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@@ -4,7 +4,6 @@ import { RenderTargetTexture } from "../../Materials/Textures/renderTargetTextur
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import { ShadowGenerator } from "./shadowGenerator";
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import { CascadedShadowGenerator } from "./cascadedShadowGenerator";
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import { SceneComponentConstants, ISceneSerializableComponent } from "../../sceneComponent";
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-import { _TimeToken } from "../../Instrumentation/timeToken";
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import { AbstractScene } from "../../abstractScene";
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// Adds the parser to the scene parsers.
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AbstractScene.AddParser(SceneComponentConstants.NAME_SHADOWGENERATOR, (parsedData: any, scene: Scene) => {
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