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Merge branch 'master' of https://github.com/BabylonJS/Babylon.js

sebavan 6 년 전
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79개의 변경된 파일3852개의 추가작업 그리고 1977개의 파일을 삭제
  1. 248 152
      Playground/babylon.d.txt
  2. 256 156
      dist/preview release/babylon.d.ts
  3. 2 2
      dist/preview release/babylon.js
  4. 563 245
      dist/preview release/babylon.max.js
  5. 1 1
      dist/preview release/babylon.max.js.map
  6. 517 317
      dist/preview release/babylon.module.d.ts
  7. 42 42
      dist/preview release/gui/babylon.gui.js
  8. 1 1
      dist/preview release/gui/babylon.gui.js.map
  9. 7 7
      dist/preview release/inspector/babylon.inspector.bundle.js
  10. 1296 410
      dist/preview release/inspector/babylon.inspector.bundle.max.js
  11. 1 1
      dist/preview release/inspector/babylon.inspector.bundle.max.js.map
  12. 3 3
      dist/preview release/loaders/babylon.glTF1FileLoader.js
  13. 3 3
      dist/preview release/loaders/babylon.glTFFileLoader.js
  14. 3 3
      dist/preview release/loaders/babylonjs.loaders.js
  15. 9 9
      dist/preview release/materialsLibrary/babylon.cellMaterial.js
  16. 1 1
      dist/preview release/materialsLibrary/babylon.cellMaterial.js.map
  17. 7 7
      dist/preview release/materialsLibrary/babylon.customMaterial.js
  18. 1 1
      dist/preview release/materialsLibrary/babylon.customMaterial.js.map
  19. 9 9
      dist/preview release/materialsLibrary/babylon.fireMaterial.js
  20. 1 1
      dist/preview release/materialsLibrary/babylon.fireMaterial.js.map
  21. 9 9
      dist/preview release/materialsLibrary/babylon.furMaterial.js
  22. 1 1
      dist/preview release/materialsLibrary/babylon.furMaterial.js.map
  23. 9 9
      dist/preview release/materialsLibrary/babylon.gradientMaterial.js
  24. 1 1
      dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map
  25. 9 9
      dist/preview release/materialsLibrary/babylon.gridMaterial.js
  26. 1 1
      dist/preview release/materialsLibrary/babylon.gridMaterial.js.map
  27. 9 9
      dist/preview release/materialsLibrary/babylon.lavaMaterial.js
  28. 1 1
      dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map
  29. 9 9
      dist/preview release/materialsLibrary/babylon.mixMaterial.js
  30. 1 1
      dist/preview release/materialsLibrary/babylon.mixMaterial.js.map
  31. 9 9
      dist/preview release/materialsLibrary/babylon.normalMaterial.js
  32. 1 1
      dist/preview release/materialsLibrary/babylon.normalMaterial.js.map
  33. 9 9
      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js
  34. 1 1
      dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map
  35. 9 9
      dist/preview release/materialsLibrary/babylon.simpleMaterial.js
  36. 1 1
      dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map
  37. 9 9
      dist/preview release/materialsLibrary/babylon.skyMaterial.js
  38. 1 1
      dist/preview release/materialsLibrary/babylon.skyMaterial.js.map
  39. 9 9
      dist/preview release/materialsLibrary/babylon.terrainMaterial.js
  40. 1 1
      dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map
  41. 9 9
      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js
  42. 1 1
      dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map
  43. 9 9
      dist/preview release/materialsLibrary/babylon.waterMaterial.js
  44. 1 1
      dist/preview release/materialsLibrary/babylon.waterMaterial.js.map
  45. 49 49
      dist/preview release/materialsLibrary/babylonjs.materials.js
  46. 1 1
      dist/preview release/materialsLibrary/babylonjs.materials.js.map
  47. 3 3
      dist/preview release/postProcessesLibrary/babylon.asciiArtPostProcess.js
  48. 3 3
      dist/preview release/postProcessesLibrary/babylon.digitalRainPostProcess.js
  49. 3 3
      dist/preview release/postProcessesLibrary/babylon.oceanPostProcess.js
  50. 3 3
      dist/preview release/postProcessesLibrary/babylonjs.postProcess.js
  51. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.brickProceduralTexture.js
  52. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.cloudProceduralTexture.js
  53. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.fireProceduralTexture.js
  54. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.grassProceduralTexture.js
  55. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.marbleProceduralTexture.js
  56. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.normalMapProceduralTexture.js
  57. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.perlinNoiseProceduralTexture.js
  58. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.roadProceduralTexture.js
  59. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.starfieldProceduralTexture.js
  60. 3 3
      dist/preview release/proceduralTexturesLibrary/babylon.woodProceduralTexture.js
  61. 3 3
      dist/preview release/proceduralTexturesLibrary/babylonjs.proceduralTextures.js
  62. 517 317
      dist/preview release/viewer/babylon.module.d.ts
  63. 45 45
      dist/preview release/viewer/babylon.viewer.js
  64. 4 4
      dist/preview release/viewer/babylon.viewer.max.js
  65. 2 0
      dist/preview release/what's new.md
  66. 3 3
      inspector/src/components/actionTabs/lines/quaternionLineComponent.tsx
  67. 5 1
      src/Audio/audioSceneComponent.ts
  68. 1 0
      src/Engines/engine.ts
  69. 12 11
      src/Gizmos/gizmo.ts
  70. 5 1
      src/Layers/effectLayerSceneComponent.ts
  71. 5 1
      src/LensFlares/lensFlareSystemSceneComponent.ts
  72. 2 1
      src/Lights/Shadows/shadowGeneratorSceneComponent.ts
  73. 27 0
      src/Loading/Plugins/babylonFileLoader.ts
  74. 9 1
      src/Materials/PBR/pbrBaseMaterial.ts
  75. 8 2
      src/Materials/Textures/renderTargetTexture.ts
  76. 3 2
      src/Meshes/abstractMesh.ts
  77. 5 0
      src/abstractScene.ts
  78. 11 1
      src/assetContainer.ts
  79. 2 1
      src/sceneComponent.ts

