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@@ -374,6 +374,8 @@ export class WebGPUEngine extends Engine {
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this._sharedInit(canvas, !!options.doNotHandleTouchAction, options.audioEngine);
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+ this._shaderProcessor = this._getShaderProcessor();
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+
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// TODO. WEBGPU. Use real way to do it.
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this._canvas.style.transform = "scaleY(-1)";
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}
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