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@@ -6,7 +6,7 @@
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export type NodeConstructor = (name: string, scene: Scene, options?: any) => () => Node;
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/**
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- * Node is the basic class for all scene objects (Mesh, Light Camera).
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+ * Node is the basic class for all scene objects (Mesh, Light, Camera.)
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*/
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export class Node implements IBehaviorAware<Node> {
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private static _NodeConstructors: {[key: string]: any} = {};
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