+ 248 - 152
Playground/babylon.d.txt

@@ -6232,6 +6232,10 @@ declare module BABYLON {
          */
         is3D: boolean;
         /**
+         * Defines if the texture contains multiview data
+         */
+        isMultiview: boolean;
+        /**
          * Gets the URL used to load this texture
          */
         url: string;
@@ -6326,6 +6330,8 @@ declare module BABYLON {
         /** @hidden */
sphericalPolynomial: Nullable<SphericalPolynomial>;
         /** @hidden */
lodGenerationScale: number;
         /** @hidden */
lodGenerationOffset: number;
+        /** @hidden */
colorTextureArray: Nullable<WebGLTexture>;
+        /** @hidden */
depthStencilTextureArray: Nullable<WebGLTexture>;
         /** @hidden */
lodTextureHigh: BaseTexture;
         /** @hidden */
lodTextureMid: BaseTexture;
         /** @hidden */
lodTextureLow: BaseTexture;
@@ -11303,8 +11309,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Serializes the component data to the specified json object
          * @param serializationObject The object to serialize to
@@ -12702,6 +12709,143 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /**
+     * This represents all the required metrics to create a VR camera.
+     * @see http://doc.babylonjs.com/babylon101/cameras#device-orientation-camera
+     */
+    export class VRCameraMetrics {
+        /**
+         * Define the horizontal resolution off the screen.
+         */
+        hResolution: number;
+        /**
+         * Define the vertical resolution off the screen.
+         */
+        vResolution: number;
+        /**
+         * Define the horizontal screen size.
+         */
+        hScreenSize: number;
+        /**
+         * Define the vertical screen size.
+         */
+        vScreenSize: number;
+        /**
+         * Define the vertical screen center position.
+         */
+        vScreenCenter: number;
+        /**
+         * Define the distance of the eyes to the screen.
+         */
+        eyeToScreenDistance: number;
+        /**
+         * Define the distance between both lenses
+         */
+        lensSeparationDistance: number;
+        /**
+         * Define the distance between both viewer's eyes.
+         */
+        interpupillaryDistance: number;
+        /**
+         * Define the distortion factor of the VR postprocess.
+         * Please, touch with care.
+         */
+        distortionK: number[];
+        /**
+         * Define the chromatic aberration correction factors for the VR post process.
+         */
+        chromaAbCorrection: number[];
+        /**
+         * Define the scale factor of the post process.
+         * The smaller the better but the slower.
+         */
+        postProcessScaleFactor: number;
+        /**
+         * Define an offset for the lens center.
+         */
+        lensCenterOffset: number;
+        /**
+         * Define if the current vr camera should compensate the distortion of the lense or not.
+         */
+        compensateDistortion: boolean;
+        /**
+         * Defines if multiview should be enabled when rendering (Default: false)
+         */
+        multiviewEnabled: boolean;
+        /**
+         * Gets the rendering aspect ratio based on the provided resolutions.
+         */
+        readonly aspectRatio: number;
+        /**
+         * Gets the aspect ratio based on the FOV, scale factors, and real screen sizes.
+         */
+        readonly aspectRatioFov: number;
+        /**
+         * @hidden
+         */
+        readonly leftHMatrix: Matrix;
+        /**
+         * @hidden
+         */
+        readonly rightHMatrix: Matrix;
+        /**
+         * @hidden
+         */
+        readonly leftPreViewMatrix: Matrix;
+        /**
+         * @hidden
+         */
+        readonly rightPreViewMatrix: Matrix;
+        /**
+         * Get the default VRMetrics based on the most generic setup.
+         * @returns the default vr metrics
+         */
+        static GetDefault(): VRCameraMetrics;
+    }
+}
+declare module BABYLON {
+    /** @hidden */
+    export var vrDistortionCorrectionPixelShader: {
+        name: string;
+        shader: string;
+    };
+}
+declare module BABYLON {
+    /**
+     * VRDistortionCorrectionPostProcess used for mobile VR
+     */
+    export class VRDistortionCorrectionPostProcess extends PostProcess {
+        private _isRightEye;
+        private _distortionFactors;
+        private _postProcessScaleFactor;
+        private _lensCenterOffset;
+        private _scaleIn;
+        private _scaleFactor;
+        private _lensCenter;
+        /**
+         * Initializes the VRDistortionCorrectionPostProcess
+         * @param name The name of the effect.
+         * @param camera The camera to apply the render pass to.
+         * @param isRightEye If this is for the right eye distortion
+         * @param vrMetrics All the required metrics for the VR camera
+         */
+        constructor(name: string, camera: Camera, isRightEye: boolean, vrMetrics: VRCameraMetrics);
+    }
+    /**
+     * VRMultiviewToSingleview used to convert multiview texture arrays to standard textures for scenarios such as webVR
+     * This will not be used for webXR as it supports displaying texture arrays directly
+     */
+    export class VRMultiviewToSingleview extends PostProcess {
+        /**
+         * Initializes a VRMultiviewToSingleview
+         * @param name name of the post process
+         * @param camera camera to be applied to
+         * @param scaleFactor scaling factor to the size of the output texture
+         */
+        constructor(name: string, camera: Camera, scaleFactor: number);
+    }
+}
+declare module BABYLON {
+    /**
      * This is a copy of VRPose. See https://developer.mozilla.org/en-US/docs/Web/API/VRPose
      * IMPORTANT!! The data is right-hand data.
      * @export
@@ -12809,6 +12953,10 @@ declare module BABYLON {
          * To change the default offset from the ground to account for user's height in meters. Will be scaled by positionScale. (default: 1.7)
          */
         defaultHeight?: number;
+        /**
+         * If multiview should be used if availible (default: false)
+         */
+        useMultiview?: boolean;
     }
     /**
      * This represents a WebVR camera.
@@ -17330,6 +17478,10 @@ declare module BABYLON {
          */
         render(useCameraPostProcess?: boolean, dumpForDebug?: boolean): void;
         private _bestReflectionRenderTargetDimension;
+        /**
+         * @hidden
+         * @param faceIndex face index to bind to if this is a cubetexture
+         */
bindFrameBuffer(faceIndex?: number): void;
         protected unbindFrameBuffer(engine: Engine, faceIndex: number): void;
         private renderToTarget;
         /**
@@ -17372,6 +17524,37 @@ declare module BABYLON {
          * Clear the info related to rendering groups preventing retention point in material dispose.
          */
         freeRenderingGroups(): void;
+        /**
+         * Gets the number of views the corresponding to the texture (eg. a MultiviewRenderTarget will have > 1)
+         * @returns the view count
+         */
+        getViewCount(): number;
+    }
+    /**
+     * Renders to multiple views with a single draw call
+     * @see https://www.khronos.org/registry/webgl/extensions/WEBGL_multiview/
+     */
+    export class MultiviewRenderTarget extends RenderTargetTexture {
+        /**
+         * Creates a multiview render target
+         * @param scene scene used with the render target
+         * @param size the size of the render target (used for each view)
+         */
+        constructor(scene: Scene, size?: number | {
+            width: number;
+            height: number;
+        } | {
+            ratio: number;
+        });
+        /**
+         * @hidden
+         * @param faceIndex the face index, if its a cube texture
+         */
bindFrameBuffer(faceIndex?: number): void;
+        /**
+         * Gets the number of views the corresponding to the texture (eg. a MultiviewRenderTarget will have > 1)
+         * @returns the view count
+         */
+        getViewCount(): number;
     }
 }
 declare module BABYLON {
@@ -20427,7 +20610,7 @@ declare module BABYLON {
          */
         toLeftHanded(): Mesh;
         /** @hidden */
bind(subMesh: SubMesh, effect: Effect, fillMode: number): Mesh;
-        /** @hidden */
draw(subMesh: SubMesh, fillMode: number, instancesCount?: number, alternate?: boolean): Mesh;
+        /** @hidden */
draw(subMesh: SubMesh, fillMode: number, instancesCount?: number): Mesh;
         /**
          * Registers for this mesh a javascript function called just before the rendering process
          * @param func defines the function to call before rendering this mesh
@@ -23762,6 +23945,7 @@ declare module BABYLON {
         /** @hidden */
updateSubMeshesBoundingInfo(matrix: DeepImmutable<Matrix>): AbstractMesh;
         /** @hidden */
         protected _afterComputeWorldMatrix(): void;
+        /** @hidden */
protected readonly _effectiveMesh: AbstractMesh;
         /**
          * Returns `true` if the mesh is within the frustum defined by the passed array of planes.
          * A mesh is in the frustum if its bounding box intersects the frustum
@@ -26198,6 +26382,8 @@ declare module BABYLON {
         timerQuery: EXT_disjoint_timer_query;
         /** Defines if timestamp can be used with timer query */
         canUseTimestampForTimerQuery: boolean;
+        /** Defines if multiview is supported (https://www.khronos.org/registry/webgl/extensions/WEBGL_multiview/) */
+        multiview: any;
         /** Function used to let the system compiles shaders in background */
         parallelShaderCompile: {
             COMPLETION_STATUS_KHR: number;
@@ -27902,6 +28088,18 @@ declare module BABYLON {
         /** @hidden */
uploadArrayBufferViewToTexture(texture: InternalTexture, imageData: ArrayBufferView, faceIndex?: number, lod?: number): void;
         /** @hidden */
uploadImageToTexture(texture: InternalTexture, image: HTMLImageElement, faceIndex?: number, lod?: number): void;
         /**
+         * Creates a new multiview render target
+         * @param width defines the width of the texture
+         * @param height defines the height of the texture
+         * @returns the created multiview texture
+         */
+        createMultiviewRenderTargetTexture(width: number, height: number): InternalTexture;
+        /**
+         * Binds a multiview framebuffer to be drawn to
+         * @param multiviewTexture texture to bind
+         */
+        bindMultiviewFramebuffer(multiviewTexture: InternalTexture): void;
+        /**
          * Creates a new render target cube texture
          * @param size defines the size of the texture
          * @param options defines the options used to create the texture
@@ -29436,11 +29634,6 @@ declare module BABYLON {
          */
         static ForceAttachControlToAlwaysPreventDefault: boolean;
         /**
-         * @hidden
-         * Might be removed once multiview will be a thing
-         */
-        static UseAlternateWebVRRendering: boolean;
-        /**
          * Define the input manager associated with the camera.
          */
         inputs: CameraInputsManager<Camera>;
