David Catuhe 6 năm trước cách đây
mục cha
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69b5b09978
45 tập tin đã thay đổi với 840 bổ sung746 xóa
  1. 136 125
      Playground/babylon.d.txt
  2. 2 0
      dist/preview release/babylon.d.ts
  3. 1 1
      dist/preview release/babylon.js
  4. 41 20
      dist/preview release/babylon.max.js
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      dist/preview release/babylon.max.js.map
  6. 2 0
      dist/preview release/babylon.module.d.ts
  7. 135 125
      dist/preview release/gui/babylon.gui.d.ts
  8. 89 62
      dist/preview release/gui/babylon.gui.js
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      dist/preview release/gui/babylon.gui.js.map
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      dist/preview release/gui/babylon.gui.min.js
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      dist/preview release/gui/babylon.gui.module.d.ts
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      dist/preview release/materialsLibrary/babylon.cellMaterial.js
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      dist/preview release/materialsLibrary/babylon.cellMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.customMaterial.js
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      dist/preview release/materialsLibrary/babylon.customMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.fireMaterial.js
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      dist/preview release/materialsLibrary/babylon.fireMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.furMaterial.js
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      dist/preview release/materialsLibrary/babylon.furMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.gradientMaterial.js
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      dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.gridMaterial.js
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      dist/preview release/materialsLibrary/babylon.gridMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.lavaMaterial.js
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      dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.mixMaterial.js
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      dist/preview release/materialsLibrary/babylon.mixMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.normalMaterial.js
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      dist/preview release/materialsLibrary/babylon.normalMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js
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      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.simpleMaterial.js
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      dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.skyMaterial.js
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      dist/preview release/materialsLibrary/babylon.skyMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.terrainMaterial.js
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      dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js
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      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map
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      dist/preview release/materialsLibrary/babylon.waterMaterial.js
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      dist/preview release/materialsLibrary/babylon.waterMaterial.js.map
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      dist/preview release/materialsLibrary/babylonjs.materials.js
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      dist/preview release/materialsLibrary/babylonjs.materials.js.map
  44. 7 7
      dist/preview release/viewer/babylon.viewer.js
  45. 1 1
      dist/preview release/viewer/babylon.viewer.max.js

+ 136 - 125
Playground/babylon.d.txt

@@ -47943,6 +47943,8 @@ declare module BABYLON {
          * @param impostors array of imposters to update before/after the step
          * @param impostors array of imposters to update before/after the step
          */
          */
         executeStep(delta: number, impostors: Array<PhysicsImpostor>): void;
         executeStep(delta: number, impostors: Array<PhysicsImpostor>): void;
+        private _tmpVector;
+        private _tmpMatrix;
         /**
         /**
          * Applies an implulse on the imposter
          * Applies an implulse on the imposter
          * @param impostor imposter to apply impulse
          * @param impostor imposter to apply impulse
@@ -52708,6 +52710,118 @@ declare module BABYLON.GUI {
 }
 }
 declare module BABYLON.GUI {
 declare module BABYLON.GUI {
     /**
     /**
+     * Class used to transport BABYLON.Vector2 information for pointer events
+     */
+    export class Vector2WithInfo extends BABYLON.Vector2 {
+        /** defines the current mouse button index */
+        buttonIndex: number;
+        /**
+         * Creates a new Vector2WithInfo
+         * @param source defines the vector2 data to transport
+         * @param buttonIndex defines the current mouse button index
+         */
+        constructor(source: BABYLON.Vector2, 
+        /** defines the current mouse button index */
+        buttonIndex?: number);
+    }
+    /** Class used to provide 2D matrix features */
+    export class Matrix2D {
+        /** Gets the internal array of 6 floats used to store matrix data */
+        m: Float32Array;
+        /**
+         * Creates a new matrix
+         * @param m00 defines value for (0, 0)
+         * @param m01 defines value for (0, 1)
+         * @param m10 defines value for (1, 0)
+         * @param m11 defines value for (1, 1)
+         * @param m20 defines value for (2, 0)
+         * @param m21 defines value for (2, 1)
+         */
+        constructor(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number);
+        /**
+         * Fills the matrix from direct values
+         * @param m00 defines value for (0, 0)
+         * @param m01 defines value for (0, 1)
+         * @param m10 defines value for (1, 0)
+         * @param m11 defines value for (1, 1)
+         * @param m20 defines value for (2, 0)
+         * @param m21 defines value for (2, 1)
+         * @returns the current modified matrix
+         */
+        fromValues(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number): Matrix2D;
+        /**
+         * Gets matrix determinant
+         * @returns the determinant
+         */
+        determinant(): number;
+        /**
+         * Inverses the matrix and stores it in a target matrix
+         * @param result defines the target matrix
+         * @returns the current matrix
+         */
+        invertToRef(result: Matrix2D): Matrix2D;
+        /**
+         * Multiplies the current matrix with another one
+         * @param other defines the second operand
+         * @param result defines the target matrix
+         * @returns the current matrix
+         */
+        multiplyToRef(other: Matrix2D, result: Matrix2D): Matrix2D;
+        /**
+         * Applies the current matrix to a set of 2 floats and stores the result in a vector2
+         * @param x defines the x coordinate to transform
+         * @param y defines the x coordinate to transform
+         * @param result defines the target vector2
+         * @returns the current matrix
+         */
+        transformCoordinates(x: number, y: number, result: BABYLON.Vector2): Matrix2D;
+        /**
+         * Creates an identity matrix
+         * @returns a new matrix
+         */
+        static Identity(): Matrix2D;
+        /**
+         * Creates a translation matrix and stores it in a target matrix
+         * @param x defines the x coordinate of the translation
+         * @param y defines the y coordinate of the translation
+         * @param result defines the target matrix
+         */
+        static TranslationToRef(x: number, y: number, result: Matrix2D): void;
+        /**
+         * Creates a scaling matrix and stores it in a target matrix
+         * @param x defines the x coordinate of the scaling
+         * @param y defines the y coordinate of the scaling
+         * @param result defines the target matrix
+         */
+        static ScalingToRef(x: number, y: number, result: Matrix2D): void;
+        /**
+         * Creates a rotation matrix and stores it in a target matrix
+         * @param angle defines the rotation angle
+         * @param result defines the target matrix
+         */
+        static RotationToRef(angle: number, result: Matrix2D): void;
+        private static _TempPreTranslationMatrix;
+        private static _TempPostTranslationMatrix;
+        private static _TempRotationMatrix;
+        private static _TempScalingMatrix;
+        private static _TempCompose0;
+        private static _TempCompose1;
+        private static _TempCompose2;
+        /**
+         * Composes a matrix from translation, rotation, scaling and parent matrix and stores it in a target matrix
+         * @param tx defines the x coordinate of the translation
+         * @param ty defines the y coordinate of the translation
+         * @param angle defines the rotation angle
+         * @param scaleX defines the x coordinate of the scaling
+         * @param scaleY defines the y coordinate of the scaling
+         * @param parentMatrix defines the parent matrix to multiply by (can be null)
+         * @param result defines the target matrix
+         */
+        static ComposeToRef(tx: number, ty: number, angle: number, scaleX: number, scaleY: number, parentMatrix: BABYLON.Nullable<Matrix2D>, result: Matrix2D): void;
+    }
+}
+declare module BABYLON.GUI {
+    /**
      * Class used to store 2D control sizes
      * Class used to store 2D control sizes
      */
      */
     export class Measure {
     export class Measure {
@@ -52749,6 +52863,19 @@ declare module BABYLON.GUI {
          */
          */
         copyFromFloats(left: number, top: number, width: number, height: number): void;
         copyFromFloats(left: number, top: number, width: number, height: number): void;
         /**
         /**
+         * Computes the axis aligned bounding box measure for two given measures
+         * @param a Input measure
+         * @param b Input measure
+         * @param result the resulting bounding measure
+         */
+        static CombineToRef(a: Measure, b: Measure, result: Measure): void;
+        /**
+         * Computes the axis aligned bounding box of the measure after it is modified by a given transform
+         * @param transform the matrix to transform the measure before computing the AABB
+         * @param result the resulting AABB
+         */
+        transformToRef(transform: Matrix2D, result: Measure): void;
+        /**
          * Check equality between this measure and another one
          * Check equality between this measure and another one
          * @param other defines the other measures
          * @param other defines the other measures
          * @returns true if both measures are equals
          * @returns true if both measures are equals
@@ -52943,20 +53070,15 @@ declare module BABYLON.GUI {
          * Gets or sets a boolean indicating if the InvalidateRect optimization should be turned on
          * Gets or sets a boolean indicating if the InvalidateRect optimization should be turned on
          */
          */
         useInvalidateRectOptimization: boolean;
         useInvalidateRectOptimization: boolean;
-        private _clearRectangle;
         private _invalidatedRectangle;
         private _invalidatedRectangle;
         /**
         /**
          * Invalidates a rectangle area on the gui texture
          * Invalidates a rectangle area on the gui texture
-         * @param clearMinX left most position of the rectangle to clear in the texture
-         * @param clearMinY top most position of the rectangle to clear in the texture
-         * @param clearMaxX right most position of the rectangle to clear in the texture
-         * @param clearMaxY bottom most position of the rectangle to clear in the texture
-         * @param minX left most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param minY top most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param maxX right most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param maxY bottom most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
+         * @param invalidMinX left most position of the rectangle to invalidate in the texture
+         * @param invalidMinY top most position of the rectangle to invalidate in the texture
+         * @param invalidMaxX right most position of the rectangle to invalidate in the texture
+         * @param invalidMaxY bottom most position of the rectangle to invalidate in the texture
          */
          */
-        invalidateRect(clearMinX: number, clearMinY: number, clearMaxX: number, clearMaxY: number, minX: number, minY: number, maxX: number, maxY: number): void;
+        invalidateRect(invalidMinX: number, invalidMinY: number, invalidMaxX: number, invalidMaxY: number): void;
         /**
         /**
         * Marks the texture as dirty forcing a complete update
         * Marks the texture as dirty forcing a complete update
         */
         */
@@ -53058,118 +53180,6 @@ declare module BABYLON.GUI {
 }
 }
 declare module BABYLON.GUI {
 declare module BABYLON.GUI {
     /**
     /**
-     * Class used to transport BABYLON.Vector2 information for pointer events
-     */
-    export class Vector2WithInfo extends BABYLON.Vector2 {
-        /** defines the current mouse button index */
-        buttonIndex: number;
-        /**
-         * Creates a new Vector2WithInfo
-         * @param source defines the vector2 data to transport
-         * @param buttonIndex defines the current mouse button index
-         */
-        constructor(source: BABYLON.Vector2, 
-        /** defines the current mouse button index */
-        buttonIndex?: number);
-    }
-    /** Class used to provide 2D matrix features */
-    export class Matrix2D {
-        /** Gets the internal array of 6 floats used to store matrix data */
-        m: Float32Array;
-        /**
-         * Creates a new matrix
-         * @param m00 defines value for (0, 0)
-         * @param m01 defines value for (0, 1)
-         * @param m10 defines value for (1, 0)
-         * @param m11 defines value for (1, 1)
-         * @param m20 defines value for (2, 0)
-         * @param m21 defines value for (2, 1)
-         */
-        constructor(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number);
-        /**
-         * Fills the matrix from direct values
-         * @param m00 defines value for (0, 0)
-         * @param m01 defines value for (0, 1)
-         * @param m10 defines value for (1, 0)
-         * @param m11 defines value for (1, 1)
-         * @param m20 defines value for (2, 0)
-         * @param m21 defines value for (2, 1)
-         * @returns the current modified matrix
-         */
-        fromValues(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number): Matrix2D;
-        /**
-         * Gets matrix determinant
-         * @returns the determinant
-         */
-        determinant(): number;
-        /**
-         * Inverses the matrix and stores it in a target matrix
-         * @param result defines the target matrix
-         * @returns the current matrix
-         */
-        invertToRef(result: Matrix2D): Matrix2D;
-        /**
-         * Multiplies the current matrix with another one
-         * @param other defines the second operand
-         * @param result defines the target matrix
-         * @returns the current matrix
-         */
-        multiplyToRef(other: Matrix2D, result: Matrix2D): Matrix2D;
-        /**
-         * Applies the current matrix to a set of 2 floats and stores the result in a vector2
-         * @param x defines the x coordinate to transform
-         * @param y defines the x coordinate to transform
-         * @param result defines the target vector2
-         * @returns the current matrix
-         */
-        transformCoordinates(x: number, y: number, result: BABYLON.Vector2): Matrix2D;
-        /**
-         * Creates an identity matrix
-         * @returns a new matrix
-         */
-        static Identity(): Matrix2D;
-        /**
-         * Creates a translation matrix and stores it in a target matrix
-         * @param x defines the x coordinate of the translation
-         * @param y defines the y coordinate of the translation
-         * @param result defines the target matrix
-         */
-        static TranslationToRef(x: number, y: number, result: Matrix2D): void;
-        /**
-         * Creates a scaling matrix and stores it in a target matrix
-         * @param x defines the x coordinate of the scaling
-         * @param y defines the y coordinate of the scaling
-         * @param result defines the target matrix
-         */
-        static ScalingToRef(x: number, y: number, result: Matrix2D): void;
-        /**
-         * Creates a rotation matrix and stores it in a target matrix
-         * @param angle defines the rotation angle
-         * @param result defines the target matrix
-         */
-        static RotationToRef(angle: number, result: Matrix2D): void;
-        private static _TempPreTranslationMatrix;
-        private static _TempPostTranslationMatrix;
-        private static _TempRotationMatrix;
-        private static _TempScalingMatrix;
-        private static _TempCompose0;
-        private static _TempCompose1;
-        private static _TempCompose2;
-        /**
-         * Composes a matrix from translation, rotation, scaling and parent matrix and stores it in a target matrix
-         * @param tx defines the x coordinate of the translation
-         * @param ty defines the y coordinate of the translation
-         * @param angle defines the rotation angle
-         * @param scaleX defines the x coordinate of the scaling
-         * @param scaleY defines the y coordinate of the scaling
-         * @param parentMatrix defines the parent matrix to multiply by (can be null)
-         * @param result defines the target matrix
-         */
-        static ComposeToRef(tx: number, ty: number, angle: number, scaleX: number, scaleY: number, parentMatrix: BABYLON.Nullable<Matrix2D>, result: Matrix2D): void;
-    }
-}
-declare module BABYLON.GUI {
-    /**
      * Root class used for all 2D controls
      * Root class used for all 2D controls
      * @see http://doc.babylonjs.com/how_to/gui#controls
      * @see http://doc.babylonjs.com/how_to/gui#controls
      */
      */
@@ -53212,7 +53222,7 @@ declare module BABYLON.GUI {
         /** @hidden */
         /** @hidden */
         protected _wasDirty: boolean;
         protected _wasDirty: boolean;
         /** @hidden */
tempParentMeasure: Measure;
         /** @hidden */
tempParentMeasure: Measure;
-        /** @hidden */
tempCurrentMeasure: Measure;
+        /** @hidden */
prevCurrentMeasureTransformedIntoGlobalSpace: Measure;
         /** @hidden */
         /** @hidden */
         protected _cachedParentMeasure: Measure;
         protected _cachedParentMeasure: Measure;
         private _paddingLeft;
         private _paddingLeft;
@@ -53226,7 +53236,7 @@ declare module BABYLON.GUI {
         private _rotation;
         private _rotation;
         private _transformCenterX;
         private _transformCenterX;
         private _transformCenterY;
         private _transformCenterY;
-        private _transformMatrix;
+        /** @hidden */
transformMatrix: Matrix2D;
         /** @hidden */
         /** @hidden */
         protected _invertTransformMatrix: Matrix2D;
         protected _invertTransformMatrix: Matrix2D;
         /** @hidden */
         /** @hidden */
@@ -53583,7 +53593,7 @@ declare module BABYLON.GUI {
         /** @hidden */
flagDescendantsAsMatrixDirty(): void;
         /** @hidden */
flagDescendantsAsMatrixDirty(): void;
         /** @hidden */
intersectsRect(rect: Measure): boolean;
         /** @hidden */
intersectsRect(rect: Measure): boolean;
         /** @hidden */
         /** @hidden */
-        protected invalidateRect(left: number, top: number, right: number, bottom: number): void;
+        protected invalidateRect(): void;
         /** @hidden */
markAsDirty(force?: boolean): void;
         /** @hidden */
markAsDirty(force?: boolean): void;
         /** @hidden */
markAllAsDirty(): void;
         /** @hidden */
markAllAsDirty(): void;
         /** @hidden */
link(host: AdvancedDynamicTexture): void;
         /** @hidden */
link(host: AdvancedDynamicTexture): void;
@@ -53607,6 +53617,7 @@ declare module BABYLON.GUI {
         /** @hidden */
         /** @hidden */
         protected _clipForChildren(context: CanvasRenderingContext2D): void;
         protected _clipForChildren(context: CanvasRenderingContext2D): void;
         private static _ClipMeasure;
         private static _ClipMeasure;
+        private _tmpMeasureA;
         private _clip;
         private _clip;
         /** @hidden */
render(context: CanvasRenderingContext2D, invalidatedRectangle?: BABYLON.Nullable<Measure>): boolean;
         /** @hidden */
render(context: CanvasRenderingContext2D, invalidatedRectangle?: BABYLON.Nullable<Measure>): boolean;
         /** @hidden */
draw(context: CanvasRenderingContext2D, invalidatedRectangle?: BABYLON.Nullable<Measure>): void;
         /** @hidden */
draw(context: CanvasRenderingContext2D, invalidatedRectangle?: BABYLON.Nullable<Measure>): void;

