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@@ -14,7 +14,6 @@
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- Simplified code contributions by fully automating the dev setup with gitpod ([nisarhassan12](https://github.com/nisarhassan12))
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- Simplified code contributions by fully automating the dev setup with gitpod ([nisarhassan12](https://github.com/nisarhassan12))
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- Add a `CascadedShadowMap.IsSupported` method and log an error instead of throwing an exception when CSM is not supported ([Popov72](https://github.com/Popov72))
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- Add a `CascadedShadowMap.IsSupported` method and log an error instead of throwing an exception when CSM is not supported ([Popov72](https://github.com/Popov72))
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-- Extend `EffectRenderer` (set texture width/height, use internal textures only) ([Popov72](https://github.com/Popov72))
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### Engine
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### Engine
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@@ -102,3 +101,5 @@
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- Fix submesh recreation when it should not ([Popov72](https://github.com/Popov72)
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- Fix submesh recreation when it should not ([Popov72](https://github.com/Popov72)
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## Breaking changes
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## Breaking changes
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+
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+- `EffectRenderer.render` now takes a `RenderTargetTexture` or an `InternalTexture` as the output texture and only a single `EffectWrapper` for its first argument ([Popov72](https://github.com/Popov72))
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