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Merge pull request #308 from clementlevasseur/patch-1

Fix ATI problems with Chrome v39 Beta
David Catuhe 10 lat temu
rodzic
commit
7478a73b69
1 zmienionych plików z 6 dodań i 6 usunięć
  1. 6 6
      Babylon/Shaders/default.fragment.fx

+ 6 - 6
Babylon/Shaders/default.fragment.fx

@@ -248,11 +248,11 @@ float computeShadowWithPCF(vec4 vPositionFromLight, sampler2D shadowSampler)
 	poissonDisk[3] = vec2(0.34495938, 0.29387760);
 
 	// Poisson Sampling
-	for (int i = 0; i<4; i++){
-		if (unpack(texture2D(shadowSampler, uv + poissonDisk[i] / 1500.0))  <  depth.z){
-			visibility -= 0.2;
-		}
-	}
+	if (unpack(texture2D(shadowSampler, uv + poissonDisk[0] / 1500.0))  <  depth.z) visibility -= 0.2;
+	if (unpack(texture2D(shadowSampler, uv + poissonDisk[1] / 1500.0))  <  depth.z) visibility -= 0.2;
+	if (unpack(texture2D(shadowSampler, uv + poissonDisk[2] / 1500.0))  <  depth.z) visibility -= 0.2;
+	if (unpack(texture2D(shadowSampler, uv + poissonDisk[3] / 1500.0))  <  depth.z) visibility -= 0.2;
+	
 	return visibility;
 }
 
@@ -708,4 +708,4 @@ void main(void) {
 #endif
 
 	gl_FragColor = color;
-}
+}