@@ -29543,6 +29736,20 @@ declare module BABYLON {
          */
         outputRenderTarget: Nullable<RenderTargetTexture>;
         /**
+         * @hidden
+         * For cameras that cannot use multiview images to display directly. (e.g. webVR camera will render to multiview texture, then copy to each eye texture and go from there)
+         */
useMultiviewToSingleView: boolean;
+        /**
+         * @hidden
+         * For cameras that cannot use multiview images to display directly. (e.g. webVR camera will render to multiview texture, then copy to each eye texture and go from there)
+         */
multiviewTexture: Nullable<RenderTargetTexture>;
+        /**
+         * @hidden
+         * ensures the multiview texture of the camera exists and has the specified width/height
+         * @param width height to set on the multiview texture
+         * @param height width to set on the multiview texture
+         */
resizeOrCreateMultiviewTexture(width: number, height: number): void;
+        /**
          * Observable triggered when the camera view matrix has changed.
          */
         onViewMatrixChangedObservable: Observable<Camera>;
@@ -29563,7 +29770,6 @@ declare module BABYLON {
         /** @hidden */
rigPostProcess: Nullable<PostProcess>;
         protected _webvrViewMatrix: Matrix;
         /** @hidden */
skipRendering: boolean;
-        /** @hidden */
alternateCamera: Camera;
         /** @hidden */
projectionMatrix: Matrix;
         /** @hidden */
postProcesses: Nullable<PostProcess>[];
         /** @hidden */
activeMeshes: SmartArray<AbstractMesh>;
@@ -31542,8 +31748,6 @@ declare module BABYLON {
         private _intermediateRendering;
         private _viewUpdateFlag;
         private _projectionUpdateFlag;
-        private _alternateViewUpdateFlag;
-        private _alternateProjectionUpdateFlag;
         /** @hidden */
toBeDisposed: Nullable<IDisposable>[];
         private _activeRequests;
         /** @hidden */
pendingData: any[];
@@ -31562,18 +31766,13 @@ declare module BABYLON {
         private _renderingManager;
         /** @hidden */
activeAnimatables: Animatable[];
         private _transformMatrix;
+        private _transformMatrixR;
         private _sceneUbo;
-        private _alternateSceneUbo;
+        private _multiviewSceneUbo;
         private _viewMatrix;
         private _projectionMatrix;
-        private _alternateViewMatrix;
-        private _alternateProjectionMatrix;
-        private _alternateTransformMatrix;
-        private _useAlternateCameraConfiguration;
-        private _alternateRendering;
         private _wheelEventName;
         /** @hidden */
forcedViewPosition: Nullable<Vector3>;
-        /** @hidden */
protected readonly _isAlternateRenderingEnabled: boolean;
         private _frustumPlanes;
         /**
          * Gets the list of frustum planes (built from the active camera)
@@ -31834,7 +32033,7 @@ declare module BABYLON {
         incrementRenderId(): void;
         private _updatePointerPosition;
         private _createUbo;
-        private _createAlternateUbo;
+        private _createMultiviewUbo;
         private _setRayOnPointerInfo;
         /**
          * Use this method to simulate a pointer move on a mesh
@@ -31949,7 +32148,6 @@ declare module BABYLON {
          * Useful to override when animations start running when loading a scene for the first time.
          */
         resetLastAnimationTimeFrame(): void;
-        /** @hidden */
switchToAlternateCameraConfiguration(active: boolean): void;
         /**
          * Gets the current view matrix
          * @returns a Matrix
@@ -31967,11 +32165,12 @@ declare module BABYLON {
         getTransformMatrix(): Matrix;
         /**
          * Sets the current transform matrix
-         * @param view defines the View matrix to use
-         * @param projection defines the Projection matrix to use
+         * @param viewL defines the View matrix to use
+         * @param projectionL defines the Projection matrix to use
+         * @param viewR defines the right View matrix to use (if provided)
+         * @param projectionR defines the right Projection matrix to use (if provided)
          */
-        setTransformMatrix(view: Matrix, projection: Matrix): void;
-        /** @hidden */
setAlternateTransformMatrix(view: Matrix, projection: Matrix): void;
+        setTransformMatrix(viewL: Matrix, projectionL: Matrix, viewR?: Matrix, projectionR?: Matrix): void;
         /**
          * Gets the uniform buffer used to store scene data
          * @returns a UniformBuffer
@@ -32458,11 +32657,7 @@ declare module BABYLON {
          * @param force defines a boolean used to force the update even if cache is up to date
          */
         updateTransformMatrix(force?: boolean): void;
-        /**
-         * Defines an alternate camera (used mostly in VR-like scenario where two cameras can render the same scene from a slightly different point of view)
-         * @param alternateCamera defines the camera to use
-         */
-        updateAlternateTransformMatrix(alternateCamera: Camera): void;
+        private _bindFrameBuffer;
         /** @hidden */
allowPostProcessClearColor: boolean;
         private _renderForCamera;
         private _processSubCameras;
@@ -32845,6 +33040,10 @@ declare module BABYLON {
          * Textures to keep.
          */
         textures: BaseTexture[];
+        /**
+         * Environment texture for the scene
+         */
+        environmentTexture: Nullable<BaseTexture>;
     }
 }
 declare module BABYLON {
@@ -33391,8 +33590,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Disposes the component and the associated ressources.
          */
@@ -36748,126 +36948,6 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /**
-     * This represents all the required metrics to create a VR camera.
-     * @see http://doc.babylonjs.com/babylon101/cameras#device-orientation-camera
-     */
-    export class VRCameraMetrics {
-        /**
-         * Define the horizontal resolution off the screen.
-         */
-        hResolution: number;
-        /**
-         * Define the vertical resolution off the screen.
-         */
-        vResolution: number;
-        /**
-         * Define the horizontal screen size.
-         */
-        hScreenSize: number;
-        /**
-         * Define the vertical screen size.
-         */
-        vScreenSize: number;
-        /**
-         * Define the vertical screen center position.
-         */
-        vScreenCenter: number;
-        /**
-         * Define the distance of the eyes to the screen.
-         */
-        eyeToScreenDistance: number;
-        /**
-         * Define the distance between both lenses
-         */
-        lensSeparationDistance: number;
-        /**
-         * Define the distance between both viewer's eyes.
-         */
-        interpupillaryDistance: number;
-        /**
-         * Define the distortion factor of the VR postprocess.
-         * Please, touch with care.
-         */
-        distortionK: number[];
-        /**
-         * Define the chromatic aberration correction factors for the VR post process.
-         */
-        chromaAbCorrection: number[];
-        /**
-         * Define the scale factor of the post process.
-         * The smaller the better but the slower.
-         */
-        postProcessScaleFactor: number;
-        /**
-         * Define an offset for the lens center.
-         */
-        lensCenterOffset: number;
-        /**
-         * Define if the current vr camera should compensate the distortion of the lense or not.
-         */
-        compensateDistortion: boolean;
-        /**
-         * Gets the rendering aspect ratio based on the provided resolutions.
-         */
-        readonly aspectRatio: number;
-        /**
-         * Gets the aspect ratio based on the FOV, scale factors, and real screen sizes.
-         */
-        readonly aspectRatioFov: number;
-        /**
-         * @hidden
-         */
-        readonly leftHMatrix: Matrix;
-        /**
-         * @hidden
-         */
-        readonly rightHMatrix: Matrix;
-        /**
-         * @hidden
-         */
-        readonly leftPreViewMatrix: Matrix;
-        /**
-         * @hidden
-         */
-        readonly rightPreViewMatrix: Matrix;
-        /**
-         * Get the default VRMetrics based on the most generic setup.
-         * @returns the default vr metrics
-         */
-        static GetDefault(): VRCameraMetrics;
-    }
-}
-declare module BABYLON {
-    /** @hidden */
-    export var vrDistortionCorrectionPixelShader: {
-        name: string;
-        shader: string;
-    };
-}
-declare module BABYLON {
-    /**
-     * VRDistortionCorrectionPostProcess used for mobile VR
-     */
-    export class VRDistortionCorrectionPostProcess extends PostProcess {
-        private _isRightEye;
-        private _distortionFactors;
-        private _postProcessScaleFactor;
-        private _lensCenterOffset;
-        private _scaleIn;
-        private _scaleFactor;
-        private _lensCenter;
-        /**
-         * Initializes the VRDistortionCorrectionPostProcess
-         * @param name The name of the effect.
-         * @param camera The camera to apply the render pass to.
-         * @param isRightEye If this is for the right eye distortion
-         * @param vrMetrics All the required metrics for the VR camera
-         */
-        constructor(name: string, camera: Camera, isRightEye: boolean, vrMetrics: VRCameraMetrics);
-    }
-}
-declare module BABYLON {
-    /**
      * Camera used to simulate VR rendering (based on ArcRotateCamera)
      * @see http://doc.babylonjs.com/babylon101/cameras#vr-device-orientation-cameras
      */
@@ -37545,6 +37625,7 @@ declare module BABYLON {
         SAMPLER3DGREENDEPTH: boolean;
         SAMPLER3DBGRMAP: boolean;
         IMAGEPROCESSINGPOSTPROCESS: boolean;
+        MULTIVIEW: boolean;
         /**
          * If the reflection texture on this material is in linear color space
          * @hidden
@@ -43455,6 +43536,11 @@ declare module BABYLON {
          */
         getClassName(): string;
         /**
+         * Gets the name of the material shader.
+         * @returns - string that specifies the shader program of the material.
+         */
+        getShaderName(): string;
+        /**
          * Enabled the use of logarithmic depth buffers, which is good for wide depth buffers.
          */
         /**
@@ -45130,8 +45216,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Disposes the component and the associated ressources.
          */
@@ -45866,8 +45953,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Serializes the component data to the specified json object
          * @param serializationObject The object to serialize to
@@ -45921,8 +46009,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Rebuilds the elements related to this component in case of
          * context lost for instance.
@@ -54566,6 +54655,13 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /** @hidden */
+    export var vrMultiviewToSingleviewPixelShader: {
+        name: string;
+        shader: string;
+    };
+}
+declare module BABYLON {
+    /** @hidden */
     export var bones300Declaration: {
         name: string;
         shader: string;

