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@@ -20,7 +20,9 @@
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### Bug fixes
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- MapTexture: Font Characters are now correctly aligned on Chrome ([nockawa](https://github.com/nockawa))
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-- Fixed some missing parameter default values in `MeshBuilder.CreateGroundFromHeightMap()` and `MeshBuilder.CreateTiledGround()` ([jerome](https://github.com/jbousquie))
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+- Fixed some missing parameter default values in `MeshBuilder.CreateGroundFromHeightMap()` and `MeshBuilder.CreateTiledGround()` ([jerome](https://github.com/jbousquie))
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+- Fixed cross vector calculation in `_computeHeightQuads()` that affected all the `GroundMesh.getHeightAtCoordinates()` and `GroundMesh.getNormalAtCoordinates()` methods ([jerome](https://github.com/jbousquie))
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+- Fixed `Mesh.CreateDashedLines()` missing `instance` parameter on update ([jerome](https://github.com/jbousquie))
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- Fixed model shape initial red vertex color set to zero not formerly being taken in account in the `SolidParticleSystem` ([jerome](https://github.com/jbousquie))
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- Canvas2D:
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- `Sprite2D`: texture size is now set by default as expected
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