+ 2 - 0
dist/preview release/babylon.d.ts

@@ -48582,6 +48582,8 @@ declare module BABYLON {
          * @param impostors array of imposters to update before/after the step
          * @param impostors array of imposters to update before/after the step
          */
          */
         executeStep(delta: number, impostors: Array<PhysicsImpostor>): void;
         executeStep(delta: number, impostors: Array<PhysicsImpostor>): void;
+        private _tmpVector;
+        private _tmpMatrix;
         /**
         /**
          * Applies an implulse on the imposter
          * Applies an implulse on the imposter
          * @param impostor imposter to apply impulse
          * @param impostor imposter to apply impulse

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/babylon.js


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+ 41 - 20
dist/preview release/babylon.max.js


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+ 1 - 1
dist/preview release/babylon.max.js.map


+ 2 - 0
dist/preview release/babylon.module.d.ts

@@ -50631,6 +50631,8 @@ declare module "babylonjs/Physics/Plugins/ammoJSPlugin" {
          * @param impostors array of imposters to update before/after the step
          * @param impostors array of imposters to update before/after the step
          */
          */
         executeStep(delta: number, impostors: Array<PhysicsImpostor>): void;
         executeStep(delta: number, impostors: Array<PhysicsImpostor>): void;
+        private _tmpVector;
+        private _tmpMatrix;
         /**
         /**
          * Applies an implulse on the imposter
          * Applies an implulse on the imposter
          * @param impostor imposter to apply impulse
          * @param impostor imposter to apply impulse

