|
@@ -144,8 +144,8 @@ module BABYLON {
|
|
* @param number the wanted number of particles : each particle is built with mesh_total_facets / number facets (optional)
|
|
* @param number the wanted number of particles : each particle is built with mesh_total_facets / number facets (optional)
|
|
*/
|
|
*/
|
|
public digest(mesh: Mesh, options?: {facetNb?: number; number?: number}): void {
|
|
public digest(mesh: Mesh, options?: {facetNb?: number; number?: number}): void {
|
|
- var size: number = options.facetNb || 1;
|
|
|
|
- var number: number = options.number;
|
|
|
|
|
|
+ var size: number = (options && options.facetNb) || 1;
|
|
|
|
+ var number: number = (options && options.number);
|
|
var meshPos = mesh.getVerticesData(VertexBuffer.PositionKind);
|
|
var meshPos = mesh.getVerticesData(VertexBuffer.PositionKind);
|
|
var meshInd = mesh.getIndices();
|
|
var meshInd = mesh.getIndices();
|
|
var meshUV = mesh.getVerticesData(VertexBuffer.UVKind);
|
|
var meshUV = mesh.getVerticesData(VertexBuffer.UVKind);
|