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@@ -216,7 +216,12 @@ export class TargetCamera extends Camera {
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}
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// Target
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- /** @hidden */
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+
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+ /**
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+ * Defines the target the camera should look at.
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+ * This will automatically adapt alpha beta and radius to fit within the new target.
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+ * @param target Defines the new target as a Vector or a mesh
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+ */
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public setTarget(target: Vector3): void {
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this.upVector.normalize();
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