@@ -91,5 +91,6 @@
- Fix bug in PBR when translucency is enabled and an irradiance texture is provided ([Popov72](https://github.com/Popov72)
- Fix bug in PBR with translucency when irradiance texture is 2D ([Popov72](https://github.com/Popov72)
- Fix bug in PBR when specific combinations of parameters are used ([Popov72](https://github.com/Popov72)
+- Fix texture being inverted on the Y axis by default when using TextureAsset or AssetManager ([broederj](https://github.com/broederj))
## Breaking changes