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@@ -1475,7 +1475,7 @@ class Material:
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if mtex.use_map_normal:
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# Bump
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BabylonExporter.log('Bump texture found');
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- self.textures.append(Texture('bumpTexture', mtex.normal_factor, mtex, filepath))
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+ self.textures.append(Texture('bumpTexture', 1.0/mtex.normal_factor, mtex, filepath))
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elif mtex.use_map_color_spec:
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# Specular
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BabylonExporter.log('Specular texture found');
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