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@@ -334,7 +334,7 @@ export class PlaneRotationGizmo extends Gizmo {
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private updateRotationCircle(mesh: Mesh, paths: any[], newFill: number, dragPlanePoint: Vector3): void {
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private updateRotationCircle(mesh: Mesh, paths: any[], newFill: number, dragPlanePoint: Vector3): void {
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this.updateRotationPath(paths, newFill);
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this.updateRotationPath(paths, newFill);
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- Mesh.CreateRibbon("rotationCircle", paths, false, false, 0, this.gizmoLayer.utilityLayerScene, undefined, undefined, mesh);
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+ Mesh.CreateRibbon("rotationCircle", paths, false, false, 0, this.gizmoLayer.utilityLayerScene, undefined, undefined, mesh.geometry ? mesh : undefined);
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}
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}
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/**
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/**
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