+ 256 - 156
dist/preview release/babylon.d.ts

@@ -6257,6 +6257,10 @@ declare module BABYLON {
          */
         is3D: boolean;
         /**
+         * Defines if the texture contains multiview data
+         */
+        isMultiview: boolean;
+        /**
          * Gets the URL used to load this texture
          */
         url: string;
@@ -6383,6 +6387,10 @@ declare module BABYLON {
         /** @hidden */
         _lodGenerationOffset: number;
         /** @hidden */
+        _colorTextureArray: Nullable<WebGLTexture>;
+        /** @hidden */
+        _depthStencilTextureArray: Nullable<WebGLTexture>;
+        /** @hidden */
         _lodTextureHigh: BaseTexture;
         /** @hidden */
         _lodTextureMid: BaseTexture;
@@ -11458,8 +11466,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Serializes the component data to the specified json object
          * @param serializationObject The object to serialize to
@@ -12877,6 +12886,143 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /**
+     * This represents all the required metrics to create a VR camera.
+     * @see http://doc.babylonjs.com/babylon101/cameras#device-orientation-camera
+     */
+    export class VRCameraMetrics {
+        /**
+         * Define the horizontal resolution off the screen.
+         */
+        hResolution: number;
+        /**
+         * Define the vertical resolution off the screen.
+         */
+        vResolution: number;
+        /**
+         * Define the horizontal screen size.
+         */
+        hScreenSize: number;
+        /**
+         * Define the vertical screen size.
+         */
+        vScreenSize: number;
+        /**
+         * Define the vertical screen center position.
+         */
+        vScreenCenter: number;
+        /**
+         * Define the distance of the eyes to the screen.
+         */
+        eyeToScreenDistance: number;
+        /**
+         * Define the distance between both lenses
+         */
+        lensSeparationDistance: number;
+        /**
+         * Define the distance between both viewer's eyes.
+         */
+        interpupillaryDistance: number;
+        /**
+         * Define the distortion factor of the VR postprocess.
+         * Please, touch with care.
+         */
+        distortionK: number[];
+        /**
+         * Define the chromatic aberration correction factors for the VR post process.
+         */
+        chromaAbCorrection: number[];
+        /**
+         * Define the scale factor of the post process.
+         * The smaller the better but the slower.
+         */
+        postProcessScaleFactor: number;
+        /**
+         * Define an offset for the lens center.
+         */
+        lensCenterOffset: number;
+        /**
+         * Define if the current vr camera should compensate the distortion of the lense or not.
+         */
+        compensateDistortion: boolean;
+        /**
+         * Defines if multiview should be enabled when rendering (Default: false)
+         */
+        multiviewEnabled: boolean;
+        /**
+         * Gets the rendering aspect ratio based on the provided resolutions.
+         */
+        readonly aspectRatio: number;
+        /**
+         * Gets the aspect ratio based on the FOV, scale factors, and real screen sizes.
+         */
+        readonly aspectRatioFov: number;
+        /**
+         * @hidden
+         */
+        readonly leftHMatrix: Matrix;
+        /**
+         * @hidden
+         */
+        readonly rightHMatrix: Matrix;
+        /**
+         * @hidden
+         */
+        readonly leftPreViewMatrix: Matrix;
+        /**
+         * @hidden
+         */
+        readonly rightPreViewMatrix: Matrix;
+        /**
+         * Get the default VRMetrics based on the most generic setup.
+         * @returns the default vr metrics
+         */
+        static GetDefault(): VRCameraMetrics;
+    }
+}
+declare module BABYLON {
+    /** @hidden */
+    export var vrDistortionCorrectionPixelShader: {
+        name: string;
+        shader: string;
+    };
+}
+declare module BABYLON {
+    /**
+     * VRDistortionCorrectionPostProcess used for mobile VR
+     */
+    export class VRDistortionCorrectionPostProcess extends PostProcess {
+        private _isRightEye;
+        private _distortionFactors;
+        private _postProcessScaleFactor;
+        private _lensCenterOffset;
+        private _scaleIn;
+        private _scaleFactor;
+        private _lensCenter;
+        /**
+         * Initializes the VRDistortionCorrectionPostProcess
+         * @param name The name of the effect.
+         * @param camera The camera to apply the render pass to.
+         * @param isRightEye If this is for the right eye distortion
+         * @param vrMetrics All the required metrics for the VR camera
+         */
+        constructor(name: string, camera: Camera, isRightEye: boolean, vrMetrics: VRCameraMetrics);
+    }
+    /**
+     * VRMultiviewToSingleview used to convert multiview texture arrays to standard textures for scenarios such as webVR
+     * This will not be used for webXR as it supports displaying texture arrays directly
+     */
+    export class VRMultiviewToSingleview extends PostProcess {
+        /**
+         * Initializes a VRMultiviewToSingleview
+         * @param name name of the post process
+         * @param camera camera to be applied to
+         * @param scaleFactor scaling factor to the size of the output texture
+         */
+        constructor(name: string, camera: Camera, scaleFactor: number);
+    }
+}
+declare module BABYLON {
+    /**
      * This is a copy of VRPose. See https://developer.mozilla.org/en-US/docs/Web/API/VRPose
      * IMPORTANT!! The data is right-hand data.
      * @export
@@ -12984,6 +13130,10 @@ declare module BABYLON {
          * To change the default offset from the ground to account for user's height in meters. Will be scaled by positionScale. (default: 1.7)
          */
         defaultHeight?: number;
+        /**
+         * If multiview should be used if availible (default: false)
+         */
+        useMultiview?: boolean;
     }
     /**
      * This represents a WebVR camera.
@@ -17584,6 +17734,11 @@ declare module BABYLON {
          */
         render(useCameraPostProcess?: boolean, dumpForDebug?: boolean): void;
         private _bestReflectionRenderTargetDimension;
+        /**
+         * @hidden
+         * @param faceIndex face index to bind to if this is a cubetexture
+         */
+        _bindFrameBuffer(faceIndex?: number): void;
         protected unbindFrameBuffer(engine: Engine, faceIndex: number): void;
         private renderToTarget;
         /**
@@ -17627,6 +17782,38 @@ declare module BABYLON {
          * Clear the info related to rendering groups preventing retention point in material dispose.
          */
         freeRenderingGroups(): void;
+        /**
+         * Gets the number of views the corresponding to the texture (eg. a MultiviewRenderTarget will have > 1)
+         * @returns the view count
+         */
+        getViewCount(): number;
+    }
+    /**
+     * Renders to multiple views with a single draw call
+     * @see https://www.khronos.org/registry/webgl/extensions/WEBGL_multiview/
+     */
+    export class MultiviewRenderTarget extends RenderTargetTexture {
+        /**
+         * Creates a multiview render target
+         * @param scene scene used with the render target
+         * @param size the size of the render target (used for each view)
+         */
+        constructor(scene: Scene, size?: number | {
+            width: number;
+            height: number;
+        } | {
+            ratio: number;
+        });
+        /**
+         * @hidden
+         * @param faceIndex the face index, if its a cube texture
+         */
+        _bindFrameBuffer(faceIndex?: number): void;
+        /**
+         * Gets the number of views the corresponding to the texture (eg. a MultiviewRenderTarget will have > 1)
+         * @returns the view count
+         */
+        getViewCount(): number;
     }
 }
 declare module BABYLON {
@@ -20730,7 +20917,7 @@ declare module BABYLON {
         /** @hidden */
         _bind(subMesh: SubMesh, effect: Effect, fillMode: number): Mesh;
         /** @hidden */
-        _draw(subMesh: SubMesh, fillMode: number, instancesCount?: number, alternate?: boolean): Mesh;
+        _draw(subMesh: SubMesh, fillMode: number, instancesCount?: number): Mesh;
         /**
          * Registers for this mesh a javascript function called just before the rendering process
          * @param func defines the function to call before rendering this mesh
@@ -24154,6 +24341,8 @@ declare module BABYLON {
         _updateSubMeshesBoundingInfo(matrix: DeepImmutable<Matrix>): AbstractMesh;
         /** @hidden */
         protected _afterComputeWorldMatrix(): void;
+        /** @hidden */
+        readonly _effectiveMesh: AbstractMesh;
         /**
          * Returns `true` if the mesh is within the frustum defined by the passed array of planes.
          * A mesh is in the frustum if its bounding box intersects the frustum
@@ -26626,6 +26815,8 @@ declare module BABYLON {
         timerQuery: EXT_disjoint_timer_query;
         /** Defines if timestamp can be used with timer query */
         canUseTimestampForTimerQuery: boolean;
+        /** Defines if multiview is supported (https://www.khronos.org/registry/webgl/extensions/WEBGL_multiview/) */
+        multiview: any;
         /** Function used to let the system compiles shaders in background */
         parallelShaderCompile: {
             COMPLETION_STATUS_KHR: number;
@@ -28354,6 +28545,18 @@ declare module BABYLON {
         /** @hidden */
         _uploadImageToTexture(texture: InternalTexture, image: HTMLImageElement, faceIndex?: number, lod?: number): void;
         /**
+         * Creates a new multiview render target
+         * @param width defines the width of the texture
+         * @param height defines the height of the texture
+         * @returns the created multiview texture
+         */
+        createMultiviewRenderTargetTexture(width: number, height: number): InternalTexture;
+        /**
+         * Binds a multiview framebuffer to be drawn to
+         * @param multiviewTexture texture to bind
+         */
+        bindMultiviewFramebuffer(multiviewTexture: InternalTexture): void;
+        /**
          * Creates a new render target cube texture
          * @param size defines the size of the texture
          * @param options defines the options used to create the texture
@@ -29920,11 +30123,6 @@ declare module BABYLON {
          */
         static ForceAttachControlToAlwaysPreventDefault: boolean;
         /**
-         * @hidden
-         * Might be removed once multiview will be a thing
-         */
-        static UseAlternateWebVRRendering: boolean;
-        /**
          * Define the input manager associated with the camera.
          */
         inputs: CameraInputsManager<Camera>;
@@ -30028,6 +30226,23 @@ declare module BABYLON {
          */
         outputRenderTarget: Nullable<RenderTargetTexture>;
         /**
+         * @hidden
+         * For cameras that cannot use multiview images to display directly. (e.g. webVR camera will render to multiview texture, then copy to each eye texture and go from there)
