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@@ -58,6 +58,7 @@ You can help by testing or contributing to the next version.
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- Debug layer to help you optimize and debug scenes
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- Debug layer to help you optimize and debug scenes
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- SIMD.js support
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- SIMD.js support
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- Collisions can be offloaded on webworkers
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- Collisions can be offloaded on webworkers
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+ - Merge meshes
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- Standard material is a per pixel material that supports:
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- Standard material is a per pixel material that supports:
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- Diffuse lightning and texture
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- Diffuse lightning and texture
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- Ambient lightning and texture
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- Ambient lightning and texture
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