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4.1.0-beta.10

David Catuhe 5 년 전
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71453824f8

+ 10 - 1
dist/preview release/babylon.d.ts

@@ -7120,6 +7120,10 @@ declare module BABYLON {
         isParallelCompiled: boolean;
         onCompiled?: () => void;
         transformFeedback?: WebGLTransformFeedback | null;
+        vertexCompilationError: Nullable<string>;
+        fragmentCompilationError: Nullable<string>;
+        programLinkError: Nullable<string>;
+        programValidationError: Nullable<string>;
         readonly isAsync: boolean;
         readonly isReady: boolean;
         _handlesSpectorRebuildCallback(onCompiled: (program: WebGLProgram) => void): void;
@@ -31473,7 +31477,7 @@ declare module BABYLON {
          * Gets host document
          * @returns the host document object
          */
-        getHostDocument(): Document;
+        getHostDocument(): Nullable<Document>;
     }
 }
 declare module BABYLON {
@@ -46411,6 +46415,11 @@ declare module BABYLON {
          * @param stencil
          */
         _bindUnboundFramebuffer(framebuffer: Nullable<WebGLFramebuffer>): void;
+        /**
+         * Gets host document
+         * @returns the host document object
+         */
+        getHostDocument(): Nullable<Document>;
         clear(color: Nullable<IColor4Like>, backBuffer: boolean, depth: boolean, stencil?: boolean): void;
         createIndexBuffer(indices: IndicesArray): NativeDataBuffer;
         createVertexBuffer(data: DataArray): NativeDataBuffer;

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/babylon.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 203 - 150
dist/preview release/babylon.max.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/babylon.max.js.map


+ 20 - 2
dist/preview release/babylon.module.d.ts

@@ -7185,6 +7185,10 @@ declare module "babylonjs/Engines/WebGL/webGLPipelineContext" {
         isParallelCompiled: boolean;
         onCompiled?: () => void;
         transformFeedback?: WebGLTransformFeedback | null;
+        vertexCompilationError: Nullable<string>;
+        fragmentCompilationError: Nullable<string>;
+        programLinkError: Nullable<string>;
+        programValidationError: Nullable<string>;
         readonly isAsync: boolean;
         readonly isReady: boolean;
         _handlesSpectorRebuildCallback(onCompiled: (program: WebGLProgram) => void): void;
@@ -32424,7 +32428,7 @@ declare module "babylonjs/Engines/thinEngine" {
          * Gets host document
          * @returns the host document object
          */
-        getHostDocument(): Document;
+        getHostDocument(): Nullable<Document>;
     }
 }
 declare module "babylonjs/Maths/sphericalPolynomial" {
@@ -48293,6 +48297,11 @@ declare module "babylonjs/Engines/nativeEngine" {
          * @param stencil
          */
         _bindUnboundFramebuffer(framebuffer: Nullable<WebGLFramebuffer>): void;
+        /**
+         * Gets host document
+         * @returns the host document object
+         */
+        getHostDocument(): Nullable<Document>;
         clear(color: Nullable<IColor4Like>, backBuffer: boolean, depth: boolean, stencil?: boolean): void;
         createIndexBuffer(indices: IndicesArray): NativeDataBuffer;
         createVertexBuffer(data: DataArray): NativeDataBuffer;
@@ -77101,6 +77110,10 @@ declare module BABYLON {
         isParallelCompiled: boolean;
         onCompiled?: () => void;
         transformFeedback?: WebGLTransformFeedback | null;
+        vertexCompilationError: Nullable<string>;
+        fragmentCompilationError: Nullable<string>;
+        programLinkError: Nullable<string>;
+        programValidationError: Nullable<string>;
         readonly isAsync: boolean;
         readonly isReady: boolean;
         _handlesSpectorRebuildCallback(onCompiled: (program: WebGLProgram) => void): void;
@@ -101454,7 +101467,7 @@ declare module BABYLON {
          * Gets host document
          * @returns the host document object
          */
-        getHostDocument(): Document;
+        getHostDocument(): Nullable<Document>;
     }
 }
 declare module BABYLON {
@@ -116392,6 +116405,11 @@ declare module BABYLON {
          * @param stencil
          */
         _bindUnboundFramebuffer(framebuffer: Nullable<WebGLFramebuffer>): void;
+        /**
+         * Gets host document
+         * @returns the host document object
+         */
+        getHostDocument(): Nullable<Document>;
         clear(color: Nullable<IColor4Like>, backBuffer: boolean, depth: boolean, stencil?: boolean): void;
         createIndexBuffer(indices: IndicesArray): NativeDataBuffer;
         createVertexBuffer(data: DataArray): NativeDataBuffer;