+         */
+        _useMultiviewToSingleView: boolean;
+        /**
+         * @hidden
+         * For cameras that cannot use multiview images to display directly. (e.g. webVR camera will render to multiview texture, then copy to each eye texture and go from there)
+         */
+        _multiviewTexture: Nullable<RenderTargetTexture>;
+        /**
+         * @hidden
+         * ensures the multiview texture of the camera exists and has the specified width/height
+         * @param width height to set on the multiview texture
+         * @param height width to set on the multiview texture
+         */
+        _resizeOrCreateMultiviewTexture(width: number, height: number): void;
+        /**
          * Observable triggered when the camera view matrix has changed.
          */
         onViewMatrixChangedObservable: Observable<Camera>;
@@ -30053,8 +30268,6 @@ declare module BABYLON {
         /** @hidden */
         _skipRendering: boolean;
         /** @hidden */
-        _alternateCamera: Camera;
-        /** @hidden */
         _projectionMatrix: Matrix;
         /** @hidden */
         _postProcesses: Nullable<PostProcess>[];
@@ -32069,8 +32282,6 @@ declare module BABYLON {
         private _intermediateRendering;
         private _viewUpdateFlag;
         private _projectionUpdateFlag;
-        private _alternateViewUpdateFlag;
-        private _alternateProjectionUpdateFlag;
         /** @hidden */
         _toBeDisposed: Nullable<IDisposable>[];
         private _activeRequests;
@@ -32093,20 +32304,14 @@ declare module BABYLON {
         /** @hidden */
         _activeAnimatables: Animatable[];
         private _transformMatrix;
+        private _transformMatrixR;
         private _sceneUbo;
-        private _alternateSceneUbo;
+        private _multiviewSceneUbo;
         private _viewMatrix;
         private _projectionMatrix;
-        private _alternateViewMatrix;
-        private _alternateProjectionMatrix;
-        private _alternateTransformMatrix;
-        private _useAlternateCameraConfiguration;
-        private _alternateRendering;
         private _wheelEventName;
         /** @hidden */
         _forcedViewPosition: Nullable<Vector3>;
-        /** @hidden */
-        readonly _isAlternateRenderingEnabled: boolean;
         private _frustumPlanes;
         /**
          * Gets the list of frustum planes (built from the active camera)
@@ -32394,7 +32599,7 @@ declare module BABYLON {
         incrementRenderId(): void;
         private _updatePointerPosition;
         private _createUbo;
-        private _createAlternateUbo;
+        private _createMultiviewUbo;
         private _setRayOnPointerInfo;
         /**
          * Use this method to simulate a pointer move on a mesh
@@ -32513,8 +32718,6 @@ declare module BABYLON {
          * Useful to override when animations start running when loading a scene for the first time.
          */
         resetLastAnimationTimeFrame(): void;
-        /** @hidden */
-        _switchToAlternateCameraConfiguration(active: boolean): void;
         /**
          * Gets the current view matrix
          * @returns a Matrix
@@ -32532,12 +32735,12 @@ declare module BABYLON {
         getTransformMatrix(): Matrix;
         /**
          * Sets the current transform matrix
-         * @param view defines the View matrix to use
-         * @param projection defines the Projection matrix to use
+         * @param viewL defines the View matrix to use
+         * @param projectionL defines the Projection matrix to use
+         * @param viewR defines the right View matrix to use (if provided)
+         * @param projectionR defines the right Projection matrix to use (if provided)
          */
-        setTransformMatrix(view: Matrix, projection: Matrix): void;
-        /** @hidden */
-        _setAlternateTransformMatrix(view: Matrix, projection: Matrix): void;
+        setTransformMatrix(viewL: Matrix, projectionL: Matrix, viewR?: Matrix, projectionR?: Matrix): void;
         /**
          * Gets the uniform buffer used to store scene data
          * @returns a UniformBuffer
@@ -33025,11 +33228,7 @@ declare module BABYLON {
          * @param force defines a boolean used to force the update even if cache is up to date
          */
         updateTransformMatrix(force?: boolean): void;
-        /**
-         * Defines an alternate camera (used mostly in VR-like scenario where two cameras can render the same scene from a slightly different point of view)
-         * @param alternateCamera defines the camera to use
-         */
-        updateAlternateTransformMatrix(alternateCamera: Camera): void;
+        private _bindFrameBuffer;
         /** @hidden */
         _allowPostProcessClearColor: boolean;
         private _renderForCamera;
@@ -33419,6 +33618,10 @@ declare module BABYLON {
          * Textures to keep.
          */
         textures: BaseTexture[];
+        /**
+         * Environment texture for the scene
+         */
+        environmentTexture: Nullable<BaseTexture>;
     }
 }
 declare module BABYLON {
@@ -33971,8 +34174,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Disposes the component and the associated ressources.
          */
@@ -37355,126 +37559,6 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /**
-     * This represents all the required metrics to create a VR camera.
-     * @see http://doc.babylonjs.com/babylon101/cameras#device-orientation-camera
-     */
-    export class VRCameraMetrics {
-        /**
-         * Define the horizontal resolution off the screen.
-         */
-        hResolution: number;
-        /**
-         * Define the vertical resolution off the screen.
-         */
-        vResolution: number;
-        /**
-         * Define the horizontal screen size.
-         */
-        hScreenSize: number;
-        /**
-         * Define the vertical screen size.
-         */
-        vScreenSize: number;
-        /**
-         * Define the vertical screen center position.
-         */
-        vScreenCenter: number;
-        /**
-         * Define the distance of the eyes to the screen.
-         */
-        eyeToScreenDistance: number;
-        /**
-         * Define the distance between both lenses
-         */
-        lensSeparationDistance: number;
-        /**
-         * Define the distance between both viewer's eyes.
-         */
-        interpupillaryDistance: number;
-        /**
-         * Define the distortion factor of the VR postprocess.
-         * Please, touch with care.
-         */
-        distortionK: number[];
-        /**
-         * Define the chromatic aberration correction factors for the VR post process.
-         */
-        chromaAbCorrection: number[];
-        /**
-         * Define the scale factor of the post process.
-         * The smaller the better but the slower.
-         */
-        postProcessScaleFactor: number;
-        /**
-         * Define an offset for the lens center.
-         */
-        lensCenterOffset: number;
-        /**
-         * Define if the current vr camera should compensate the distortion of the lense or not.
-         */
-        compensateDistortion: boolean;
-        /**
-         * Gets the rendering aspect ratio based on the provided resolutions.
-         */
-        readonly aspectRatio: number;
-        /**
-         * Gets the aspect ratio based on the FOV, scale factors, and real screen sizes.
-         */
-        readonly aspectRatioFov: number;
-        /**
-         * @hidden
-         */
-        readonly leftHMatrix: Matrix;
-        /**
-         * @hidden
-         */
-        readonly rightHMatrix: Matrix;
-        /**
-         * @hidden
-         */
-        readonly leftPreViewMatrix: Matrix;
-        /**
-         * @hidden
-         */
-        readonly rightPreViewMatrix: Matrix;
-        /**
-         * Get the default VRMetrics based on the most generic setup.
-         * @returns the default vr metrics
-         */
-        static GetDefault(): VRCameraMetrics;
-    }
-}
-declare module BABYLON {
-    /** @hidden */
-    export var vrDistortionCorrectionPixelShader: {
-        name: string;
-        shader: string;
-    };
-}
-declare module BABYLON {
-    /**
-     * VRDistortionCorrectionPostProcess used for mobile VR
-     */
-    export class VRDistortionCorrectionPostProcess extends PostProcess {
-        private _isRightEye;
-        private _distortionFactors;
-        private _postProcessScaleFactor;
-        private _lensCenterOffset;
-        private _scaleIn;
-        private _scaleFactor;
-        private _lensCenter;
-        /**
-         * Initializes the VRDistortionCorrectionPostProcess
-         * @param name The name of the effect.
-         * @param camera The camera to apply the render pass to.
-         * @param isRightEye If this is for the right eye distortion
-         * @param vrMetrics All the required metrics for the VR camera
-         */
-        constructor(name: string, camera: Camera, isRightEye: boolean, vrMetrics: VRCameraMetrics);
-    }
-}
-declare module BABYLON {
-    /**
      * Camera used to simulate VR rendering (based on ArcRotateCamera)
      * @see http://doc.babylonjs.com/babylon101/cameras#vr-device-orientation-cameras
      */
@@ -38152,6 +38236,7 @@ declare module BABYLON {
         SAMPLER3DGREENDEPTH: boolean;
         SAMPLER3DBGRMAP: boolean;
         IMAGEPROCESSINGPOSTPROCESS: boolean;
+        MULTIVIEW: boolean;
         /**
          * If the reflection texture on this material is in linear color space
          * @hidden
@@ -44109,6 +44194,11 @@ declare module BABYLON {
          */
         getClassName(): string;
         /**
+         * Gets the name of the material shader.
+         * @returns - string that specifies the shader program of the material.
+         */
+        getShaderName(): string;
+        /**
          * Enabled the use of logarithmic depth buffers, which is good for wide depth buffers.
          */
         /**
@@ -45787,8 +45877,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Disposes the component and the associated ressources.
          */
@@ -46527,8 +46618,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Serializes the component data to the specified json object
          * @param serializationObject The object to serialize to
@@ -46582,8 +46674,9 @@ declare module BABYLON {
         /**
          * Removes all the elements in the container from the scene
          * @param container contains the elements to remove
+         * @param dispose if the removed element should be disposed (default: false)
          */
-        removeFromContainer(container: AbstractScene): void;
+        removeFromContainer(container: AbstractScene, dispose?: boolean): void;
         /**
          * Rebuilds the elements related to this component in case of
          * context lost for instance.
@@ -55289,6 +55382,13 @@ declare module BABYLON {
 }
 declare module BABYLON {
     /** @hidden */
+    export var vrMultiviewToSingleviewPixelShader: {
+        name: string;
+        shader: string;
+    };
+}
+declare module BABYLON {
+    /** @hidden */
     export var bones300Declaration: {
         name: string;
         shader: string;

