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@@ -333,6 +333,21 @@ var INSPECTOR;
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],
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format: function (tex) { return tex.name; }
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},
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+ 'MapTexture': {
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+ type: BABYLON.MapTexture
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+ },
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+ 'RenderTargetTexture': {
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+ type: BABYLON.RenderTargetTexture
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+ },
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+ 'DynamicTexture': {
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+ type: BABYLON.DynamicTexture
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+ },
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+ 'BaseTexture': {
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+ type: BABYLON.BaseTexture
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+ },
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+ 'FontTexture': {
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+ type: BABYLON.FontTexture
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+ },
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'ArcRotateCamera': {
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type: BABYLON.ArcRotateCamera,
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properties: [
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@@ -360,6 +375,9 @@ var INSPECTOR;
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properties: [
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'position',
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'rotation',
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+ 'rotationQuaternion',
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+ 'cameraDirection',
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+ 'cameraRotation',
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'ellipsoid',
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'applyGravity',
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'angularSensibility',
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@@ -367,8 +385,19 @@ var INSPECTOR;
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'keysDown',
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'keysLeft',
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'keysRight',
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- 'onCollide',
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- 'checkCollisions'
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+ 'checkCollisions',
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+ 'speed',
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+ 'lockedTarget',
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+ 'noRotationConstraint',
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+ 'fov',
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+ 'inertia',
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+ 'minZ', 'maxZ',
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+ 'layerMask',
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+ 'mode',
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+ 'orthoBottom',
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+ 'orthoTop',
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+ 'orthoLeft',
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+ 'orthoRight'
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]
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},
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'Scene': {
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@@ -693,13 +722,8 @@ var INSPECTOR;
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};
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/** Returns the list of properties to be displayed for this adapter */
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TextureAdapter.prototype.getProperties = function () {
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- var propertiesLines = [];
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- for (var _i = 0, _a = INSPECTOR.PROPERTIES['Texture'].properties; _i < _a.length; _i++) {
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- var dirty = _a[_i];
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- var infos = new INSPECTOR.Property(dirty, this._obj);
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- propertiesLines.push(new INSPECTOR.PropertyLine(infos));
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- }
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- return propertiesLines;
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+ // Not used in this tab
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+ return [];
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};
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TextureAdapter.prototype.getTools = function () {
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var tools = [];
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