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What's new update

Popov72 5 years ago
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

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 - Simplified code contributions by fully automating the dev setup with gitpod ([nisarhassan12](https://github.com/nisarhassan12))
 - Add a `CascadedShadowMap.IsSupported` method and log an error instead of throwing an exception when CSM is not supported ([Popov72](https://github.com/Popov72))
-- Extend `EffectRenderer` (set texture width/height, use internal textures only) ([Popov72](https://github.com/Popov72))
 
 ### Engine
 
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 - Fix submesh recreation when it should not ([Popov72](https://github.com/Popov72)
 
 ## Breaking changes
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+- `EffectRenderer.render` now takes a `RenderTargetTexture` or an `InternalTexture` as the output texture and only a single `EffectWrapper` for its first argument ([Popov72](https://github.com/Popov72))