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 2 - 2
dist/preview release/babylon.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 563 - 245
dist/preview release/babylon.max.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/babylon.max.js.map


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 517 - 317
dist/preview release/babylon.module.d.ts


+ 42 - 42
dist/preview release/gui/babylon.gui.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-gui"] = factory(require("babylonjs"));
 	else
 		root["BABYLON"] = root["BABYLON"] || {}, root["BABYLON"]["GUI"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Maths_math__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -355,7 +355,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AdvancedDynamicTextureInstrumentation", function() { return AdvancedDynamicTextureInstrumentation; });
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_0__);
 
 /**
@@ -498,7 +498,7 @@ var AdvancedDynamicTextureInstrumentation = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AdvancedDynamicTexture", function() { return AdvancedDynamicTexture; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _controls_container__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./controls/container */ "./2D/controls/container.ts");
 /* harmony import */ var _style__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./style */ "./2D/style.ts");
@@ -1619,7 +1619,7 @@ var Button = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Checkbox", function() { return Checkbox; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
@@ -1800,7 +1800,7 @@ var Checkbox = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ColorPicker", function() { return ColorPicker; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _inputText__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./inputText */ "./2D/controls/inputText.ts");
@@ -3247,7 +3247,7 @@ var ColorPicker = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Container", function() { return Container; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/logger */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/logger */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_logger__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../measure */ "./2D/measure.ts");
@@ -3652,7 +3652,7 @@ var Container = /** @class */ (function (_super) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Control", function() { return Control; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _measure__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../measure */ "./2D/measure.ts");
@@ -6212,7 +6212,7 @@ var Grid = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Image", function() { return Image; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 
@@ -6987,7 +6987,7 @@ var InputPassword = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "InputText", function() { return InputText; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -7996,7 +7996,7 @@ var InputText = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Line", function() { return Line; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -8264,7 +8264,7 @@ var Line = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MultiLine", function() { return MultiLine; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/abstractMesh */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/abstractMesh */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_abstractMesh__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _multiLinePoint__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../multiLinePoint */ "./2D/multiLinePoint.ts");
@@ -8531,7 +8531,7 @@ var MultiLine = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "RadioButton", function() { return RadioButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
@@ -8876,7 +8876,7 @@ var Rectangle = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ScrollViewer", function() { return ScrollViewer; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Events_pointerEvents__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Events/pointerEvents */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Events_pointerEvents__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Events/pointerEvents */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Events_pointerEvents__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Events_pointerEvents__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _rectangle__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../rectangle */ "./2D/controls/rectangle.ts");
 /* harmony import */ var _grid__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../grid */ "./2D/controls/grid.ts");
@@ -9967,7 +9967,7 @@ var SelectionPanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "BaseSlider", function() { return BaseSlider; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../control */ "./2D/controls/control.ts");
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../valueAndUnit */ "./2D/valueAndUnit.ts");
@@ -10862,7 +10862,7 @@ var Slider = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "StackPanel", function() { return StackPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container */ "./2D/controls/container.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
@@ -11120,7 +11120,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TextWrapping", function() { return TextWrapping; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TextBlock", function() { return TextBlock; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../valueAndUnit */ "./2D/valueAndUnit.ts");
 /* harmony import */ var _control__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./control */ "./2D/controls/control.ts");
@@ -11560,7 +11560,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "KeyPropertySet", function() { return KeyPropertySet; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "VirtualKeyboard", function() { return VirtualKeyboard; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _stackPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./stackPanel */ "./2D/controls/stackPanel.ts");
 /* harmony import */ var _button__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./button */ "./2D/controls/button.ts");
@@ -11935,7 +11935,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Vector2WithInfo", function() { return Vector2WithInfo; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Matrix2D", function() { return Matrix2D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -12159,7 +12159,7 @@ var Matrix2D = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Measure", function() { return Measure; });
-/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -12292,7 +12292,7 @@ var Measure = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MultiLinePoint", function() { return MultiLinePoint; });
-/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./valueAndUnit */ "./2D/valueAndUnit.ts");
 
@@ -12435,7 +12435,7 @@ var MultiLinePoint = /** @class */ (function () {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Style", function() { return Style; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _valueAndUnit__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./valueAndUnit */ "./2D/valueAndUnit.ts");
 
@@ -12742,7 +12742,7 @@ var ValueAndUnit = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "AbstractButton3D", function() { return AbstractButton3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control3D */ "./3D/controls/control3D.ts");
 
@@ -12785,7 +12785,7 @@ var AbstractButton3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Button3D", function() { return Button3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _abstractButton3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./abstractButton3D */ "./3D/controls/abstractButton3D.ts");
 /* harmony import */ var _2D_advancedDynamicTexture__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../2D/advancedDynamicTexture */ "./2D/advancedDynamicTexture.ts");
@@ -12962,7 +12962,7 @@ var Button3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Container3D", function() { return Container3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Meshes/transformNode */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Meshes_transformNode__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _control3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./control3D */ "./3D/controls/control3D.ts");
 
@@ -13119,7 +13119,7 @@ var Container3D = /** @class */ (function (_super) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Control3D", function() { return Control3D; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _vector3WithInfo__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../vector3WithInfo */ "./3D/vector3WithInfo.ts");
 
@@ -13513,7 +13513,7 @@ var Control3D = /** @class */ (function () {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CylinderPanel", function() { return CylinderPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -13598,7 +13598,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "HolographicButton", function() { return HolographicButton; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
 /* harmony import */ var _button3D__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./button3D */ "./3D/controls/button3D.ts");
-/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_2___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_2__);
 /* harmony import */ var _materials_fluentMaterial__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../materials/fluentMaterial */ "./3D/materials/fluentMaterial.ts");
 /* harmony import */ var _2D_controls_stackPanel__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ../../2D/controls/stackPanel */ "./2D/controls/stackPanel.ts");
@@ -14074,7 +14074,7 @@ var MeshButton3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PlanePanel", function() { return PlanePanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
@@ -14129,7 +14129,7 @@ var PlanePanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ScatterPanel", function() { return ScatterPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -14256,7 +14256,7 @@ var ScatterPanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SpherePanel", function() { return SpherePanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _volumeBasedPanel__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./volumeBasedPanel */ "./3D/controls/volumeBasedPanel.ts");
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
@@ -14341,7 +14341,7 @@ var SpherePanel = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "StackPanel3D", function() { return StackPanel3D; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 
@@ -14466,7 +14466,7 @@ var StackPanel3D = /** @class */ (function (_super) {
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "VolumeBasedPanel", function() { return VolumeBasedPanel; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/tools */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_tools__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _container3D__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./container3D */ "./3D/controls/container3D.ts");
 
@@ -14657,7 +14657,7 @@ var VolumeBasedPanel = /** @class */ (function (_super) {
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GUI3DManager", function() { return GUI3DManager; });
-/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Misc/observable */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_observable__WEBPACK_IMPORTED_MODULE_0__);
 /* harmony import */ var _controls_container3D__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./controls/container3D */ "./3D/controls/container3D.ts");
 
@@ -14924,7 +14924,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FluentMaterialDefines", function() { return FluentMaterialDefines; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FluentMaterial", function() { return FluentMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shaders_fluent_vertex__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shaders/fluent.vertex */ "./3D/materials/shaders/fluent.vertex.ts");
 /* harmony import */ var _shaders_fluent_fragment__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shaders/fluent.fragment */ "./3D/materials/shaders/fluent.fragment.ts");
@@ -15246,7 +15246,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fluentPixelShader", function() { return fluentPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 var name = 'fluentPixelShader';
@@ -15268,7 +15268,7 @@ var fluentPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fluentVertexShader", function() { return fluentVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 var name = 'fluentVertexShader';
@@ -15291,7 +15291,7 @@ var fluentVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "Vector3WithInfo", function() { return Vector3WithInfo; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Maths/math");
+/* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Maths/math */ "babylonjs/Misc/tools");
 /* harmony import */ var babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -15585,14 +15585,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Maths/math":
+/***/ "babylonjs/Misc/tools":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Maths_math__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/gui/babylon.gui.js.map


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 7 - 7
dist/preview release/inspector/babylon.inspector.bundle.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1296 - 410
dist/preview release/inspector/babylon.inspector.bundle.max.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/inspector/babylon.inspector.bundle.max.js.map


+ 3 - 3
dist/preview release/loaders/babylon.glTF1FileLoader.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/loaders/babylon.glTFFileLoader.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/loaders/babylonjs.loaders.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 9 - 9
dist/preview release/materialsLibrary/babylon.cellMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -355,7 +355,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -388,7 +388,7 @@ var cellPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -422,7 +422,7 @@ var cellVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
@@ -762,14 +762,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.cellMaterial.js.map


+ 7 - 7
dist/preview release/materialsLibrary/babylon.customMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -358,7 +358,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -596,14 +596,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.customMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.fireMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -355,7 +355,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -382,7 +382,7 @@ var firePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -413,7 +413,7 @@ var fireVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
@@ -793,14 +793,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.fireMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.furMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -355,7 +355,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -388,7 +388,7 @@ var furPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -422,7 +422,7 @@ var furVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
@@ -951,14 +951,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.furMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.gradientMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -355,7 +355,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -388,7 +388,7 @@ var gradientPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -422,7 +422,7 @@ var gradientVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
@@ -731,14 +731,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gradientMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.gridMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -355,7 +355,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -379,7 +379,7 @@ var gridPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -404,7 +404,7 @@ var gridVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
@@ -698,14 +698,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.gridMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.lavaMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -372,7 +372,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -405,7 +405,7 @@ var lavaPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -439,7 +439,7 @@ var lavaVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
@@ -850,14 +850,14 @@ if (typeof globalObject !== "undefined") {
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.lavaMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.mixMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var mixPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var mixVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
@@ -955,14 +955,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.mixMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.normalMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var normalPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var normalVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
@@ -795,14 +795,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.normalMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -433,7 +433,7 @@ var shadowOnlyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -467,7 +467,7 @@ var shadowOnlyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
@@ -686,14 +686,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.shadowOnlyMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.simpleMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var simplePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var simpleVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
@@ -753,14 +753,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.simpleMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.skyMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -427,7 +427,7 @@ var skyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -454,7 +454,7 @@ var skyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
@@ -785,14 +785,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.skyMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.terrainMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -434,7 +434,7 @@ var terrainPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -468,7 +468,7 @@ var terrainVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
@@ -883,14 +883,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.terrainMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -402,7 +402,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
@@ -807,7 +807,7 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -840,7 +840,7 @@ var triplanarPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -863,14 +863,14 @@ var triplanarVertexShader = { name: name, shader: shader };
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.triPlanarMaterial.js.map


+ 9 - 9
dist/preview release/materialsLibrary/babylon.waterMaterial.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -401,7 +401,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -435,7 +435,7 @@ var waterPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -471,7 +471,7 @@ var waterVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
@@ -1114,14 +1114,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylon.waterMaterial.js.map


+ 49 - 49
dist/preview release/materialsLibrary/babylonjs.materials.js

@@ -7,7 +7,7 @@
 		exports["babylonjs-materials"] = factory(require("babylonjs"));
 	else
 		root["MATERIALS"] = factory(root["BABYLON"]);
-})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
+})((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
 return /******/ (function(modules) { // webpackBootstrap
 /******/ 	// The module cache
 /******/ 	var installedModules = {};
@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 
@@ -355,7 +355,7 @@ module.exports = g;
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -388,7 +388,7 @@ var cellPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -422,7 +422,7 @@ var cellVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
 /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
@@ -746,7 +746,7 @@ __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
 
