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@@ -103,13 +103,13 @@ export class TouchButton3D extends Button3D {
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constructor(name?: string, collisionMesh?: Mesh) {
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constructor(name?: string, collisionMesh?: Mesh) {
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super(name);
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super(name);
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+ this._buttonForwardRay = new Ray(Vector3.Zero(), Vector3.Zero());
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+
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if (collisionMesh) {
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if (collisionMesh) {
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this.collisionMesh = collisionMesh;
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this.collisionMesh = collisionMesh;
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}
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}
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this._buttonManagerIndex = TouchButton3D._buttonManager.addButton(this);
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this._buttonManagerIndex = TouchButton3D._buttonManager.addButton(this);
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-
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- this._buttonForwardRay = new Ray(Vector3.Zero(), Vector3.Zero());
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}
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}
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/**
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/**
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