Ensure PREMUL ALPHA is the one we expect
@@ -2616,6 +2616,8 @@ export class ThinEngine {
this._alphaState.reset();
this._unpackFlipYCached = null;
+
+ this._gl.pixelStorei(this._gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, 0);
}
this._resetVertexBufferBinding();