 
@@ -961,7 +961,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -988,7 +988,7 @@ var firePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1019,7 +1019,7 @@ var fireVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
 /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
@@ -1380,7 +1380,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1413,7 +1413,7 @@ var furPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1447,7 +1447,7 @@ var furVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
 /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
@@ -1957,7 +1957,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -1990,7 +1990,7 @@ var gradientPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2024,7 +2024,7 @@ var gradientVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
 /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
@@ -2314,7 +2314,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2338,7 +2338,7 @@ var gridPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2363,7 +2363,7 @@ var gridVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
 /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
@@ -2732,7 +2732,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2765,7 +2765,7 @@ var lavaPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -2799,7 +2799,7 @@ var lavaVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
 /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
@@ -3272,7 +3272,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3305,7 +3305,7 @@ var mixPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3339,7 +3339,7 @@ var mixVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
 /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
@@ -3853,7 +3853,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3886,7 +3886,7 @@ var normalPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -3920,7 +3920,7 @@ var normalVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
 /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
@@ -4274,7 +4274,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4306,7 +4306,7 @@ var shadowOnlyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4340,7 +4340,7 @@ var shadowOnlyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
 /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
@@ -4586,7 +4586,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4619,7 +4619,7 @@ var simplePixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4653,7 +4653,7 @@ var simpleVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
 /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
@@ -4965,7 +4965,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -4991,7 +4991,7 @@ var skyPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5018,7 +5018,7 @@ var skyVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
 /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
@@ -5376,7 +5376,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5409,7 +5409,7 @@ var terrainPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -5443,7 +5443,7 @@ var terrainVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
 /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
@@ -5886,7 +5886,7 @@ __webpack_require__.r(__webpack_exports__);
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
 /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
@@ -6291,7 +6291,7 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6324,7 +6324,7 @@ var triplanarPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6374,7 +6374,7 @@ __webpack_require__.r(__webpack_exports__);
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6408,7 +6408,7 @@ var waterPixelShader = { name: name, shader: shader };
 "use strict";
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
-/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
 
 
@@ -6444,7 +6444,7 @@ var waterVertexShader = { name: name, shader: shader };
 __webpack_require__.r(__webpack_exports__);
 /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
 /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
-/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
+/* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
 /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
 /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
 /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
@@ -7087,14 +7087,14 @@ babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredT
 
 /***/ }),
 
-/***/ "babylonjs/Materials/effect":
+/***/ "babylonjs/Misc/decorators":
 /*!****************************************************************************************************!*\
   !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
   \****************************************************************************************************/
 /*! no static exports found */
 /***/ (function(module, exports) {
 
-module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
+module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
 
 /***/ })
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 1 - 1
dist/preview release/materialsLibrary/babylonjs.materials.js.map


+ 3 - 3
dist/preview release/postProcessesLibrary/babylon.asciiArtPostProcess.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/postProcessesLibrary/babylon.digitalRainPostProcess.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/postProcessesLibrary/babylon.oceanPostProcess.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/postProcessesLibrary/babylonjs.postProcess.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.brickProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.cloudProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.fireProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.grassProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.marbleProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.normalMapProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.perlinNoiseProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.roadProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.starfieldProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylon.woodProceduralTexture.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

+ 3 - 3
dist/preview release/proceduralTexturesLibrary/babylonjs.proceduralTextures.js

@@ -97,9 +97,9 @@ return /******/ (function(modules) { // webpackBootstrap
 /******/ ({
 
 /***/ "../../node_modules/tslib/tslib.es6.js":
-/*!*****************************************************************!*\
-  !*** C:/Dev/Babylon/Babylon.js/node_modules/tslib/tslib.es6.js ***!
-  \*****************************************************************/
+/*!***********************************************************!*\
+  !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
+  \***********************************************************/
 /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
 /***/ (function(module, __webpack_exports__, __webpack_require__) {
 

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 517 - 317
dist/preview release/viewer/babylon.module.d.ts


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 45 - 45
dist/preview release/viewer/babylon.viewer.js


파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 4 - 4
dist/preview release/viewer/babylon.viewer.max.js


+ 2 - 0
dist/preview release/what's new.md

@@ -8,6 +8,7 @@
 - Added [support for AmmoJS](https://doc.babylonjs.com/how_to/using_the_physics_engine) as a physics plugin (Composite objects, motors, joints) ([TrevorDev](https://github.com/TrevorDev))
   - Added support for soft bodies, which are 3D softbody, 2D cloth and 1D rope, in Ammo physics plugin. [Doc](https://doc.babylonjs.com/how_to/soft_bodies) ([JohnK](https://github.com/BabylonJSGuide))
   - Added support for [Convex Hull Impostor][https://github.com/kripken/ammo.js/blob/master/bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h] using Ammo.js plugin ([MackeyK24](https://github.com/mackeyk24))
+  - Added getShaderName to PBRMaterialBase to allow subclasses to specify custom PBR shaders [MackeyK24](https://github.com/mackeyk24))
 - Added support for [WebXR](https://doc.babylonjs.com/how_to/webxr) ([TrevorDev](https://github.com/TrevorDev))
   - Add customAnimationFrameRequester to allow sessions to hook into engine's render loop ([TrevorDev](https://github.com/TrevorDev))
   - camera customDefaultRenderTarget to allow cameras to render to a custom render target (eg. xr framebuffer) instead of the canvas ([TrevorDev](https://github.com/TrevorDev))
@@ -203,6 +204,7 @@
 - Inspector showing duplicate nodes when attached to gizmo ([TrevorDev](https://github.com/TrevorDev))
 - Add missing dependencies for files to support including them from a direct path (eg. import "@babylonjs/core/Helpers/sceneHelpers";) ([TrevorDev](https://github.com/TrevorDev))
 - Fix a bug with mesh visibility in PBR materials ([bghgary](https://github.com/bghgary))
+- AssetContainer should not dispose objects it doesn't contain, Support for environmentTexture ([TrevorDev](https://github.com/TrevorDev))
 
 ### Core Engine
 - Fixed a bug with `mesh.alwaysSelectAsActiveMesh` preventing layerMask to be taken in account ([Deltakosh](https://github.com/deltakosh))

+ 3 - 3
inspector/src/components/actionTabs/lines/quaternionLineComponent.tsx

@@ -19,14 +19,14 @@ export class QuaternionLineComponent extends React.Component<IQuaternionLineComp
     constructor(props: IQuaternionLineComponentProps) {
         super(props);
 
-        this.state = { isExpanded: false, value: this.props.target[this.props.propertyName] }
+        this.state = { isExpanded: false, value: this.props.target[this.props.propertyName].clone() }
     }
 
     shouldComponentUpdate(nextProps: IQuaternionLineComponentProps, nextState: { isExpanded: boolean, value: Quaternion }) {
         const nextPropsValue = nextProps.target[nextProps.propertyName];
 
         if (!nextPropsValue.equals(nextState.value) || this._localChange) {
-            nextState.value = nextPropsValue;
+            nextState.value = nextPropsValue.clone();
             this._localChange = false;
             return true;
         }
@@ -99,7 +99,7 @@ export class QuaternionLineComponent extends React.Component<IQuaternionLineComp
                         {this.props.label}
                     </div>
                     <div className="vector">
-                        {`X: ${quat.x.toFixed(2)}, Y: ${quat.y.toFixed(2)}, Z: ${quat.z.toFixed(2)}, W: ${quat.w.toFixed(2)}`}
+                        {`X: ${quat.x.toFixed(1)}, Y: ${quat.y.toFixed(1)}, Z: ${quat.z.toFixed(1)}, W: ${quat.w.toFixed(1)}`}
                     </div>
                     <div className="expand" onClick={() => this.switchExpandState()}>
                         {chevron}

+ 5 - 1
src/Audio/audioSceneComponent.ts

@@ -275,8 +275,9 @@ export class AudioSceneComponent implements ISceneSerializableComponent {
     /**
      * Removes all the elements in the container from the scene
      * @param container contains the elements to remove
+     * @param dispose if the removed element should be disposed (default: false)
      */
-    public removeFromContainer(container: AbstractScene): void {
+    public removeFromContainer(container: AbstractScene, dispose = false): void {
         if (!container.sounds) {
             return;
         }
@@ -284,6 +285,9 @@ export class AudioSceneComponent implements ISceneSerializableComponent {
             sound.stop();
             sound.autoplay = false;
             this.scene.mainSoundTrack.RemoveSound(sound);
+            if (dispose) {
+                sound.dispose();
+            }
         });
     }
 

+ 1 - 0
src/Engines/engine.ts

@@ -5605,6 +5605,7 @@ export class Engine {
      * Creates a new multiview render target
      * @param width defines the width of the texture
      * @param height defines the height of the texture
+     * @returns the created multiview texture
      */
     public createMultiviewRenderTargetTexture(width: number, height: number) {
         var gl = this._gl;

+ 12 - 11
src/Gizmos/gizmo.ts

@@ -93,31 +93,32 @@ export class Gizmo implements IDisposable {
      */
     protected _update() {
         if (this.attachedMesh) {
+            const effectiveMesh = this.attachedMesh._effectiveMesh || this.attachedMesh;
             if (this.updateGizmoRotationToMatchAttachedMesh) {
                 if (!this._rootMesh.rotationQuaternion) {
                     this._rootMesh.rotationQuaternion = Quaternion.RotationYawPitchRoll(this._rootMesh.rotation.y, this._rootMesh.rotation.x, this._rootMesh.rotation.z);
                 }
 
