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Revert createDefaultCameraOrLight change for LH arc rotate

David Catuhe 8 年之前
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6323577d88
共有 3 个文件被更改,包括 2705 次插入2705 次删除
  1. 1352 1352
      dist/preview release/babylon.d.ts
  2. 1352 1352
      dist/preview release/babylon.module.d.ts
  3. 1 1
      src/babylon.scene.ts

文件差异内容过多而无法显示
+ 1352 - 1352
dist/preview release/babylon.d.ts


文件差异内容过多而无法显示
+ 1352 - 1352
dist/preview release/babylon.module.d.ts


+ 1 - 1
src/babylon.scene.ts

@@ -3717,7 +3717,7 @@
                 var radius = worldSize.length() * 1.5;
                 var sign = this.useRightHandedSystem ? -1 : 1;
                 if (createArcRotateCamera) {
-                    var arcRotateCamera = new ArcRotateCamera("default camera", (Math.PI / 2) * sign, Math.PI / 2, radius, worldCenter, this);
+                    var arcRotateCamera = new ArcRotateCamera("default camera", -Math.PI / 2, Math.PI / 2, radius, worldCenter, this);
                     arcRotateCamera.lowerRadiusLimit = radius * 0.01;
                     arcRotateCamera.wheelPrecision = 100 / radius;
                     camera = arcRotateCamera;