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@@ -10762,6 +10762,13 @@ declare module "babylonjs/Actions/action" {
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* @hidden
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*/
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_actionManager: AbstractActionManager;
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+ /**
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+ * Adds action to chain of actions, may be a DoNothingAction
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+ * @param action defines the next action to execute
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+ * @returns The action passed in
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+ * @see https://www.babylonjs-playground.com/#1T30HR#0
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+ */
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+ then(action: IAction): IAction;
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}
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/**
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* The action to be carried out following a trigger
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@@ -21545,6 +21552,7 @@ declare module "babylonjs/Meshes/mesh" {
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* Returns the mesh VertexBuffer object from the requested `kind`
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* @param kind defines which buffer to read from (positions, indices, normals, etc). Possible `kind` values :
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* - VertexBuffer.PositionKind
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+ * - VertexBuffer.NormalKind
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* - VertexBuffer.UVKind
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* - VertexBuffer.UV2Kind
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* - VertexBuffer.UV3Kind
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@@ -21563,6 +21571,7 @@ declare module "babylonjs/Meshes/mesh" {
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* Tests if a specific vertex buffer is associated with this mesh
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* @param kind defines which buffer to check (positions, indices, normals, etc). Possible `kind` values :
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* - VertexBuffer.PositionKind
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+ * - VertexBuffer.NormalKind
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* - VertexBuffer.UVKind
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* - VertexBuffer.UV2Kind
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* - VertexBuffer.UV3Kind
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@@ -21599,6 +21608,7 @@ declare module "babylonjs/Meshes/mesh" {
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* Returns a string which contains the list of existing `kinds` of Vertex Data associated with this mesh.
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* @param kind defines which buffer to read from (positions, indices, normals, etc). Possible `kind` values :
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* - VertexBuffer.PositionKind
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+ * - VertexBuffer.NormalKind
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* - VertexBuffer.UVKind
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* - VertexBuffer.UV2Kind
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* - VertexBuffer.UV3Kind
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@@ -71010,6 +71020,13 @@ declare module BABYLON {
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* @hidden
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*/
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_actionManager: AbstractActionManager;
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+ /**
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+ * Adds action to chain of actions, may be a DoNothingAction
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+ * @param action defines the next action to execute
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+ * @returns The action passed in
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+ * @see https://www.babylonjs-playground.com/#1T30HR#0
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+ */
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+ then(action: IAction): IAction;
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}
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/**
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* The action to be carried out following a trigger
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@@ -81359,6 +81376,7 @@ declare module BABYLON {
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* Returns the mesh VertexBuffer object from the requested `kind`
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* @param kind defines which buffer to read from (positions, indices, normals, etc). Possible `kind` values :
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* - VertexBuffer.PositionKind
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+ * - VertexBuffer.NormalKind
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* - VertexBuffer.UVKind
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* - VertexBuffer.UV2Kind
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* - VertexBuffer.UV3Kind
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@@ -81377,6 +81395,7 @@ declare module BABYLON {
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* Tests if a specific vertex buffer is associated with this mesh
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* @param kind defines which buffer to check (positions, indices, normals, etc). Possible `kind` values :
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* - VertexBuffer.PositionKind
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+ * - VertexBuffer.NormalKind
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* - VertexBuffer.UVKind
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* - VertexBuffer.UV2Kind
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* - VertexBuffer.UV3Kind
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@@ -81413,6 +81432,7 @@ declare module BABYLON {
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* Returns a string which contains the list of existing `kinds` of Vertex Data associated with this mesh.
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* @param kind defines which buffer to read from (positions, indices, normals, etc). Possible `kind` values :
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* - VertexBuffer.PositionKind
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+ * - VertexBuffer.NormalKind
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* - VertexBuffer.UVKind
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* - VertexBuffer.UV2Kind
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* - VertexBuffer.UV3Kind
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