+ 135 - 125
dist/preview release/gui/babylon.gui.d.ts

@@ -114,6 +114,118 @@ declare module BABYLON.GUI {
 }
 }
 declare module BABYLON.GUI {
 declare module BABYLON.GUI {
     /**
     /**
+     * Class used to transport BABYLON.Vector2 information for pointer events
+     */
+    export class Vector2WithInfo extends BABYLON.Vector2 {
+        /** defines the current mouse button index */
+        buttonIndex: number;
+        /**
+         * Creates a new Vector2WithInfo
+         * @param source defines the vector2 data to transport
+         * @param buttonIndex defines the current mouse button index
+         */
+        constructor(source: BABYLON.Vector2, 
+        /** defines the current mouse button index */
+        buttonIndex?: number);
+    }
+    /** Class used to provide 2D matrix features */
+    export class Matrix2D {
+        /** Gets the internal array of 6 floats used to store matrix data */
+        m: Float32Array;
+        /**
+         * Creates a new matrix
+         * @param m00 defines value for (0, 0)
+         * @param m01 defines value for (0, 1)
+         * @param m10 defines value for (1, 0)
+         * @param m11 defines value for (1, 1)
+         * @param m20 defines value for (2, 0)
+         * @param m21 defines value for (2, 1)
+         */
+        constructor(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number);
+        /**
+         * Fills the matrix from direct values
+         * @param m00 defines value for (0, 0)
+         * @param m01 defines value for (0, 1)
+         * @param m10 defines value for (1, 0)
+         * @param m11 defines value for (1, 1)
+         * @param m20 defines value for (2, 0)
+         * @param m21 defines value for (2, 1)
+         * @returns the current modified matrix
+         */
+        fromValues(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number): Matrix2D;
+        /**
+         * Gets matrix determinant
+         * @returns the determinant
+         */
+        determinant(): number;
+        /**
+         * Inverses the matrix and stores it in a target matrix
+         * @param result defines the target matrix
+         * @returns the current matrix
+         */
+        invertToRef(result: Matrix2D): Matrix2D;
+        /**
+         * Multiplies the current matrix with another one
+         * @param other defines the second operand
+         * @param result defines the target matrix
+         * @returns the current matrix
+         */
+        multiplyToRef(other: Matrix2D, result: Matrix2D): Matrix2D;
+        /**
+         * Applies the current matrix to a set of 2 floats and stores the result in a vector2
+         * @param x defines the x coordinate to transform
+         * @param y defines the x coordinate to transform
+         * @param result defines the target vector2
+         * @returns the current matrix
+         */
+        transformCoordinates(x: number, y: number, result: BABYLON.Vector2): Matrix2D;
+        /**
+         * Creates an identity matrix
+         * @returns a new matrix
+         */
+        static Identity(): Matrix2D;
+        /**
+         * Creates a translation matrix and stores it in a target matrix
+         * @param x defines the x coordinate of the translation
+         * @param y defines the y coordinate of the translation
+         * @param result defines the target matrix
+         */
+        static TranslationToRef(x: number, y: number, result: Matrix2D): void;
+        /**
+         * Creates a scaling matrix and stores it in a target matrix
+         * @param x defines the x coordinate of the scaling
+         * @param y defines the y coordinate of the scaling
+         * @param result defines the target matrix
+         */
+        static ScalingToRef(x: number, y: number, result: Matrix2D): void;
+        /**
+         * Creates a rotation matrix and stores it in a target matrix
+         * @param angle defines the rotation angle
+         * @param result defines the target matrix
+         */
+        static RotationToRef(angle: number, result: Matrix2D): void;
+        private static _TempPreTranslationMatrix;
+        private static _TempPostTranslationMatrix;
+        private static _TempRotationMatrix;
+        private static _TempScalingMatrix;
+        private static _TempCompose0;
+        private static _TempCompose1;
+        private static _TempCompose2;
+        /**
+         * Composes a matrix from translation, rotation, scaling and parent matrix and stores it in a target matrix
+         * @param tx defines the x coordinate of the translation
+         * @param ty defines the y coordinate of the translation
+         * @param angle defines the rotation angle
+         * @param scaleX defines the x coordinate of the scaling
+         * @param scaleY defines the y coordinate of the scaling
+         * @param parentMatrix defines the parent matrix to multiply by (can be null)
+         * @param result defines the target matrix
+         */
+        static ComposeToRef(tx: number, ty: number, angle: number, scaleX: number, scaleY: number, parentMatrix: BABYLON.Nullable<Matrix2D>, result: Matrix2D): void;
+    }
+}
+declare module BABYLON.GUI {
+    /**
      * Class used to store 2D control sizes
      * Class used to store 2D control sizes
      */
      */
     export class Measure {
     export class Measure {
@@ -155,6 +267,19 @@ declare module BABYLON.GUI {
          */
          */
         copyFromFloats(left: number, top: number, width: number, height: number): void;
         copyFromFloats(left: number, top: number, width: number, height: number): void;
         /**
         /**
+         * Computes the axis aligned bounding box measure for two given measures
+         * @param a Input measure
+         * @param b Input measure
+         * @param result the resulting bounding measure
+         */
+        static CombineToRef(a: Measure, b: Measure, result: Measure): void;
+        /**
+         * Computes the axis aligned bounding box of the measure after it is modified by a given transform
+         * @param transform the matrix to transform the measure before computing the AABB
+         * @param result the resulting AABB
+         */
+        transformToRef(transform: Matrix2D, result: Measure): void;
+        /**
          * Check equality between this measure and another one
          * Check equality between this measure and another one
          * @param other defines the other measures
          * @param other defines the other measures
          * @returns true if both measures are equals
          * @returns true if both measures are equals
@@ -357,20 +482,15 @@ declare module BABYLON.GUI {
          * Gets or sets a boolean indicating if the InvalidateRect optimization should be turned on
          * Gets or sets a boolean indicating if the InvalidateRect optimization should be turned on
          */
          */
         useInvalidateRectOptimization: boolean;
         useInvalidateRectOptimization: boolean;
-        private _clearRectangle;
         private _invalidatedRectangle;
         private _invalidatedRectangle;
         /**
         /**
          * Invalidates a rectangle area on the gui texture
          * Invalidates a rectangle area on the gui texture
-         * @param clearMinX left most position of the rectangle to clear in the texture
-         * @param clearMinY top most position of the rectangle to clear in the texture
-         * @param clearMaxX right most position of the rectangle to clear in the texture
-         * @param clearMaxY bottom most position of the rectangle to clear in the texture
-         * @param minX left most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param minY top most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param maxX right most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param maxY bottom most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
+         * @param invalidMinX left most position of the rectangle to invalidate in the texture
+         * @param invalidMinY top most position of the rectangle to invalidate in the texture
+         * @param invalidMaxX right most position of the rectangle to invalidate in the texture
+         * @param invalidMaxY bottom most position of the rectangle to invalidate in the texture
          */
          */
-        invalidateRect(clearMinX: number, clearMinY: number, clearMaxX: number, clearMaxY: number, minX: number, minY: number, maxX: number, maxY: number): void;
+        invalidateRect(invalidMinX: number, invalidMinY: number, invalidMaxX: number, invalidMaxY: number): void;
         /**
         /**
         * Marks the texture as dirty forcing a complete update
         * Marks the texture as dirty forcing a complete update
         */
         */
@@ -477,118 +597,6 @@ declare module BABYLON.GUI {
 }
 }
 declare module BABYLON.GUI {
 declare module BABYLON.GUI {
     /**
     /**
-     * Class used to transport BABYLON.Vector2 information for pointer events
-     */
-    export class Vector2WithInfo extends BABYLON.Vector2 {
-        /** defines the current mouse button index */
-        buttonIndex: number;
-        /**
-         * Creates a new Vector2WithInfo
-         * @param source defines the vector2 data to transport
-         * @param buttonIndex defines the current mouse button index
-         */
-        constructor(source: BABYLON.Vector2, 
-        /** defines the current mouse button index */
-        buttonIndex?: number);
-    }
-    /** Class used to provide 2D matrix features */
-    export class Matrix2D {
-        /** Gets the internal array of 6 floats used to store matrix data */
-        m: Float32Array;
-        /**
-         * Creates a new matrix
-         * @param m00 defines value for (0, 0)
-         * @param m01 defines value for (0, 1)
-         * @param m10 defines value for (1, 0)
-         * @param m11 defines value for (1, 1)
-         * @param m20 defines value for (2, 0)
-         * @param m21 defines value for (2, 1)
-         */
-        constructor(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number);
-        /**
-         * Fills the matrix from direct values
-         * @param m00 defines value for (0, 0)
-         * @param m01 defines value for (0, 1)
-         * @param m10 defines value for (1, 0)
-         * @param m11 defines value for (1, 1)
-         * @param m20 defines value for (2, 0)
-         * @param m21 defines value for (2, 1)
-         * @returns the current modified matrix
-         */
-        fromValues(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number): Matrix2D;
-        /**
-         * Gets matrix determinant
-         * @returns the determinant
-         */
-        determinant(): number;
-        /**
-         * Inverses the matrix and stores it in a target matrix
-         * @param result defines the target matrix
-         * @returns the current matrix
-         */
-        invertToRef(result: Matrix2D): Matrix2D;
-        /**
-         * Multiplies the current matrix with another one
-         * @param other defines the second operand
-         * @param result defines the target matrix
-         * @returns the current matrix
-         */
-        multiplyToRef(other: Matrix2D, result: Matrix2D): Matrix2D;
-        /**
-         * Applies the current matrix to a set of 2 floats and stores the result in a vector2
-         * @param x defines the x coordinate to transform
-         * @param y defines the x coordinate to transform
-         * @param result defines the target vector2
-         * @returns the current matrix
-         */
-        transformCoordinates(x: number, y: number, result: BABYLON.Vector2): Matrix2D;
-        /**
-         * Creates an identity matrix
-         * @returns a new matrix
-         */
-        static Identity(): Matrix2D;
-        /**
-         * Creates a translation matrix and stores it in a target matrix
-         * @param x defines the x coordinate of the translation
-         * @param y defines the y coordinate of the translation
-         * @param result defines the target matrix
-         */
-        static TranslationToRef(x: number, y: number, result: Matrix2D): void;
-        /**
-         * Creates a scaling matrix and stores it in a target matrix
-         * @param x defines the x coordinate of the scaling
-         * @param y defines the y coordinate of the scaling
-         * @param result defines the target matrix
-         */
-        static ScalingToRef(x: number, y: number, result: Matrix2D): void;
-        /**
-         * Creates a rotation matrix and stores it in a target matrix
-         * @param angle defines the rotation angle
-         * @param result defines the target matrix
-         */
-        static RotationToRef(angle: number, result: Matrix2D): void;
-        private static _TempPreTranslationMatrix;
-        private static _TempPostTranslationMatrix;
-        private static _TempRotationMatrix;
-        private static _TempScalingMatrix;
-        private static _TempCompose0;
-        private static _TempCompose1;
-        private static _TempCompose2;
-        /**
-         * Composes a matrix from translation, rotation, scaling and parent matrix and stores it in a target matrix
-         * @param tx defines the x coordinate of the translation
-         * @param ty defines the y coordinate of the translation
-         * @param angle defines the rotation angle
-         * @param scaleX defines the x coordinate of the scaling
-         * @param scaleY defines the y coordinate of the scaling
-         * @param parentMatrix defines the parent matrix to multiply by (can be null)
-         * @param result defines the target matrix
-         */
-        static ComposeToRef(tx: number, ty: number, angle: number, scaleX: number, scaleY: number, parentMatrix: BABYLON.Nullable<Matrix2D>, result: Matrix2D): void;
-    }
-}
-declare module BABYLON.GUI {
-    /**
      * Root class used for all 2D controls
      * Root class used for all 2D controls
      * @see http://doc.babylonjs.com/how_to/gui#controls
      * @see http://doc.babylonjs.com/how_to/gui#controls
      */
      */
@@ -637,7 +645,7 @@ declare module BABYLON.GUI {
         /** @hidden */
         /** @hidden */
         _tempParentMeasure: Measure;
         _tempParentMeasure: Measure;
         /** @hidden */
         /** @hidden */
-        _tempCurrentMeasure: Measure;
+        _prevCurrentMeasureTransformedIntoGlobalSpace: Measure;
         /** @hidden */
         /** @hidden */
         protected _cachedParentMeasure: Measure;
         protected _cachedParentMeasure: Measure;
         private _paddingLeft;
         private _paddingLeft;
@@ -653,7 +661,8 @@ declare module BABYLON.GUI {
         private _rotation;
         private _rotation;
         private _transformCenterX;
         private _transformCenterX;
         private _transformCenterY;
         private _transformCenterY;
-        private _transformMatrix;
+        /** @hidden */
+        _transformMatrix: Matrix2D;
         /** @hidden */
         /** @hidden */
         protected _invertTransformMatrix: Matrix2D;
         protected _invertTransformMatrix: Matrix2D;
         /** @hidden */
         /** @hidden */
@@ -1022,7 +1031,7 @@ declare module BABYLON.GUI {
         /** @hidden */
         /** @hidden */
         _intersectsRect(rect: Measure): boolean;
         _intersectsRect(rect: Measure): boolean;
         /** @hidden */
         /** @hidden */
-        protected invalidateRect(left: number, top: number, right: number, bottom: number): void;
+        protected invalidateRect(): void;
         /** @hidden */
         /** @hidden */
         _markAsDirty(force?: boolean): void;
         _markAsDirty(force?: boolean): void;
         /** @hidden */
         /** @hidden */
@@ -1053,6 +1062,7 @@ declare module BABYLON.GUI {
         /** @hidden */
         /** @hidden */
         protected _clipForChildren(context: CanvasRenderingContext2D): void;
         protected _clipForChildren(context: CanvasRenderingContext2D): void;
         private static _ClipMeasure;
         private static _ClipMeasure;
+        private _tmpMeasureA;
         private _clip;
         private _clip;
         /** @hidden */
         /** @hidden */
         _render(context: CanvasRenderingContext2D, invalidatedRectangle?: BABYLON.Nullable<Measure>): boolean;
         _render(context: CanvasRenderingContext2D, invalidatedRectangle?: BABYLON.Nullable<Measure>): boolean;

