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@@ -12,7 +12,6 @@ import { BoundingInfo } from "../Culling/boundingInfo";
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import { Ray } from "../Culling/ray";
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import { PickingInfo } from "../Collisions/pickingInfo";
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import { StandardMaterial } from "../Materials/standardMaterial";
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-import { Texture } from "./../Materials/Textures/texture";
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import { BaseTexture } from "./../Materials/Textures/baseTexture";
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import { Scalar } from "../Maths/math.scalar";
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@@ -611,7 +610,7 @@ export class PointsCloudSystem implements IDisposable {
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if (isNaN(colored) || colored < 0 || colored > 3) {
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colored = PointColor.Random ;
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}
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-
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+
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var meshPos = <FloatArray>mesh.getVerticesData(VertexBuffer.PositionKind);
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var meshInd = <IndicesArray>mesh.getIndices();
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