+ 10 - 1
dist/preview release/documentation.d.ts

@@ -7120,6 +7120,10 @@ declare module BABYLON {
         isParallelCompiled: boolean;
         onCompiled?: () => void;
         transformFeedback?: WebGLTransformFeedback | null;
+        vertexCompilationError: Nullable<string>;
+        fragmentCompilationError: Nullable<string>;
+        programLinkError: Nullable<string>;
+        programValidationError: Nullable<string>;
         readonly isAsync: boolean;
         readonly isReady: boolean;
         _handlesSpectorRebuildCallback(onCompiled: (program: WebGLProgram) => void): void;
@@ -31473,7 +31477,7 @@ declare module BABYLON {
          * Gets host document
          * @returns the host document object
          */
-        getHostDocument(): Document;
+        getHostDocument(): Nullable<Document>;
     }
 }
 declare module BABYLON {
@@ -46411,6 +46415,11 @@ declare module BABYLON {
          * @param stencil
          */
         _bindUnboundFramebuffer(framebuffer: Nullable<WebGLFramebuffer>): void;
+        /**
+         * Gets host document
+         * @returns the host document object
+         */
+        getHostDocument(): Nullable<Document>;
         clear(color: Nullable<IColor4Like>, backBuffer: boolean, depth: boolean, stencil?: boolean): void;
         createIndexBuffer(indices: IndicesArray): NativeDataBuffer;
         createVertexBuffer(data: DataArray): NativeDataBuffer;

+ 1 - 1
dist/preview release/glTF2Interface/package.json

@@ -1,7 +1,7 @@
 {
     "name": "babylonjs-gltf2interface",
     "description": "A typescript declaration of babylon's gltf2 inteface.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 2 - 2
dist/preview release/gui/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-gui",
     "description": "The Babylon.js GUI library is an extension you can use to generate interactive user interface. It is build on top of the DynamicTexture.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,7 +28,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-beta.9"
+        "babylonjs": "4.1.0-beta.10"
     },
     "engines": {
         "node": "*"

+ 7 - 7
dist/preview release/inspector/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-inspector",
     "description": "The Babylon.js inspector.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -29,12 +29,12 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-beta.9",
-        "babylonjs-gui": "4.1.0-beta.9",
-        "babylonjs-loaders": "4.1.0-beta.9",
-        "babylonjs-materials": "4.1.0-beta.9",
-        "babylonjs-serializers": "4.1.0-beta.9",
-        "babylonjs-gltf2interface": "4.1.0-beta.9"
+        "babylonjs": "4.1.0-beta.10",
+        "babylonjs-gui": "4.1.0-beta.10",
+        "babylonjs-loaders": "4.1.0-beta.10",
+        "babylonjs-materials": "4.1.0-beta.10",
+        "babylonjs-serializers": "4.1.0-beta.10",
+        "babylonjs-gltf2interface": "4.1.0-beta.10"
     },
     "devDependencies": {
         "@types/react": "~16.7.3",

+ 3 - 3
dist/preview release/loaders/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-loaders",
     "description": "The Babylon.js file loaders library is an extension you can use to load different 3D file types into a Babylon scene.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,8 +28,8 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs-gltf2interface": "4.1.0-beta.9",
-        "babylonjs": "4.1.0-beta.9"
+        "babylonjs-gltf2interface": "4.1.0-beta.10",
+        "babylonjs": "4.1.0-beta.10"
     },
     "engines": {
         "node": "*"

+ 2 - 2
dist/preview release/materialsLibrary/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-materials",
     "description": "The Babylon.js materials library is a collection of advanced materials to be used in a Babylon.js scene.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,7 +28,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-beta.9"
+        "babylonjs": "4.1.0-beta.10"
     },
     "engines": {
         "node": "*"

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 6 - 6
dist/preview release/nodeEditor/babylon.nodeEditor.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 10 - 10
dist/preview release/nodeEditor/babylon.nodeEditor.max.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/nodeEditor/babylon.nodeEditor.max.js.map


+ 2 - 2
dist/preview release/nodeEditor/package.json

@@ -4,14 +4,14 @@
     },
     "name": "babylonjs-node-editor",
     "description": "The Babylon.js node material editor.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
     },
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-beta.9"
+        "babylonjs": "4.1.0-beta.10"
     },
     "files": [
         "babylon.nodeEditor.max.js.map",

+ 1 - 1
dist/preview release/package.json

@@ -7,7 +7,7 @@
     ],
     "name": "babylonjs",
     "description": "Babylon.js is a JavaScript 3D engine based on webgl.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 1 - 1
dist/preview release/packagesSizeBaseLine.json

@@ -1 +1 @@
-{"thinEngineOnly":118915,"engineOnly":155724,"sceneOnly":501461,"minGridMaterial":631461,"minStandardMaterial":755359}
+{"thinEngineOnly":119146,"engineOnly":155955,"sceneOnly":501692,"minGridMaterial":631692,"minStandardMaterial":755590}

+ 2 - 2
dist/preview release/postProcessesLibrary/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-post-process",
     "description": "The Babylon.js materials library is a collection of advanced materials to be used in a Babylon.js scene.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,7 +28,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-beta.9"
+        "babylonjs": "4.1.0-beta.10"
     },
     "engines": {
         "node": "*"