+ 89 - 62
dist/preview release/gui/babylon.gui.js

@@ -592,7 +592,7 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
         */
         */
         _this.premulAlpha = false;
         _this.premulAlpha = false;
         _this._useInvalidateRectOptimization = true;
         _this._useInvalidateRectOptimization = true;
-        _this._clearRectangle = null;
+        // Invalidated rectangle which is the combination of all invalidated controls after they have been rotated into absolute position
         _this._invalidatedRectangle = null;
         _this._invalidatedRectangle = null;
         _this._clearMeasure = new _measure__WEBPACK_IMPORTED_MODULE_4__["Measure"](0, 0, 0, 0);
         _this._clearMeasure = new _measure__WEBPACK_IMPORTED_MODULE_4__["Measure"](0, 0, 0, 0);
         /** @hidden */
         /** @hidden */
@@ -885,35 +885,24 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
     });
     });
     /**
     /**
      * Invalidates a rectangle area on the gui texture
      * Invalidates a rectangle area on the gui texture
-     * @param clearMinX left most position of the rectangle to clear in the texture
-     * @param clearMinY top most position of the rectangle to clear in the texture
-     * @param clearMaxX right most position of the rectangle to clear in the texture
-     * @param clearMaxY bottom most position of the rectangle to clear in the texture
-     * @param minX left most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-     * @param minY top most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-     * @param maxX right most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-     * @param maxY bottom most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-     */
-    AdvancedDynamicTexture.prototype.invalidateRect = function (clearMinX, clearMinY, clearMaxX, clearMaxY, minX, minY, maxX, maxY) {
+     * @param invalidMinX left most position of the rectangle to invalidate in the texture
+     * @param invalidMinY top most position of the rectangle to invalidate in the texture
+     * @param invalidMaxX right most position of the rectangle to invalidate in the texture
+     * @param invalidMaxY bottom most position of the rectangle to invalidate in the texture
+     */
+    AdvancedDynamicTexture.prototype.invalidateRect = function (invalidMinX, invalidMinY, invalidMaxX, invalidMaxY) {
         if (!this._useInvalidateRectOptimization) {
         if (!this._useInvalidateRectOptimization) {
             return;
             return;
         }
         }
-        if (!this._clearRectangle || !this._invalidatedRectangle) {
-            this._clearRectangle = new _measure__WEBPACK_IMPORTED_MODULE_4__["Measure"](clearMinX, clearMinY, clearMaxX - clearMinX + 1, clearMaxY - clearMinY + 1);
-            this._invalidatedRectangle = new _measure__WEBPACK_IMPORTED_MODULE_4__["Measure"](minX, minY, maxX - minX + 1, maxY - minY + 1);
+        if (!this._invalidatedRectangle) {
+            this._invalidatedRectangle = new _measure__WEBPACK_IMPORTED_MODULE_4__["Measure"](invalidMinX, invalidMinY, invalidMaxX - invalidMinX + 1, invalidMaxY - invalidMinY + 1);
         }
         }
         else {
         else {
             // Compute intersection
             // Compute intersection
-            var maxX = Math.ceil(Math.max(this._clearRectangle.left + this._clearRectangle.width - 1, clearMaxX));
-            var maxY = Math.ceil(Math.max(this._clearRectangle.top + this._clearRectangle.height - 1, clearMaxY));
-            this._clearRectangle.left = Math.floor(Math.min(this._clearRectangle.left, clearMinX));
-            this._clearRectangle.top = Math.floor(Math.min(this._clearRectangle.top, clearMinY));
-            this._clearRectangle.width = maxX - this._clearRectangle.left + 1;
-            this._clearRectangle.height = maxY - this._clearRectangle.top + 1;
-            maxX = Math.max(this._invalidatedRectangle.left + this._invalidatedRectangle.width - 1, maxX);
-            maxY = Math.max(this._invalidatedRectangle.top + this._invalidatedRectangle.height - 1, maxY);
-            this._invalidatedRectangle.left = Math.min(this._invalidatedRectangle.left, minX);
-            this._invalidatedRectangle.top = Math.min(this._invalidatedRectangle.top, minY);
+            var maxX = Math.ceil(Math.max(this._invalidatedRectangle.left + this._invalidatedRectangle.width - 1, invalidMaxX));
+            var maxY = Math.ceil(Math.max(this._invalidatedRectangle.top + this._invalidatedRectangle.height - 1, invalidMaxY));
+            this._invalidatedRectangle.left = Math.floor(Math.min(this._invalidatedRectangle.left, invalidMinX));
+            this._invalidatedRectangle.top = Math.floor(Math.min(this._invalidatedRectangle.top, invalidMinY));
             this._invalidatedRectangle.width = maxX - this._invalidatedRectangle.left + 1;
             this._invalidatedRectangle.width = maxX - this._invalidatedRectangle.left + 1;
             this._invalidatedRectangle.height = maxY - this._invalidatedRectangle.top + 1;
             this._invalidatedRectangle.height = maxY - this._invalidatedRectangle.top + 1;
         }
         }
@@ -1016,7 +1005,7 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
                 this._rootContainer._markAllAsDirty();
                 this._rootContainer._markAllAsDirty();
             }
             }
         }
         }
-        this.invalidateRect(0, 0, textureSize.width - 1, textureSize.height - 1, 0, 0, textureSize.width - 1, textureSize.height - 1);
+        this.invalidateRect(0, 0, textureSize.width - 1, textureSize.height - 1);
     };
     };
     /** @hidden */
     /** @hidden */
     AdvancedDynamicTexture.prototype._getGlobalViewport = function (scene) {
     AdvancedDynamicTexture.prototype._getGlobalViewport = function (scene) {
@@ -1096,8 +1085,8 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
         this.onEndLayoutObservable.notifyObservers(this);
         this.onEndLayoutObservable.notifyObservers(this);
         this._isDirty = false; // Restoring the dirty state that could have been set by controls during layout processing
         this._isDirty = false; // Restoring the dirty state that could have been set by controls during layout processing
         // Clear
         // Clear
-        if (this._clearRectangle) {
-            this._clearMeasure.copyFrom(this._clearRectangle);
+        if (this._invalidatedRectangle) {
+            this._clearMeasure.copyFrom(this._invalidatedRectangle);
         }
         }
         else {
         else {
             this._clearMeasure.copyFromFloats(0, 0, renderWidth, renderHeight);
             this._clearMeasure.copyFromFloats(0, 0, renderWidth, renderHeight);
@@ -1113,7 +1102,6 @@ var AdvancedDynamicTexture = /** @class */ (function (_super) {
         this.onBeginRenderObservable.notifyObservers(this);
         this.onBeginRenderObservable.notifyObservers(this);
         this._rootContainer._render(context, this._invalidatedRectangle);
         this._rootContainer._render(context, this._invalidatedRectangle);
         this.onEndRenderObservable.notifyObservers(this);
         this.onEndRenderObservable.notifyObservers(this);
-        this._clearRectangle = null;
         this._invalidatedRectangle = null;
         this._invalidatedRectangle = null;
     };
     };
     /** @hidden */
     /** @hidden */
@@ -3511,11 +3499,11 @@ var Container = /** @class */ (function (_super) {
     };
     };
     /** @hidden */
     /** @hidden */
     Container.prototype._layout = function (parentMeasure, context) {
     Container.prototype._layout = function (parentMeasure, context) {
-        if (!this.isVisible || this.notRenderable) {
+        if (!this.isDirty && (!this.isVisible || this.notRenderable)) {
             return false;
             return false;
         }
         }
         if (this._isDirty) {
         if (this._isDirty) {
-            this._tempCurrentMeasure.copyFrom(this._currentMeasure);
+            this._currentMeasure.transformToRef(this._transformMatrix, this._prevCurrentMeasureTransformedIntoGlobalSpace);
         }
         }
         var rebuildCount = 0;
         var rebuildCount = 0;
         context.save();
         context.save();
@@ -3560,7 +3548,7 @@ var Container = /** @class */ (function (_super) {
         }
         }
         context.restore();
         context.restore();
         if (this._isDirty) {
         if (this._isDirty) {
-            this.invalidateRect(Math.min(this._currentMeasure.left, this._tempCurrentMeasure.left), Math.min(this._currentMeasure.top, this._tempCurrentMeasure.top), Math.max(this._currentMeasure.left + this._currentMeasure.width, this._tempCurrentMeasure.left + this._tempCurrentMeasure.width) - 1, Math.max(this._currentMeasure.top + this._currentMeasure.height, this._tempCurrentMeasure.top + this._tempCurrentMeasure.height) - 1);
+            this.invalidateRect();
             this._isDirty = false;
             this._isDirty = false;
         }
         }
         return true;
         return true;
@@ -3579,7 +3567,7 @@ var Container = /** @class */ (function (_super) {
             // Only redraw parts of the screen that are invalidated
             // Only redraw parts of the screen that are invalidated
             if (invalidatedRectangle) {
             if (invalidatedRectangle) {
                 if (!child._intersectsRect(invalidatedRectangle)) {
                 if (!child._intersectsRect(invalidatedRectangle)) {
-                    // continue;
+                    continue;
                 }
                 }
             }
             }
             child._render(context, invalidatedRectangle);
             child._render(context, invalidatedRectangle);
@@ -3666,7 +3654,6 @@ __webpack_require__.r(__webpack_exports__);
 
 
 
 
 
