Sfoglia il codice sorgente

TIny fix for chrome 63

David Catuhe 7 anni fa
parent
commit
6a4e770001

File diff suppressed because it is too large
+ 3112 - 3112
Playground/babylon.d.txt


File diff suppressed because it is too large
+ 3020 - 3020
dist/preview release/babylon.d.ts


File diff suppressed because it is too large
+ 2 - 2
dist/preview release/babylon.js


+ 1 - 1
dist/preview release/babylon.max.js

@@ -26878,7 +26878,7 @@ var BABYLON;
                     this._program = engine.createShaderProgram(this._vertexSourceCode, this._fragmentSourceCode, defines, undefined, this._transformFeedbackVaryings);
                     this._program = engine.createShaderProgram(this._vertexSourceCode, this._fragmentSourceCode, defines, undefined, this._transformFeedbackVaryings);
                 }
                 }
                 this._program.__SPECTOR_rebuildProgram = this._rebuildProgram.bind(this);
                 this._program.__SPECTOR_rebuildProgram = this._rebuildProgram.bind(this);
-                if (engine.webGLVersion > 1) {
+                if (engine.supportsUniformBuffers) {
                     for (var name in this._uniformBuffersNames) {
                     for (var name in this._uniformBuffersNames) {
                         this.bindUniformBlock(name, this._uniformBuffersNames[name]);
                         this.bindUniformBlock(name, this._uniformBuffersNames[name]);
                     }
                     }

File diff suppressed because it is too large
+ 2 - 2
dist/preview release/babylon.worker.js


File diff suppressed because it is too large
+ 2 - 2
dist/preview release/customConfigurations/minimalGLTFViewer/babylon.js


+ 1 - 1
dist/preview release/customConfigurations/minimalGLTFViewer/babylon.max.js

@@ -26878,7 +26878,7 @@ var BABYLON;
                     this._program = engine.createShaderProgram(this._vertexSourceCode, this._fragmentSourceCode, defines, undefined, this._transformFeedbackVaryings);
                     this._program = engine.createShaderProgram(this._vertexSourceCode, this._fragmentSourceCode, defines, undefined, this._transformFeedbackVaryings);
                 }
                 }
                 this._program.__SPECTOR_rebuildProgram = this._rebuildProgram.bind(this);
                 this._program.__SPECTOR_rebuildProgram = this._rebuildProgram.bind(this);
-                if (engine.webGLVersion > 1) {
+                if (engine.supportsUniformBuffers) {
                     for (var name in this._uniformBuffersNames) {
                     for (var name in this._uniformBuffersNames) {
                         this.bindUniformBlock(name, this._uniformBuffersNames[name]);
                         this.bindUniformBlock(name, this._uniformBuffersNames[name]);
                     }
                     }

File diff suppressed because it is too large
+ 2 - 2
dist/preview release/viewer/babylon.viewer.js


+ 1 - 1
src/Materials/babylon.effect.ts

@@ -563,7 +563,7 @@
                 }
                 }
                 this._program.__SPECTOR_rebuildProgram = this._rebuildProgram.bind(this);
                 this._program.__SPECTOR_rebuildProgram = this._rebuildProgram.bind(this);
 
 
-                if (engine.webGLVersion > 1) {
+                if (engine.supportsUniformBuffers) {
                     for (var name in this._uniformBuffersNames) {
                     for (var name in this._uniformBuffersNames) {
                         this.bindUniformBlock(name, this._uniformBuffersNames[name]);
                         this.bindUniformBlock(name, this._uniformBuffersNames[name]);
                     }
                     }