|
this._texture = this._engine.createDynamicTexture(options.width, options.height, generateMipMaps, samplingMode);
|
|
this._texture = this._engine.createDynamicTexture(options.width, options.height, generateMipMaps, samplingMode);
|
|
this._texture = this._engine.createDynamicTexture(options, options, generateMipMaps, samplingMode);
|
|
this._texture = this._engine.createDynamicTexture(options, options, generateMipMaps, samplingMode);
|