 
-
 /**
 /**
  * Root class used for all 2D controls
  * Root class used for all 2D controls
  * @see http://doc.babylonjs.com/how_to/gui#controls
  * @see http://doc.babylonjs.com/how_to/gui#controls
@@ -3707,7 +3694,7 @@ var Control = /** @class */ (function () {
         /** @hidden */
         /** @hidden */
         this._tempParentMeasure = _measure__WEBPACK_IMPORTED_MODULE_2__["Measure"].Empty();
         this._tempParentMeasure = _measure__WEBPACK_IMPORTED_MODULE_2__["Measure"].Empty();
         /** @hidden */
         /** @hidden */
-        this._tempCurrentMeasure = _measure__WEBPACK_IMPORTED_MODULE_2__["Measure"].Empty();
+        this._prevCurrentMeasureTransformedIntoGlobalSpace = _measure__WEBPACK_IMPORTED_MODULE_2__["Measure"].Empty();
         /** @hidden */
         /** @hidden */
         this._cachedParentMeasure = _measure__WEBPACK_IMPORTED_MODULE_2__["Measure"].Empty();
         this._cachedParentMeasure = _measure__WEBPACK_IMPORTED_MODULE_2__["Measure"].Empty();
         this._paddingLeft = new _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__["ValueAndUnit"](0);
         this._paddingLeft = new _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__["ValueAndUnit"](0);
@@ -3723,6 +3710,7 @@ var Control = /** @class */ (function () {
         this._rotation = 0;
         this._rotation = 0;
         this._transformCenterX = 0.5;
         this._transformCenterX = 0.5;
         this._transformCenterY = 0.5;
         this._transformCenterY = 0.5;
+        /** @hidden */
         this._transformMatrix = _math2D__WEBPACK_IMPORTED_MODULE_3__["Matrix2D"].Identity();
         this._transformMatrix = _math2D__WEBPACK_IMPORTED_MODULE_3__["Matrix2D"].Identity();
         /** @hidden */
         /** @hidden */
         this._invertTransformMatrix = _math2D__WEBPACK_IMPORTED_MODULE_3__["Matrix2D"].Identity();
         this._invertTransformMatrix = _math2D__WEBPACK_IMPORTED_MODULE_3__["Matrix2D"].Identity();
@@ -3805,6 +3793,7 @@ var Control = /** @class */ (function () {
          * An event triggered after the control was drawn
          * An event triggered after the control was drawn
          */
          */
         this.onAfterDrawObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
         this.onAfterDrawObservable = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Observable"]();
+        this._tmpMeasureA = new _measure__WEBPACK_IMPORTED_MODULE_2__["Measure"](0, 0, 0, 0);
     }
     }
     Object.defineProperty(Control.prototype, "shadowOffsetX", {
     Object.defineProperty(Control.prototype, "shadowOffsetX", {
         /** Gets or sets a value indicating the offset to apply on X axis to render the shadow */
         /** Gets or sets a value indicating the offset to apply on X axis to render the shadow */
@@ -3948,7 +3937,6 @@ var Control = /** @class */ (function () {
                 return;
                 return;
             }
             }
             this._scaleX = value;
             this._scaleX = value;
-            this._transform();
             this._markAsDirty();
             this._markAsDirty();
             this._markMatrixAsDirty();
             this._markMatrixAsDirty();
         },
         },
@@ -3967,7 +3955,6 @@ var Control = /** @class */ (function () {
                 return;
                 return;
             }
             }
             this._scaleY = value;
             this._scaleY = value;
-            this._transform();
             this._markAsDirty();
             this._markAsDirty();
             this._markMatrixAsDirty();
             this._markMatrixAsDirty();
         },
         },
@@ -4753,35 +4740,32 @@ var Control = /** @class */ (function () {
     };
     };
     /** @hidden */
     /** @hidden */
     Control.prototype._intersectsRect = function (rect) {
     Control.prototype._intersectsRect = function (rect) {
-        if (this._currentMeasure.left >= rect.left + rect.width) {
+        // Rotate the control's current measure into local space and check if it intersects the passed in rectangle
+        this._currentMeasure.transformToRef(this._transformMatrix, this._tmpMeasureA);
+        if (this._tmpMeasureA.left >= rect.left + rect.width) {
             return false;
             return false;
         }
         }
-        if (this._currentMeasure.top >= rect.top + rect.height) {
+        if (this._tmpMeasureA.top >= rect.top + rect.height) {
             return false;
             return false;
         }
         }
-        if (this._currentMeasure.left + this._currentMeasure.width <= rect.left) {
+        if (this._tmpMeasureA.left + this._tmpMeasureA.width <= rect.left) {
             return false;
             return false;
         }
         }
-        if (this._currentMeasure.top + this._currentMeasure.height <= rect.top) {
+        if (this._tmpMeasureA.top + this._tmpMeasureA.height <= rect.top) {
             return false;
             return false;
         }
         }
         return true;
         return true;
     };
     };
     /** @hidden */
     /** @hidden */
-    Control.prototype.invalidateRect = function (left, top, right, bottom) {
+    Control.prototype.invalidateRect = function () {
+        this._transform();
         if (this.host && this.host.useInvalidateRectOptimization) {
         if (this.host && this.host.useInvalidateRectOptimization) {
-            // Compute AABB of transformed container box (eg. to handle rotation and scaling)
-            var rectanglePoints = babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Polygon"].Rectangle(left, top, right, bottom);
-            var min = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Vector2"](Number.MAX_VALUE, Number.MAX_VALUE);
-            var max = new babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Vector2"](0, 0);
-            for (var i = 0; i < 4; i++) {
-                this._transformMatrix.transformCoordinates(rectanglePoints[i].x, rectanglePoints[i].y, rectanglePoints[i]);
-                min.x = Math.min(min.x, rectanglePoints[i].x);
-                min.y = Math.min(min.y, rectanglePoints[i].y);
-                max.x = Math.max(max.x, rectanglePoints[i].x);
-                max.y = Math.max(max.y, rectanglePoints[i].y);
-            }
-            this.host.invalidateRect(min.x, min.y, max.x, max.y, left, top, right, bottom);
+            // Rotate by transform to get the measure transformed to global space
+            this._currentMeasure.transformToRef(this._transformMatrix, this._tmpMeasureA);
+            // get the boudning box of the current measure and last frames measure in global space and invalidate it
+            // the previous measure is used to properly clear a control that is scaled down
+            _measure__WEBPACK_IMPORTED_MODULE_2__["Measure"].CombineToRef(this._tmpMeasureA, this._prevCurrentMeasureTransformedIntoGlobalSpace, this._tmpMeasureA);
+            this.host.invalidateRect(Math.floor(this._tmpMeasureA.left), Math.floor(this._tmpMeasureA.top), Math.ceil(this._tmpMeasureA.left + this._tmpMeasureA.width), Math.ceil(this._tmpMeasureA.top + this._tmpMeasureA.height));
         }
         }
     };
     };
     /** @hidden */
     /** @hidden */
@@ -4876,11 +4860,11 @@ var Control = /** @class */ (function () {
     };
     };
     /** @hidden */
     /** @hidden */
     Control.prototype._layout = function (parentMeasure, context) {
     Control.prototype._layout = function (parentMeasure, context) {
-        if (!this.isVisible || this.notRenderable) {
+        if (!this.isDirty && (!this.isVisible || this.notRenderable)) {
             return false;
             return false;
         }
         }
         if (this._isDirty || !this._cachedParentMeasure.isEqualsTo(parentMeasure)) {
         if (this._isDirty || !this._cachedParentMeasure.isEqualsTo(parentMeasure)) {
-            this._tempCurrentMeasure.copyFrom(this._currentMeasure);
+            this._currentMeasure.transformToRef(this._transformMatrix, this._prevCurrentMeasureTransformedIntoGlobalSpace);
             context.save();
             context.save();
             this._applyStates(context);
             this._applyStates(context);
             var rebuildCount = 0;
             var rebuildCount = 0;
@@ -4893,7 +4877,7 @@ var Control = /** @class */ (function () {
                 babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Logger"].Error("Layout cycle detected in GUI (Control name=" + this.name + ", uniqueId=" + this.uniqueId + ")");
                 babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__["Logger"].Error("Layout cycle detected in GUI (Control name=" + this.name + ", uniqueId=" + this.uniqueId + ")");
             }
             }
             context.restore();
             context.restore();
-            this.invalidateRect(Math.min(this._currentMeasure.left, this._tempCurrentMeasure.left), Math.min(this._currentMeasure.top, this._tempCurrentMeasure.top), Math.max(this._currentMeasure.left + this._currentMeasure.width, this._tempCurrentMeasure.left + this._tempCurrentMeasure.width), Math.max(this._currentMeasure.top + this._currentMeasure.height, this._tempCurrentMeasure.top + this._tempCurrentMeasure.height));
+            this.invalidateRect();
             this._evaluateClippingState(parentMeasure);
             this._evaluateClippingState(parentMeasure);
         }
         }
         this._wasDirty = this._isDirty;
         this._wasDirty = this._isDirty;
@@ -5047,12 +5031,15 @@ var Control = /** @class */ (function () {
         context.beginPath();
         context.beginPath();
         Control._ClipMeasure.copyFrom(this._currentMeasure);
         Control._ClipMeasure.copyFrom(this._currentMeasure);
         if (invalidatedRectangle) {
         if (invalidatedRectangle) {
-            var right = Math.min(invalidatedRectangle.left + invalidatedRectangle.width, this._currentMeasure.left + this._currentMeasure.width);
-            var bottom = Math.min(invalidatedRectangle.top + invalidatedRectangle.height, this._currentMeasure.top + this._currentMeasure.height);
-            Control._ClipMeasure.left = Math.max(invalidatedRectangle.left, this._currentMeasure.left);
-            Control._ClipMeasure.top = Math.max(invalidatedRectangle.top, this._currentMeasure.top);
-            Control._ClipMeasure.width = right - Control._ClipMeasure.left;
-            Control._ClipMeasure.height = bottom - Control._ClipMeasure.top;
+            // Rotate the invalidated rect into the control's space
+            invalidatedRectangle.transformToRef(this._invertTransformMatrix, this._tmpMeasureA);
+            // Get the intersection of the rect in context space and the current context
+            var intersection = new _measure__WEBPACK_IMPORTED_MODULE_2__["Measure"](0, 0, 0, 0);
+            intersection.left = Math.max(this._tmpMeasureA.left, this._currentMeasure.left);
+            intersection.top = Math.max(this._tmpMeasureA.top, this._currentMeasure.top);
+            intersection.width = Math.min(this._tmpMeasureA.left + this._tmpMeasureA.width, this._currentMeasure.left + this._currentMeasure.width) - intersection.left;
+            intersection.height = Math.min(this._tmpMeasureA.top + this._tmpMeasureA.height, this._currentMeasure.top + this._currentMeasure.height) - intersection.top;
+            Control._ClipMeasure.copyFrom(intersection);
         }
         }
         if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
         if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
             var shadowOffsetX = this.shadowOffsetX;
             var shadowOffsetX = this.shadowOffsetX;
@@ -12115,6 +12102,9 @@ var Matrix2D = /** @class */ (function () {
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Measure", function() { return Measure; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Measure", function() { return Measure; });
+/* harmony import */ var babylonjs__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs */ "babylonjs/Misc/observable");
+/* harmony import */ var babylonjs__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs__WEBPACK_IMPORTED_MODULE_0__);
+
 /**
 /**
  * Class used to store 2D control sizes
  * Class used to store 2D control sizes
  */
  */
@@ -12164,6 +12154,43 @@ var Measure = /** @class */ (function () {
         this.height = height;
         this.height = height;
     };
     };
     /**
     /**
+     * Computes the axis aligned bounding box measure for two given measures
+     * @param a Input measure
+     * @param b Input measure
+     * @param result the resulting bounding measure
+     */
+    Measure.CombineToRef = function (a, b, result) {
+        var left = Math.min(a.left, b.left);
+        var top = Math.min(a.top, b.top);
+        var right = Math.max(a.left + a.width, b.left + b.width);
+        var bottom = Math.max(a.top + a.height, b.top + b.height);
+        result.left = left;
+        result.top = top;
+        result.width = right - left;
+        result.height = bottom - top;
+    };
+    /**
+     * Computes the axis aligned bounding box of the measure after it is modified by a given transform
+     * @param transform the matrix to transform the measure before computing the AABB
+     * @param result the resulting AABB
+     */
+    Measure.prototype.transformToRef = function (transform, result) {
+        var rectanglePoints = babylonjs__WEBPACK_IMPORTED_MODULE_0__["Polygon"].Rectangle(this.left, this.top, this.left + this.width, this.top + this.height);
+        var min = new babylonjs__WEBPACK_IMPORTED_MODULE_0__["Vector2"](Number.MAX_VALUE, Number.MAX_VALUE);
+        var max = new babylonjs__WEBPACK_IMPORTED_MODULE_0__["Vector2"](0, 0);
+        for (var i = 0; i < 4; i++) {
+            transform.transformCoordinates(rectanglePoints[i].x, rectanglePoints[i].y, rectanglePoints[i]);
+            min.x = Math.floor(Math.min(min.x, rectanglePoints[i].x));
+            min.y = Math.floor(Math.min(min.y, rectanglePoints[i].y));
+            max.x = Math.ceil(Math.max(max.x, rectanglePoints[i].x));
+            max.y = Math.ceil(Math.max(max.y, rectanglePoints[i].y));
+        }
+        result.left = min.x;
+        result.top = min.y;
+        result.width = max.x - min.x;
+        result.height = max.y - min.y;
+    };
+    /**
      * Check equality between this measure and another one
      * Check equality between this measure and another one
      * @param other defines the other measures
      * @param other defines the other measures
      * @returns true if both measures are equals
      * @returns true if both measures are equals

