WORLD_SCALE is the precision of physics calculations. Set this variable to 1 improves the world precision (no box going through others). This parameter should be updated according to the user precision scene in order to get faster calculations.
@@ -11,8 +11,8 @@ var OIMO = { REVISION: 'DEV.1.1.1a' };
OIMO.SHAPE_SPHERE = 0x1;
OIMO.SHAPE_BOX = 0x2;
-OIMO.WORLD_SCALE = 100;
-OIMO.INV_SCALE = 0.01;
+OIMO.WORLD_SCALE = 1;
+OIMO.INV_SCALE = 1;
OIMO.TO_RAD = Math.PI / 180;