- Added particle editor to the Inspector ([Deltakosh](https://github.com/deltakosh)
-- Added the `ShadowDepthWrapper` class to support accurate shadow generation for custom as well as node material shaders ([Popov72](https://github.com/Popov72))
+- Added the `ShadowDepthWrapper` class to support accurate shadow generation for custom as well as node material shaders. [Doc](https://doc.babylonjs.com/babylon101/shadows#custom-shadow-map-shaders) ([Popov72](https://github.com/Popov72))