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Forgot to pass one parameter to clearcoat block

Popov72 5 years ago
parent
commit
6896014a85
2 changed files with 2 additions and 0 deletions
  1. 1 0
      src/Shaders/ShadersInclude/pbrBlockClearcoat.fx
  2. 1 0
      src/Shaders/pbr.fragment.fx

+ 1 - 0
src/Shaders/ShadersInclude/pbrBlockClearcoat.fx

@@ -49,6 +49,7 @@ struct clearcoatOutParams
     #ifdef CLEARCOAT_BUMP
         const in vec2 vClearCoatBumpInfos,
         const in vec4 clearCoatBumpMapData,
+        const in vec2 vClearCoatBumpUV,
         #if defined(TANGENT) && defined(NORMAL)
             const in mat3 vTBN,
         #else

+ 1 - 0
src/Shaders/pbr.fragment.fx

@@ -343,6 +343,7 @@ void main(void) {
         #ifdef CLEARCOAT_BUMP
             vClearCoatBumpInfos,
             clearCoatBumpMapData,
+            vClearCoatBumpUV,
             #if defined(TANGENT) && defined(NORMAL)
                 vTBN,
             #else