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@@ -29,6 +29,8 @@
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- Fixed cross vector calculation in `_computeHeightQuads()` that affected all the `GroundMesh.getHeightAtCoordinates()` and `GroundMesh.getNormalAtCoordinates()` methods ([jerome](https://github.com/jbousquie))
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- Fixed `Mesh.CreateDashedLines()` missing `instance` parameter on update ([jerome](https://github.com/jbousquie))
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- Fixed model shape initial red vertex color set to zero not formerly being taken in account in the `SolidParticleSystem` ([jerome](https://github.com/jbousquie))
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+- Fixed RenderTargetTexture meshes selection ([deltakosh](https://github.com/deltakosh))
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+- Fixed camera speed computation ([deltakosh](https://github.com/deltakosh))
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- Canvas2D: ([nockawa](https://github.com/nockawa))
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- `WorldSpaceCanvas2D`:
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- Intersection/interaction now works on non squared canvas
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