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/gui/babylon.gui.js.map


Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/gui/babylon.gui.min.js


+ 273 - 252
dist/preview release/gui/babylon.gui.module.d.ts

@@ -117,7 +117,122 @@ declare module "babylonjs-gui/2D/style" {
         dispose(): void;
         dispose(): void;
     }
     }
 }
 }
+declare module "babylonjs-gui/2D/math2D" {
+    import { Nullable } from "babylonjs/types";
+    import { Vector2 } from "babylonjs/Maths/math";
+    /**
+     * Class used to transport Vector2 information for pointer events
+     */
+    export class Vector2WithInfo extends Vector2 {
+        /** defines the current mouse button index */
+        buttonIndex: number;
+        /**
+         * Creates a new Vector2WithInfo
+         * @param source defines the vector2 data to transport
+         * @param buttonIndex defines the current mouse button index
+         */
+        constructor(source: Vector2, 
+        /** defines the current mouse button index */
+        buttonIndex?: number);
+    }
+    /** Class used to provide 2D matrix features */
+    export class Matrix2D {
+        /** Gets the internal array of 6 floats used to store matrix data */
+        m: Float32Array;
+        /**
+         * Creates a new matrix
+         * @param m00 defines value for (0, 0)
+         * @param m01 defines value for (0, 1)
+         * @param m10 defines value for (1, 0)
+         * @param m11 defines value for (1, 1)
+         * @param m20 defines value for (2, 0)
+         * @param m21 defines value for (2, 1)
+         */
+        constructor(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number);
+        /**
+         * Fills the matrix from direct values
+         * @param m00 defines value for (0, 0)
+         * @param m01 defines value for (0, 1)
+         * @param m10 defines value for (1, 0)
+         * @param m11 defines value for (1, 1)
+         * @param m20 defines value for (2, 0)
+         * @param m21 defines value for (2, 1)
+         * @returns the current modified matrix
+         */
+        fromValues(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number): Matrix2D;
+        /**
+         * Gets matrix determinant
+         * @returns the determinant
+         */
+        determinant(): number;
+        /**
+         * Inverses the matrix and stores it in a target matrix
+         * @param result defines the target matrix
+         * @returns the current matrix
+         */
+        invertToRef(result: Matrix2D): Matrix2D;
+        /**
+         * Multiplies the current matrix with another one
+         * @param other defines the second operand
+         * @param result defines the target matrix
+         * @returns the current matrix
+         */
+        multiplyToRef(other: Matrix2D, result: Matrix2D): Matrix2D;
+        /**
+         * Applies the current matrix to a set of 2 floats and stores the result in a vector2
+         * @param x defines the x coordinate to transform
+         * @param y defines the x coordinate to transform
+         * @param result defines the target vector2
+         * @returns the current matrix
+         */
+        transformCoordinates(x: number, y: number, result: Vector2): Matrix2D;
+        /**
+         * Creates an identity matrix
+         * @returns a new matrix
+         */
+        static Identity(): Matrix2D;
+        /**
+         * Creates a translation matrix and stores it in a target matrix
+         * @param x defines the x coordinate of the translation
+         * @param y defines the y coordinate of the translation
+         * @param result defines the target matrix
+         */
+        static TranslationToRef(x: number, y: number, result: Matrix2D): void;
+        /**
+         * Creates a scaling matrix and stores it in a target matrix
+         * @param x defines the x coordinate of the scaling
+         * @param y defines the y coordinate of the scaling
+         * @param result defines the target matrix
+         */
+        static ScalingToRef(x: number, y: number, result: Matrix2D): void;
+        /**
+         * Creates a rotation matrix and stores it in a target matrix
+         * @param angle defines the rotation angle
+         * @param result defines the target matrix
+         */
+        static RotationToRef(angle: number, result: Matrix2D): void;
+        private static _TempPreTranslationMatrix;
+        private static _TempPostTranslationMatrix;
+        private static _TempRotationMatrix;
+        private static _TempScalingMatrix;
+        private static _TempCompose0;
+        private static _TempCompose1;
+        private static _TempCompose2;
+        /**
+         * Composes a matrix from translation, rotation, scaling and parent matrix and stores it in a target matrix
+         * @param tx defines the x coordinate of the translation
+         * @param ty defines the y coordinate of the translation
+         * @param angle defines the rotation angle
+         * @param scaleX defines the x coordinate of the scaling
+         * @param scaleY defines the y coordinate of the scaling
+         * @param parentMatrix defines the parent matrix to multiply by (can be null)
+         * @param result defines the target matrix
+         */
+        static ComposeToRef(tx: number, ty: number, angle: number, scaleX: number, scaleY: number, parentMatrix: Nullable<Matrix2D>, result: Matrix2D): void;
+    }
+}
 declare module "babylonjs-gui/2D/measure" {
 declare module "babylonjs-gui/2D/measure" {
+    import { Matrix2D } from "babylonjs-gui/2D/math2D";
     /**
     /**
      * Class used to store 2D control sizes
      * Class used to store 2D control sizes
      */
      */
@@ -160,6 +275,19 @@ declare module "babylonjs-gui/2D/measure" {
          */
          */
         copyFromFloats(left: number, top: number, width: number, height: number): void;
         copyFromFloats(left: number, top: number, width: number, height: number): void;
         /**
         /**
+         * Computes the axis aligned bounding box measure for two given measures
+         * @param a Input measure
+         * @param b Input measure
+         * @param result the resulting bounding measure
+         */
+        static CombineToRef(a: Measure, b: Measure, result: Measure): void;
+        /**
+         * Computes the axis aligned bounding box of the measure after it is modified by a given transform
+         * @param transform the matrix to transform the measure before computing the AABB
+         * @param result the resulting AABB
+         */
+        transformToRef(transform: Matrix2D, result: Measure): void;
+        /**
          * Check equality between this measure and another one
          * Check equality between this measure and another one
          * @param other defines the other measures
          * @param other defines the other measures
          * @returns true if both measures are equals
          * @returns true if both measures are equals
@@ -373,20 +501,15 @@ declare module "babylonjs-gui/2D/advancedDynamicTexture" {
          * Gets or sets a boolean indicating if the InvalidateRect optimization should be turned on
          * Gets or sets a boolean indicating if the InvalidateRect optimization should be turned on
          */
          */
         useInvalidateRectOptimization: boolean;
         useInvalidateRectOptimization: boolean;
-        private _clearRectangle;
         private _invalidatedRectangle;
         private _invalidatedRectangle;
         /**
         /**
          * Invalidates a rectangle area on the gui texture
          * Invalidates a rectangle area on the gui texture
-         * @param clearMinX left most position of the rectangle to clear in the texture
-         * @param clearMinY top most position of the rectangle to clear in the texture
-         * @param clearMaxX right most position of the rectangle to clear in the texture
-         * @param clearMaxY bottom most position of the rectangle to clear in the texture
-         * @param minX left most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param minY top most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param maxX right most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param maxY bottom most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
+         * @param invalidMinX left most position of the rectangle to invalidate in the texture
+         * @param invalidMinY top most position of the rectangle to invalidate in the texture
+         * @param invalidMaxX right most position of the rectangle to invalidate in the texture
+         * @param invalidMaxY bottom most position of the rectangle to invalidate in the texture
          */
          */
-        invalidateRect(clearMinX: number, clearMinY: number, clearMaxX: number, clearMaxY: number, minX: number, minY: number, maxX: number, maxY: number): void;
+        invalidateRect(invalidMinX: number, invalidMinY: number, invalidMaxX: number, invalidMaxY: number): void;
         /**
         /**
         * Marks the texture as dirty forcing a complete update
         * Marks the texture as dirty forcing a complete update
         */
         */
@@ -491,120 +614,6 @@ declare module "babylonjs-gui/2D/advancedDynamicTexture" {
         static CreateFullscreenUI(name: string, foreground?: boolean, scene?: Nullable<Scene>, sampling?: number): AdvancedDynamicTexture;
         static CreateFullscreenUI(name: string, foreground?: boolean, scene?: Nullable<Scene>, sampling?: number): AdvancedDynamicTexture;
     }
     }
 }
 }
-declare module "babylonjs-gui/2D/math2D" {
-    import { Nullable } from "babylonjs/types";
-    import { Vector2 } from "babylonjs/Maths/math";
-    /**
-     * Class used to transport Vector2 information for pointer events
-     */
-    export class Vector2WithInfo extends Vector2 {
-        /** defines the current mouse button index */
-        buttonIndex: number;
-        /**
-         * Creates a new Vector2WithInfo
-         * @param source defines the vector2 data to transport
-         * @param buttonIndex defines the current mouse button index
-         */
-        constructor(source: Vector2, 
-        /** defines the current mouse button index */
-        buttonIndex?: number);
-    }
-    /** Class used to provide 2D matrix features */
-    export class Matrix2D {
-        /** Gets the internal array of 6 floats used to store matrix data */
-        m: Float32Array;
-        /**
-         * Creates a new matrix
-         * @param m00 defines value for (0, 0)
-         * @param m01 defines value for (0, 1)
-         * @param m10 defines value for (1, 0)
-         * @param m11 defines value for (1, 1)
-         * @param m20 defines value for (2, 0)
-         * @param m21 defines value for (2, 1)
-         */
-        constructor(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number);
-        /**
-         * Fills the matrix from direct values
-         * @param m00 defines value for (0, 0)
-         * @param m01 defines value for (0, 1)
-         * @param m10 defines value for (1, 0)
-         * @param m11 defines value for (1, 1)
-         * @param m20 defines value for (2, 0)
-         * @param m21 defines value for (2, 1)
-         * @returns the current modified matrix
-         */
-        fromValues(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number): Matrix2D;
-        /**
-         * Gets matrix determinant
-         * @returns the determinant
-         */
-        determinant(): number;
-        /**
-         * Inverses the matrix and stores it in a target matrix
-         * @param result defines the target matrix
-         * @returns the current matrix
-         */
-        invertToRef(result: Matrix2D): Matrix2D;
-        /**
-         * Multiplies the current matrix with another one
-         * @param other defines the second operand
-         * @param result defines the target matrix
-         * @returns the current matrix
-         */
-        multiplyToRef(other: Matrix2D, result: Matrix2D): Matrix2D;
-        /**
-         * Applies the current matrix to a set of 2 floats and stores the result in a vector2
-         * @param x defines the x coordinate to transform
-         * @param y defines the x coordinate to transform
-         * @param result defines the target vector2
-         * @returns the current matrix
-         */
-        transformCoordinates(x: number, y: number, result: Vector2): Matrix2D;
-        /**
-         * Creates an identity matrix
-         * @returns a new matrix
-         */
-        static Identity(): Matrix2D;
-        /**
-         * Creates a translation matrix and stores it in a target matrix
-         * @param x defines the x coordinate of the translation
-         * @param y defines the y coordinate of the translation
-         * @param result defines the target matrix
-         */
-        static TranslationToRef(x: number, y: number, result: Matrix2D): void;
-        /**
-         * Creates a scaling matrix and stores it in a target matrix
-         * @param x defines the x coordinate of the scaling
-         * @param y defines the y coordinate of the scaling
-         * @param result defines the target matrix
-         */
-        static ScalingToRef(x: number, y: number, result: Matrix2D): void;
-        /**
-         * Creates a rotation matrix and stores it in a target matrix
-         * @param angle defines the rotation angle
-         * @param result defines the target matrix
-         */
-        static RotationToRef(angle: number, result: Matrix2D): void;
-        private static _TempPreTranslationMatrix;
-        private static _TempPostTranslationMatrix;
-        private static _TempRotationMatrix;
-        private static _TempScalingMatrix;
-        private static _TempCompose0;
-        private static _TempCompose1;
-        private static _TempCompose2;
-        /**
-         * Composes a matrix from translation, rotation, scaling and parent matrix and stores it in a target matrix
-         * @param tx defines the x coordinate of the translation
-         * @param ty defines the y coordinate of the translation
-         * @param angle defines the rotation angle
-         * @param scaleX defines the x coordinate of the scaling
-         * @param scaleY defines the y coordinate of the scaling
-         * @param parentMatrix defines the parent matrix to multiply by (can be null)
-         * @param result defines the target matrix
-         */
-        static ComposeToRef(tx: number, ty: number, angle: number, scaleX: number, scaleY: number, parentMatrix: Nullable<Matrix2D>, result: Matrix2D): void;
-    }
-}
 declare module "babylonjs-gui/2D/controls/control" {
 declare module "babylonjs-gui/2D/controls/control" {
     import { Nullable } from "babylonjs/types";
     import { Nullable } from "babylonjs/types";
     import { Observable } from "babylonjs/Misc/observable";
     import { Observable } from "babylonjs/Misc/observable";
@@ -666,7 +675,7 @@ declare module "babylonjs-gui/2D/controls/control" {
         /** @hidden */
         /** @hidden */
         _tempParentMeasure: Measure;
         _tempParentMeasure: Measure;
         /** @hidden */
         /** @hidden */
-        _tempCurrentMeasure: Measure;
+        _prevCurrentMeasureTransformedIntoGlobalSpace: Measure;
         /** @hidden */
         /** @hidden */
         protected _cachedParentMeasure: Measure;
         protected _cachedParentMeasure: Measure;
         private _paddingLeft;
         private _paddingLeft;
@@ -682,7 +691,8 @@ declare module "babylonjs-gui/2D/controls/control" {
         private _rotation;
         private _rotation;
         private _transformCenterX;
         private _transformCenterX;
         private _transformCenterY;
         private _transformCenterY;
-        private _transformMatrix;
+        /** @hidden */
+        _transformMatrix: Matrix2D;
         /** @hidden */
         /** @hidden */
         protected _invertTransformMatrix: Matrix2D;
         protected _invertTransformMatrix: Matrix2D;
         /** @hidden */
         /** @hidden */
@@ -1051,7 +1061,7 @@ declare module "babylonjs-gui/2D/controls/control" {
         /** @hidden */
         /** @hidden */
         _intersectsRect(rect: Measure): boolean;
         _intersectsRect(rect: Measure): boolean;
         /** @hidden */
         /** @hidden */
-        protected invalidateRect(left: number, top: number, right: number, bottom: number): void;
+        protected invalidateRect(): void;
         /** @hidden */
         /** @hidden */
         _markAsDirty(force?: boolean): void;
         _markAsDirty(force?: boolean): void;
         /** @hidden */
         /** @hidden */
@@ -1082,6 +1092,7 @@ declare module "babylonjs-gui/2D/controls/control" {
         /** @hidden */
         /** @hidden */
         protected _clipForChildren(context: CanvasRenderingContext2D): void;
         protected _clipForChildren(context: CanvasRenderingContext2D): void;
