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@@ -262,6 +262,7 @@ export class PBRSubSurfaceConfiguration {
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* Instantiate a new istance of sub surface configuration.
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* @param markAllSubMeshesAsTexturesDirty Callback to flag the material to dirty
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* @param markScenePrePassDirty Callback to flag the scene as prepass dirty
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+ * @param scene The scene
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*/
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constructor(markAllSubMeshesAsTexturesDirty: () => void, markScenePrePassDirty: () => void, scene: Scene) {
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this._internalMarkAllSubMeshesAsTexturesDirty = markAllSubMeshesAsTexturesDirty;
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