|
- AmmoJS fix include issue caused after modules update and use world contact point to be consistent with oimo and cannon ([TrevorDev](https://github.com/TrevorDev)))
|
|
- AmmoJS fix include issue caused after modules update and use world contact point to be consistent with oimo and cannon ([TrevorDev](https://github.com/TrevorDev)))
|
|
- Warn of motor with maxForce in Oimo, cannonJS support no impostor, cannonJS cylinder axis, ammoJS wake up impostor when apply force/impulse ([TrevorDev](https://github.com/TrevorDev)))
|
|
- Warn of motor with maxForce in Oimo, cannonJS support no impostor, cannonJS cylinder axis, ammoJS wake up impostor when apply force/impulse ([TrevorDev](https://github.com/TrevorDev)))
|
|
- Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))
|
|
- Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))
|