         private static _ClipMeasure;
         private static _ClipMeasure;
+        private _tmpMeasureA;
         private _clip;
         private _clip;
         /** @hidden */
         /** @hidden */
         _render(context: CanvasRenderingContext2D, invalidatedRectangle?: Nullable<Measure>): boolean;
         _render(context: CanvasRenderingContext2D, invalidatedRectangle?: Nullable<Measure>): boolean;
@@ -3940,6 +3951,118 @@ declare module BABYLON.GUI {
 }
 }
 declare module BABYLON.GUI {
 declare module BABYLON.GUI {
     /**
     /**
+     * Class used to transport BABYLON.Vector2 information for pointer events
+     */
+    export class Vector2WithInfo extends BABYLON.Vector2 {
+        /** defines the current mouse button index */
+        buttonIndex: number;
+        /**
+         * Creates a new Vector2WithInfo
+         * @param source defines the vector2 data to transport
+         * @param buttonIndex defines the current mouse button index
+         */
+        constructor(source: BABYLON.Vector2, 
+        /** defines the current mouse button index */
+        buttonIndex?: number);
+    }
+    /** Class used to provide 2D matrix features */
+    export class Matrix2D {
+        /** Gets the internal array of 6 floats used to store matrix data */
+        m: Float32Array;
+        /**
+         * Creates a new matrix
+         * @param m00 defines value for (0, 0)
+         * @param m01 defines value for (0, 1)
+         * @param m10 defines value for (1, 0)
+         * @param m11 defines value for (1, 1)
+         * @param m20 defines value for (2, 0)
+         * @param m21 defines value for (2, 1)
+         */
+        constructor(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number);
+        /**
+         * Fills the matrix from direct values
+         * @param m00 defines value for (0, 0)
+         * @param m01 defines value for (0, 1)
+         * @param m10 defines value for (1, 0)
+         * @param m11 defines value for (1, 1)
+         * @param m20 defines value for (2, 0)
+         * @param m21 defines value for (2, 1)
+         * @returns the current modified matrix
+         */
+        fromValues(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number): Matrix2D;
+        /**
+         * Gets matrix determinant
+         * @returns the determinant
+         */
+        determinant(): number;
+        /**
+         * Inverses the matrix and stores it in a target matrix
+         * @param result defines the target matrix
+         * @returns the current matrix
+         */
+        invertToRef(result: Matrix2D): Matrix2D;
+        /**
+         * Multiplies the current matrix with another one
+         * @param other defines the second operand
+         * @param result defines the target matrix
+         * @returns the current matrix
+         */
+        multiplyToRef(other: Matrix2D, result: Matrix2D): Matrix2D;
+        /**
+         * Applies the current matrix to a set of 2 floats and stores the result in a vector2
+         * @param x defines the x coordinate to transform
+         * @param y defines the x coordinate to transform
+         * @param result defines the target vector2
+         * @returns the current matrix
+         */
+        transformCoordinates(x: number, y: number, result: BABYLON.Vector2): Matrix2D;
+        /**
+         * Creates an identity matrix
+         * @returns a new matrix
+         */
+        static Identity(): Matrix2D;
+        /**
+         * Creates a translation matrix and stores it in a target matrix
+         * @param x defines the x coordinate of the translation
+         * @param y defines the y coordinate of the translation
+         * @param result defines the target matrix
+         */
+        static TranslationToRef(x: number, y: number, result: Matrix2D): void;
+        /**
+         * Creates a scaling matrix and stores it in a target matrix
+         * @param x defines the x coordinate of the scaling
+         * @param y defines the y coordinate of the scaling
+         * @param result defines the target matrix
+         */
+        static ScalingToRef(x: number, y: number, result: Matrix2D): void;
+        /**
+         * Creates a rotation matrix and stores it in a target matrix
+         * @param angle defines the rotation angle
+         * @param result defines the target matrix
+         */
+        static RotationToRef(angle: number, result: Matrix2D): void;
+        private static _TempPreTranslationMatrix;
+        private static _TempPostTranslationMatrix;
+        private static _TempRotationMatrix;
+        private static _TempScalingMatrix;
+        private static _TempCompose0;
+        private static _TempCompose1;
+        private static _TempCompose2;
+        /**
+         * Composes a matrix from translation, rotation, scaling and parent matrix and stores it in a target matrix
+         * @param tx defines the x coordinate of the translation
+         * @param ty defines the y coordinate of the translation
+         * @param angle defines the rotation angle
+         * @param scaleX defines the x coordinate of the scaling
+         * @param scaleY defines the y coordinate of the scaling
+         * @param parentMatrix defines the parent matrix to multiply by (can be null)
+         * @param result defines the target matrix
+         */
+        static ComposeToRef(tx: number, ty: number, angle: number, scaleX: number, scaleY: number, parentMatrix: BABYLON.Nullable<Matrix2D>, result: Matrix2D): void;
+    }
+}
+declare module BABYLON.GUI {
+    /**
      * Class used to store 2D control sizes
      * Class used to store 2D control sizes
      */
      */
     export class Measure {
     export class Measure {
@@ -3981,6 +4104,19 @@ declare module BABYLON.GUI {
          */
          */
         copyFromFloats(left: number, top: number, width: number, height: number): void;
         copyFromFloats(left: number, top: number, width: number, height: number): void;
         /**
         /**
+         * Computes the axis aligned bounding box measure for two given measures
+         * @param a Input measure
+         * @param b Input measure
+         * @param result the resulting bounding measure
+         */
+        static CombineToRef(a: Measure, b: Measure, result: Measure): void;
+        /**
+         * Computes the axis aligned bounding box of the measure after it is modified by a given transform
+         * @param transform the matrix to transform the measure before computing the AABB
+         * @param result the resulting AABB
+         */
+        transformToRef(transform: Matrix2D, result: Measure): void;
+        /**
          * Check equality between this measure and another one
          * Check equality between this measure and another one
          * @param other defines the other measures
          * @param other defines the other measures
          * @returns true if both measures are equals
          * @returns true if both measures are equals
@@ -4183,20 +4319,15 @@ declare module BABYLON.GUI {
          * Gets or sets a boolean indicating if the InvalidateRect optimization should be turned on
          * Gets or sets a boolean indicating if the InvalidateRect optimization should be turned on
          */
          */
         useInvalidateRectOptimization: boolean;
         useInvalidateRectOptimization: boolean;
-        private _clearRectangle;
         private _invalidatedRectangle;
         private _invalidatedRectangle;
         /**
         /**
          * Invalidates a rectangle area on the gui texture
          * Invalidates a rectangle area on the gui texture
-         * @param clearMinX left most position of the rectangle to clear in the texture
-         * @param clearMinY top most position of the rectangle to clear in the texture
-         * @param clearMaxX right most position of the rectangle to clear in the texture
-         * @param clearMaxY bottom most position of the rectangle to clear in the texture
-         * @param minX left most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param minY top most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param maxX right most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
-         * @param maxY bottom most position of the rectangle to invalidate in absolute coordinates (not taking in account local transformation)
+         * @param invalidMinX left most position of the rectangle to invalidate in the texture
+         * @param invalidMinY top most position of the rectangle to invalidate in the texture
+         * @param invalidMaxX right most position of the rectangle to invalidate in the texture
+         * @param invalidMaxY bottom most position of the rectangle to invalidate in the texture
          */
          */
-        invalidateRect(clearMinX: number, clearMinY: number, clearMaxX: number, clearMaxY: number, minX: number, minY: number, maxX: number, maxY: number): void;
+        invalidateRect(invalidMinX: number, invalidMinY: number, invalidMaxX: number, invalidMaxY: number): void;
         /**
         /**
         * Marks the texture as dirty forcing a complete update
         * Marks the texture as dirty forcing a complete update
         */
         */
@@ -4303,118 +4434,6 @@ declare module BABYLON.GUI {
 }
 }
 declare module BABYLON.GUI {
 declare module BABYLON.GUI {
     /**
     /**
-     * Class used to transport BABYLON.Vector2 information for pointer events
-     */
-    export class Vector2WithInfo extends BABYLON.Vector2 {
-        /** defines the current mouse button index */
-        buttonIndex: number;
-        /**
-         * Creates a new Vector2WithInfo
-         * @param source defines the vector2 data to transport
-         * @param buttonIndex defines the current mouse button index
-         */
-        constructor(source: BABYLON.Vector2, 
-        /** defines the current mouse button index */
-        buttonIndex?: number);
-    }
-    /** Class used to provide 2D matrix features */
-    export class Matrix2D {
-        /** Gets the internal array of 6 floats used to store matrix data */
-        m: Float32Array;
-        /**
-         * Creates a new matrix
-         * @param m00 defines value for (0, 0)
-         * @param m01 defines value for (0, 1)
-         * @param m10 defines value for (1, 0)
-         * @param m11 defines value for (1, 1)
-         * @param m20 defines value for (2, 0)
-         * @param m21 defines value for (2, 1)
-         */
-        constructor(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number);
-        /**
-         * Fills the matrix from direct values
-         * @param m00 defines value for (0, 0)
-         * @param m01 defines value for (0, 1)
-         * @param m10 defines value for (1, 0)
-         * @param m11 defines value for (1, 1)
-         * @param m20 defines value for (2, 0)
-         * @param m21 defines value for (2, 1)
-         * @returns the current modified matrix
-         */
-        fromValues(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number): Matrix2D;
-        /**
-         * Gets matrix determinant
-         * @returns the determinant
-         */
-        determinant(): number;
-        /**
-         * Inverses the matrix and stores it in a target matrix
-         * @param result defines the target matrix
-         * @returns the current matrix
-         */
-        invertToRef(result: Matrix2D): Matrix2D;
-        /**
-         * Multiplies the current matrix with another one
-         * @param other defines the second operand
-         * @param result defines the target matrix
-         * @returns the current matrix
-         */
-        multiplyToRef(other: Matrix2D, result: Matrix2D): Matrix2D;
-        /**
-         * Applies the current matrix to a set of 2 floats and stores the result in a vector2
-         * @param x defines the x coordinate to transform
-         * @param y defines the x coordinate to transform
-         * @param result defines the target vector2
-         * @returns the current matrix
-         */
-        transformCoordinates(x: number, y: number, result: BABYLON.Vector2): Matrix2D;
-        /**
-         * Creates an identity matrix
-         * @returns a new matrix
-         */
-        static Identity(): Matrix2D;
-        /**
-         * Creates a translation matrix and stores it in a target matrix
-         * @param x defines the x coordinate of the translation
-         * @param y defines the y coordinate of the translation
-         * @param result defines the target matrix
-         */
-        static TranslationToRef(x: number, y: number, result: Matrix2D): void;
-        /**
-         * Creates a scaling matrix and stores it in a target matrix
-         * @param x defines the x coordinate of the scaling
-         * @param y defines the y coordinate of the scaling
-         * @param result defines the target matrix
-         */
-        static ScalingToRef(x: number, y: number, result: Matrix2D): void;
-        /**
-         * Creates a rotation matrix and stores it in a target matrix
-         * @param angle defines the rotation angle
-         * @param result defines the target matrix
-         */
-        static RotationToRef(angle: number, result: Matrix2D): void;
-        private static _TempPreTranslationMatrix;
-        private static _TempPostTranslationMatrix;
-        private static _TempRotationMatrix;
-        private static _TempScalingMatrix;
-        private static _TempCompose0;
-        private static _TempCompose1;
-        private static _TempCompose2;
-        /**
-         * Composes a matrix from translation, rotation, scaling and parent matrix and stores it in a target matrix
-         * @param tx defines the x coordinate of the translation
-         * @param ty defines the y coordinate of the translation
-         * @param angle defines the rotation angle
-         * @param scaleX defines the x coordinate of the scaling
-         * @param scaleY defines the y coordinate of the scaling
-         * @param parentMatrix defines the parent matrix to multiply by (can be null)
-         * @param result defines the target matrix
-         */
-        static ComposeToRef(tx: number, ty: number, angle: number, scaleX: number, scaleY: number, parentMatrix: BABYLON.Nullable<Matrix2D>, result: Matrix2D): void;
-    }
-}
-declare module BABYLON.GUI {
-    /**
      * Root class used for all 2D controls
      * Root class used for all 2D controls
      * @see http://doc.babylonjs.com/how_to/gui#controls
      * @see http://doc.babylonjs.com/how_to/gui#controls
      */
      */
@@ -4463,7 +4482,7 @@ declare module BABYLON.GUI {
         /** @hidden */
         /** @hidden */
         _tempParentMeasure: Measure;
         _tempParentMeasure: Measure;
         /** @hidden */
         /** @hidden */
-        _tempCurrentMeasure: Measure;
+        _prevCurrentMeasureTransformedIntoGlobalSpace: Measure;
         /** @hidden */
         /** @hidden */
         protected _cachedParentMeasure: Measure;
         protected _cachedParentMeasure: Measure;
         private _paddingLeft;
         private _paddingLeft;
@@ -4479,7 +4498,8 @@ declare module BABYLON.GUI {
         private _rotation;
         private _rotation;
         private _transformCenterX;
         private _transformCenterX;
         private _transformCenterY;
         private _transformCenterY;
-        private _transformMatrix;
+        /** @hidden */
+        _transformMatrix: Matrix2D;
         /** @hidden */
         /** @hidden */
         protected _invertTransformMatrix: Matrix2D;
         protected _invertTransformMatrix: Matrix2D;
         /** @hidden */
         /** @hidden */
@@ -4848,7 +4868,7 @@ declare module BABYLON.GUI {
         /** @hidden */
         /** @hidden */
         _intersectsRect(rect: Measure): boolean;
         _intersectsRect(rect: Measure): boolean;
         /** @hidden */
         /** @hidden */
-        protected invalidateRect(left: number, top: number, right: number, bottom: number): void;
+        protected invalidateRect(): void;
         /** @hidden */
         /** @hidden */
         _markAsDirty(force?: boolean): void;
         _markAsDirty(force?: boolean): void;
         /** @hidden */
         /** @hidden */
@@ -4879,6 +4899,7 @@ declare module BABYLON.GUI {
         /** @hidden */
         /** @hidden */
         protected _clipForChildren(context: CanvasRenderingContext2D): void;
         protected _clipForChildren(context: CanvasRenderingContext2D): void;
         private static _ClipMeasure;
         private static _ClipMeasure;
+        private _tmpMeasureA;
         private _clip;
         private _clip;
         /** @hidden */
         /** @hidden */
         _render(context: CanvasRenderingContext2D, invalidatedRectangle?: BABYLON.Nullable<Measure>): boolean;
         _render(context: CanvasRenderingContext2D, invalidatedRectangle?: BABYLON.Nullable<Measure>): boolean;

