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@@ -2,10 +2,17 @@
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========
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-Babylon.js is a webgl / javascript 3D engine. It supports the following features:
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- Complete scene graph with lights, cameras, materials and meshes
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-- Standard material is a per pixel material that supports:
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- - Diffuse lightning and texture
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+- Collisions engine
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+- Scene picking
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+- Antialiasing
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+- Animations engine
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+- Particles Systems
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+- Sprites and 2D layers
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+- Optimizations engines: - Frustum clipping
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+ - Sub-meshes clipping
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+ - Hardware scaling
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+- Standard material is a per pixel material that supports: - Diffuse lightning and texture
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- Ambient lightning and texture
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- Specular lightning
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- Opacity texture
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@@ -13,38 +20,28 @@ Babylon.js is a webgl / javascript 3D engine. It supports the following features
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- Mirror texture
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- Emissive texture
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- Specular texture
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- - Bump texture (Normal map)
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+ - Bump texture
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- Up to 4 lights (points, directionals, spots, hemispherics)
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-- Render target textures
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-- Dynamic textures (canvas)
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-- Video textures
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-- Custom materials
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-- Alpha blending
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-- Alpha testing
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-- Billboarding
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-- Scene picking
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-- Collisions engine
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-- Cameras:
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- - Arc rotate camera
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+ - Custom materials
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+ - Skybox
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+- Special FX - Fog
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+ - Alpha blending
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+ - Alpha testing
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+ - Billboarding
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+ - Fullscreen mode
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+- Textures: - Render target textures
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+ - Dynamic textures (canvas)
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+ - Video textures
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+- Cameras: - Arc rotate camera
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- Free camera
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- Touch camera
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-- Frustum clipping
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-- Sub-meshes clipping
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-- Fullscreen mode
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-- Babylon file format is a JSON file that can be produced from:
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- - .OBJ
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- - .FBX
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- - .MXB
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- - Blender
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-- Hardware scaling
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-- Antialiasing
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-- Particles Systems
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-- Mesh cloning
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-- Animations engine
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-- Sprites and 2D layers
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-- Fog
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-- Dynamic meshes
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-- Skybox
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+- Meshes: - Mesh cloning
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+ - Dynamic meshes
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+ - Height maps
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+- Import: - Babylon scene file can be converted from .OBJ, .FBX, .MXB
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+ - Exporter for Blender
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+
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+
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### License
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