@@ -148,8 +148,8 @@
return;
}
- var ssaoRatio = ratio.ssaoRatio || ratio;
- var blurRatio = ratio.blurRatio || ratio;
+ var ssaoRatio = this._ratio.ssaoRatio || ratio;
+ var blurRatio = this._ratio.blurRatio || ratio;
// Set up assets
let geometryBufferRenderer = <GeometryBufferRenderer>scene.enableGeometryBufferRenderer();