+ 2 - 2
dist/preview release/proceduralTexturesLibrary/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-procedural-textures",
     "description": "The Babylon.js materials library is a collection of advanced materials to be used in a Babylon.js scene.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,7 +28,7 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-beta.9"
+        "babylonjs": "4.1.0-beta.10"
     },
     "engines": {
         "node": "*"

+ 3 - 3
dist/preview release/serializers/package.json

@@ -4,7 +4,7 @@
     },
     "name": "babylonjs-serializers",
     "description": "The Babylon.js serializers library is an extension you can use to serialize Babylon scenes.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"
@@ -28,8 +28,8 @@
     ],
     "license": "Apache-2.0",
     "dependencies": {
-        "babylonjs": "4.1.0-beta.9",
-        "babylonjs-gltf2interface": "4.1.0-beta.9"
+        "babylonjs": "4.1.0-beta.10",
+        "babylonjs-gltf2interface": "4.1.0-beta.10"
     },
     "engines": {
         "node": "*"

+ 20 - 2
dist/preview release/viewer/babylon.module.d.ts

@@ -7185,6 +7185,10 @@ declare module "babylonjs/Engines/WebGL/webGLPipelineContext" {
         isParallelCompiled: boolean;
         onCompiled?: () => void;
         transformFeedback?: WebGLTransformFeedback | null;
+        vertexCompilationError: Nullable<string>;
+        fragmentCompilationError: Nullable<string>;
+        programLinkError: Nullable<string>;
+        programValidationError: Nullable<string>;
         readonly isAsync: boolean;
         readonly isReady: boolean;
         _handlesSpectorRebuildCallback(onCompiled: (program: WebGLProgram) => void): void;
@@ -32424,7 +32428,7 @@ declare module "babylonjs/Engines/thinEngine" {
          * Gets host document
          * @returns the host document object
          */
-        getHostDocument(): Document;
+        getHostDocument(): Nullable<Document>;
     }
 }
 declare module "babylonjs/Maths/sphericalPolynomial" {
@@ -48293,6 +48297,11 @@ declare module "babylonjs/Engines/nativeEngine" {
          * @param stencil
          */
         _bindUnboundFramebuffer(framebuffer: Nullable<WebGLFramebuffer>): void;
+        /**
+         * Gets host document
+         * @returns the host document object
+         */
+        getHostDocument(): Nullable<Document>;
         clear(color: Nullable<IColor4Like>, backBuffer: boolean, depth: boolean, stencil?: boolean): void;
         createIndexBuffer(indices: IndicesArray): NativeDataBuffer;
         createVertexBuffer(data: DataArray): NativeDataBuffer;
@@ -77101,6 +77110,10 @@ declare module BABYLON {
         isParallelCompiled: boolean;
         onCompiled?: () => void;
         transformFeedback?: WebGLTransformFeedback | null;
+        vertexCompilationError: Nullable<string>;
+        fragmentCompilationError: Nullable<string>;
+        programLinkError: Nullable<string>;
+        programValidationError: Nullable<string>;
         readonly isAsync: boolean;
         readonly isReady: boolean;
         _handlesSpectorRebuildCallback(onCompiled: (program: WebGLProgram) => void): void;
@@ -101454,7 +101467,7 @@ declare module BABYLON {
          * Gets host document
          * @returns the host document object
          */
-        getHostDocument(): Document;
+        getHostDocument(): Nullable<Document>;
     }
 }
 declare module BABYLON {
@@ -116392,6 +116405,11 @@ declare module BABYLON {
          * @param stencil
          */
         _bindUnboundFramebuffer(framebuffer: Nullable<WebGLFramebuffer>): void;
+        /**
+         * Gets host document
+         * @returns the host document object
+         */
+        getHostDocument(): Nullable<Document>;
         clear(color: Nullable<IColor4Like>, backBuffer: boolean, depth: boolean, stencil?: boolean): void;
         createIndexBuffer(indices: IndicesArray): NativeDataBuffer;
         createVertexBuffer(data: DataArray): NativeDataBuffer;

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 17 - 17
dist/preview release/viewer/babylon.viewer.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/viewer/babylon.viewer.max.js


+ 1 - 1
package.json

@@ -7,7 +7,7 @@
     ],
     "name": "babylonjs",
     "description": "Babylon.js is a JavaScript 3D engine based on webgl.",
-    "version": "4.1.0-beta.9",
+    "version": "4.1.0-beta.10",
     "repository": {
         "type": "git",
         "url": "https://github.com/BabylonJS/Babylon.js.git"

+ 2 - 2
src/Engines/thinEngine.ts

@@ -131,14 +131,14 @@ export class ThinEngine {
      */
     // Not mixed with Version for tooling purpose.
     public static get NpmPackage(): string {
-        return "babylonjs@4.1.0-beta.9";
+        return "babylonjs@4.1.0-beta.10";
     }
 
     /**
      * Returns the current version of the framework
      */
     public static get Version(): string {
-        return "4.1.0-beta.9";
+        return "4.1.0-beta.10";
     }
 
     /**