@@ -677,6 +677,11 @@
"referenceImage": "pbr_refraction.png"
},
{
+ "title": "PBR shader code coverage",
+ "playgroundId": "#QI7TL3#3",
+ "referenceImage": "pbr_codecoverage.png"
+ }
+ {
"title": "Texture cache",
"playgroundId": "#20OAV9#237",
"referenceImage": "texture cache.png"
@@ -33,6 +33,7 @@ function compare(renderData, referenceCanvas, threshold, errorRatio) {
referenceData.data[index] = 255;
referenceData.data[index + 1] *= 0.5;
referenceData.data[index + 2] *= 0.5;
+ referenceData.data[index + 3] = 255;
differencesCount++;
}