+ 6 - 6
dist/preview release/materialsLibrary/babylon.cellMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -355,7 +355,7 @@ function __importDefault(mod) {
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -388,7 +388,7 @@ var cellPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -422,7 +422,7 @@ var cellVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
@@ -762,14 +762,14 @@ if (typeof globalObject !== "undefined") {
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.cellMaterial.js.map


+ 4 - 4
dist/preview release/materialsLibrary/babylon.customMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -358,7 +358,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
 
 
@@ -596,14 +596,14 @@ if (typeof globalObject !== "undefined") {
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.customMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.fireMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -355,7 +355,7 @@ function __importDefault(mod) {
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -382,7 +382,7 @@ var firePixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -413,7 +413,7 @@ var fireVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
@@ -793,14 +793,14 @@ if (typeof globalObject !== "undefined") {
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.fireMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.furMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -355,7 +355,7 @@ function __importDefault(mod) {
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -388,7 +388,7 @@ var furPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -422,7 +422,7 @@ var furVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
@@ -951,14 +951,14 @@ if (typeof globalObject !== "undefined") {
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.furMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.gradientMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -355,7 +355,7 @@ function __importDefault(mod) {
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -388,7 +388,7 @@ var gradientPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -422,7 +422,7 @@ var gradientVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
@@ -731,14 +731,14 @@ if (typeof globalObject !== "undefined") {
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.gridMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -355,7 +355,7 @@ function __importDefault(mod) {
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -379,7 +379,7 @@ var gridPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -404,7 +404,7 @@ var gridVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
@@ -698,14 +698,14 @@ if (typeof globalObject !== "undefined") {
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gridMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.lavaMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -372,7 +372,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -405,7 +405,7 @@ var lavaPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -439,7 +439,7 @@ var lavaVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
@@ -850,14 +850,14 @@ if (typeof globalObject !== "undefined") {
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.mixMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -434,7 +434,7 @@ var mixPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -468,7 +468,7 @@ var mixVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
@@ -937,14 +937,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.mixMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.normalMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -434,7 +434,7 @@ var normalPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -468,7 +468,7 @@ var normalVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
@@ -795,14 +795,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.normalMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -433,7 +433,7 @@ var shadowOnlyPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -467,7 +467,7 @@ var shadowOnlyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
@@ -686,14 +686,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.simpleMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -434,7 +434,7 @@ var simplePixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -468,7 +468,7 @@ var simpleVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
@@ -753,14 +753,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.skyMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -427,7 +427,7 @@ var skyPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -454,7 +454,7 @@ var skyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
@@ -785,14 +785,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.skyMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.terrainMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -434,7 +434,7 @@ var terrainPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -468,7 +468,7 @@ var terrainVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
@@ -868,14 +868,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -402,7 +402,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
@@ -807,7 +807,7 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -840,7 +840,7 @@ var triplanarPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -863,14 +863,14 @@ var triplanarVertexShader = { name: name, shader: shader };
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map


+ 6 - 6
dist/preview release/materialsLibrary/babylon.waterMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -435,7 +435,7 @@ var waterPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -471,7 +471,7 @@ var waterVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
@@ -1114,14 +1114,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylon.waterMaterial.js.map


+ 46 - 46
dist/preview release/materialsLibrary/babylonjs.materials.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
 /******/ 	var installedModules = {};
@@ -355,7 +355,7 @@ function __importDefault(mod) {
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -388,7 +388,7 @@ var cellPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -422,7 +422,7 @@ var cellVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
@@ -746,7 +746,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
 
 
@@ -961,7 +961,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -988,7 +988,7 @@ var firePixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -1019,7 +1019,7 @@ var fireVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
@@ -1380,7 +1380,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -1413,7 +1413,7 @@ var furPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -1447,7 +1447,7 @@ var furVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
@@ -1957,7 +1957,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -1990,7 +1990,7 @@ var gradientPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -2024,7 +2024,7 @@ var gradientVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
@@ -2314,7 +2314,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -2338,7 +2338,7 @@ var gridPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -2363,7 +2363,7 @@ var gridVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
@@ -2732,7 +2732,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -2765,7 +2765,7 @@ var lavaPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -2799,7 +2799,7 @@ var lavaVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
@@ -3272,7 +3272,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -3305,7 +3305,7 @@ var mixPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -3339,7 +3339,7 @@ var mixVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
@@ -3835,7 +3835,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -3868,7 +3868,7 @@ var normalPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -3902,7 +3902,7 @@ var normalVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
@@ -4256,7 +4256,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -4288,7 +4288,7 @@ var shadowOnlyPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -4322,7 +4322,7 @@ var shadowOnlyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
@@ -4568,7 +4568,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -4601,7 +4601,7 @@ var simplePixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -4635,7 +4635,7 @@ var simpleVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
@@ -4947,7 +4947,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -4973,7 +4973,7 @@ var skyPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -5000,7 +5000,7 @@ var skyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
@@ -5358,7 +5358,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -5391,7 +5391,7 @@ var terrainPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -5425,7 +5425,7 @@ var terrainVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
@@ -5853,7 +5853,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
@@ -6258,7 +6258,7 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -6291,7 +6291,7 @@ var triplanarPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -6341,7 +6341,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -6375,7 +6375,7 @@ var waterPixelShader = { name: name, shader: shader };
 "use strict";
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
 
 
@@ -6411,7 +6411,7 @@ var waterVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
@@ -7054,14 +7054,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 
 /***/ }),
 /***/ }),
 
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
   \****************************************************************************************************/
 /*! no static exports found */
 /*! no static exports found */
 /***/ (function(module, exports) {
 /***/ (function(module, exports) {
 
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 
 /***/ })
 /***/ })
 
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/materialsLibrary/babylonjs.materials.js.map


Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 7 - 7
dist/preview release/viewer/babylon.viewer.js


Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 1 - 1
dist/preview release/viewer/babylon.viewer.max.js