|
@@ -77,12 +77,12 @@ export class PBRSheenConfiguration {
|
|
|
@expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
|
public roughness: Nullable<number> = null;
|
|
|
|
|
|
+ private _albedoScaling = false;
|
|
|
/**
|
|
|
* If true, the sheen effect is layered above the base BRDF with the albedo-scaling technique.
|
|
|
* It allows the strength of the sheen effect to not depend on the base color of the material,
|
|
|
* making it easier to setup and tweak the effect
|
|
|
*/
|
|
|
- private _albedoScaling = false;
|
|
|
@serialize()
|
|
|
@expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
|
public albedoScaling = false;
|