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@@ -15,6 +15,7 @@ module BABYLON.GUI {
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public _layerToDispose: Layer;
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public _linkedControls = new Array<Control>();
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private _isFullscreen = false;
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+ private _fullscreenViewport = new Viewport(0, 0, 1, 1);
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public get background(): string {
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return this._background;
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@@ -100,8 +101,7 @@ module BABYLON.GUI {
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if (this._isFullscreen && this._linkedControls.length) {
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var scene = this.getScene();
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var engine = scene.getEngine();
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- var viewport = camera.viewport;
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- var globalViewport = viewport.toGlobal(engine.getRenderWidth(), engine.getRenderHeight());
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+ var globalViewport = this._fullscreenViewport.toGlobal(engine.getRenderWidth(), engine.getRenderHeight());
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for (var control of this._linkedControls) {
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var mesh = control._linkedMesh;
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