@@ -374,6 +374,8 @@ export class WebGPUEngine extends Engine {
this._sharedInit(canvas, !!options.doNotHandleTouchAction, options.audioEngine);
+ this._shaderProcessor = this._getShaderProcessor();
+
// TODO. WEBGPU. Use real way to do it.
this._canvas.style.transform = "scaleY(-1)";
}