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Hide invisible meshes

David Catuhe 7 years ago
parent
commit
5da23f4737
1 changed files with 1 additions and 0 deletions
  1. 1 0
      src/Particles/babylon.subEmitter.ts

+ 1 - 0
src/Particles/babylon.subEmitter.ts

@@ -53,6 +53,7 @@ module BABYLON {
                 emitter = emitter.clone();
             } else if (emitter instanceof AbstractMesh) {
                 emitter = new Mesh("", emitter.getScene());
+                emitter.isVisible = false;
             }
             var clone = new SubEmitter(this.particleSystem.clone("", emitter));