                 // Remove scaling before getting rotation matrix to get rotation matrix unmodified by scale
-                this._tempVector.copyFrom(this.attachedMesh.scaling);
-                if (this.attachedMesh.scaling.x < 0) {
-                    this.attachedMesh.scaling.x *= -1;
+                this._tempVector.copyFrom(effectiveMesh.scaling);
+                if (effectiveMesh.scaling.x < 0) {
+                    effectiveMesh.scaling.x *= -1;
                 }
-                if (this.attachedMesh.scaling.y < 0) {
-                    this.attachedMesh.scaling.y *= -1;
+                if (effectiveMesh.scaling.y < 0) {
+                    effectiveMesh.scaling.y *= -1;
                 }
-                if (this.attachedMesh.scaling.z < 0) {
-                    this.attachedMesh.scaling.z *= -1;
+                if (effectiveMesh.scaling.z < 0) {
+                    effectiveMesh.scaling.z *= -1;
                 }
-                this.attachedMesh.computeWorldMatrix().getRotationMatrixToRef(this._tmpMatrix);
-                this.attachedMesh.scaling.copyFrom(this._tempVector);
-                this.attachedMesh.computeWorldMatrix();
+                effectiveMesh.computeWorldMatrix().getRotationMatrixToRef(this._tmpMatrix);
+                effectiveMesh.scaling.copyFrom(this._tempVector);
+                effectiveMesh.computeWorldMatrix();
                 Quaternion.FromRotationMatrixToRef(this._tmpMatrix, this._rootMesh.rotationQuaternion);
             } else if (this._rootMesh.rotationQuaternion) {
                 this._rootMesh.rotationQuaternion.set(0, 0, 0, 1);
             }
             if (this.updateGizmoPositionToMatchAttachedMesh) {
-                this._rootMesh.position.copyFrom(this.attachedMesh.absolutePosition);
+                this._rootMesh.position.copyFrom(effectiveMesh.absolutePosition);
             }
             if (this._updateScale && this.gizmoLayer.utilityLayerScene.activeCamera && this.attachedMesh) {
                 var cameraPosition = this.gizmoLayer.utilityLayerScene.activeCamera.globalPosition;

+ 5 - 1
src/Layers/effectLayerSceneComponent.ts

@@ -149,13 +149,17 @@ export class EffectLayerSceneComponent implements ISceneSerializableComponent {
     /**
      * Removes all the elements in the container from the scene
      * @param container contains the elements to remove
+     * @param dispose if the removed element should be disposed (default: false)
      */
-    public removeFromContainer(container: AbstractScene): void {
+    public removeFromContainer(container: AbstractScene, dispose?: boolean): void {
         if (!container.effectLayers) {
             return;
         }
         container.effectLayers.forEach((o) => {
             this.scene.removeEffectLayer(o);
+            if (dispose) {
+                o.dispose();
+            }
         });
     }
 

+ 5 - 1
src/LensFlares/lensFlareSystemSceneComponent.ts

@@ -149,13 +149,17 @@ export class LensFlareSystemSceneComponent implements ISceneSerializableComponen
     /**
      * Removes all the elements in the container from the scene
      * @param container contains the elements to remove
+     * @param dispose if the removed element should be disposed (default: false)
      */
-    public removeFromContainer(container: AbstractScene): void {
+    public removeFromContainer(container: AbstractScene, dispose?: boolean): void {
         if (!container.lensFlareSystems) {
             return;
         }
         container.lensFlareSystems.forEach((o) => {
             this.scene.removeLensFlareSystem(o);
+            if (dispose) {
+                o.dispose();
+            }
         });
     }
 

+ 2 - 1
src/Lights/Shadows/shadowGeneratorSceneComponent.ts

@@ -83,8 +83,9 @@ export class ShadowGeneratorSceneComponent implements ISceneSerializableComponen
     /**
      * Removes all the elements in the container from the scene
      * @param container contains the elements to remove
+     * @param dispose if the removed element should be disposed (default: false)
      */
-    public removeFromContainer(container: AbstractScene): void {
+    public removeFromContainer(container: AbstractScene, dispose?: boolean): void {
         // Nothing To Do Here. (directly attached to a light)
     }
 

+ 27 - 0
src/Loading/Plugins/babylonFileLoader.ts

@@ -74,6 +74,33 @@ var loadAssetContainer = (scene: Scene, data: string, rootUrl: string, onError?:
 
         var index: number;
         var cache: number;
+
+        // Environment texture
+        if (parsedData.environmentTexture !== undefined && parsedData.environmentTexture !== null) {
+            // PBR needed for both HDR texture (gamma space) & a sky box
+            var isPBR = parsedData.isPBR !== undefined ? parsedData.isPBR : true;
+            if (parsedData.environmentTextureType && parsedData.environmentTextureType === "BABYLON.HDRCubeTexture") {
+                var hdrSize: number = (parsedData.environmentTextureSize) ? parsedData.environmentTextureSize : 128;
+                var hdrTexture = new HDRCubeTexture((parsedData.environmentTexture.match(/https?:\/\//g) ? "" : rootUrl) + parsedData.environmentTexture, scene, hdrSize, true, !isPBR);
+                if (parsedData.environmentTextureRotationY) {
+                    hdrTexture.rotationY = parsedData.environmentTextureRotationY;
+                }
+                scene.environmentTexture = hdrTexture;
+            } else {
+                var cubeTexture = CubeTexture.CreateFromPrefilteredData((parsedData.environmentTexture.match(/https?:\/\//g) ? "" : rootUrl) + parsedData.environmentTexture, scene);
+                if (parsedData.environmentTextureRotationY) {
+                    cubeTexture.rotationY = parsedData.environmentTextureRotationY;
+                }
+                scene.environmentTexture = cubeTexture;
+            }
+            if (parsedData.createDefaultSkybox === true) {
+                var skyboxScale = (scene.activeCamera !== undefined && scene.activeCamera !== null) ? (scene.activeCamera.maxZ - scene.activeCamera.minZ) / 2 : 1000;
+                var skyboxBlurLevel = parsedData.skyboxBlurLevel || 0;
+                scene.createDefaultSkybox(scene.environmentTexture, isPBR, skyboxScale, skyboxBlurLevel);
+            }
+            container.environmentTexture = scene.environmentTexture;
+        }
+
         // Lights
         if (parsedData.lights !== undefined && parsedData.lights !== null) {
             for (index = 0, cache = parsedData.lights.length; index < cache; index++) {

+ 9 - 1
src/Materials/PBR/pbrBaseMaterial.ts

@@ -777,6 +777,14 @@ export abstract class PBRBaseMaterial extends PushMaterial {
     }
 
     /**
+     * Gets the name of the material shader.
+     * @returns - string that specifies the shader program of the material.
+     */
+    public getShaderName(): string {
+        return "pbr";
+    }
+
+    /**
      * Enabled the use of logarithmic depth buffers, which is good for wide depth buffers.
      */
     @serialize()
@@ -1221,7 +1229,7 @@ export abstract class PBRBaseMaterial extends PushMaterial {
         });
 
         var join = defines.toString();
-        return engine.createEffect("pbr", <EffectCreationOptions>{
+        return engine.createEffect(this.getShaderName(), <EffectCreationOptions>{
             attributes: attribs,
             uniformsNames: uniforms,
             uniformBuffersNames: uniformBuffers,

+ 8 - 2
src/Materials/Textures/renderTargetTexture.ts

@@ -727,6 +727,10 @@ export class RenderTargetTexture extends Texture {
         return Math.min(Tools.FloorPOT(renderDimension), curved);
     }
 
+    /**
+     * @hidden
+     * @param faceIndex face index to bind to if this is a cubetexture
+     */
     public _bindFrameBuffer(faceIndex: number = 0) {
         var scene = this.getScene();
         if (!scene) {
@@ -988,6 +992,7 @@ export class RenderTargetTexture extends Texture {
 
     /**
      * Gets the number of views the corresponding to the texture (eg. a MultiviewRenderTarget will have > 1)
+     * @returns the view count
      */
     public getViewCount() {
         return 1;
@@ -1008,7 +1013,7 @@ export class MultiviewRenderTarget extends RenderTargetTexture {
      * @param scene scene used with the render target
      * @param size the size of the render target (used for each view)
      */
-    constructor(public scene: Scene, size: number | { width: number, height: number } | { ratio: number } = 512) {
+    constructor(scene: Scene, size: number | { width: number, height: number } | { ratio: number } = 512) {
         super("multiview rtt", size, scene, false, true, InternalTexture.DATASOURCE_UNKNOWN, false, undefined, false, false, true, undefined, true);
         var internalTexture = scene.getEngine().createMultiviewRenderTargetTexture(this.getRenderWidth(), this.getRenderHeight());
         internalTexture.isMultiview = true;
@@ -1023,11 +1028,12 @@ export class MultiviewRenderTarget extends RenderTargetTexture {
         if (!this._texture) {
             return;
         }
-        this.scene.getEngine().bindMultiviewFramebuffer(this._texture);
+        this.getScene()!.getEngine().bindMultiviewFramebuffer(this._texture);
     }
 
     /**
      * Gets the number of views the corresponding to the texture (eg. a MultiviewRenderTarget will have > 1)
+     * @returns the view count
      */
     public getViewCount() {
         return 2;

+ 3 - 2
src/Meshes/abstractMesh.ts

@@ -1205,7 +1205,7 @@ export class AbstractMesh extends TransformNode implements IDisposable, ICullabl
                 var matricesWeightsExtraData = needExtras ? this.getVerticesData(VertexBuffer.MatricesWeightsExtraKind) : null;
 
                 this.skeleton.prepare();
-                var skeletonMatrices = this.skeleton.getTransformMatrices(this._effectiveMesh);
+                var skeletonMatrices = this.skeleton.getTransformMatrices(this);
 
                 var tempVector = Tmp.Vector3[0];
                 var finalMatrix = Tmp.Matrix[0];
@@ -1277,7 +1277,8 @@ export class AbstractMesh extends TransformNode implements IDisposable, ICullabl
         this._updateBoundingInfo();
     }
 
-    protected get _effectiveMesh(): AbstractMesh {
+    /** @hidden */
+    public get _effectiveMesh(): AbstractMesh {
         return (this.skeleton && this.skeleton.overrideMesh) || this;
     }
 

+ 5 - 0
src/abstractScene.ts

@@ -193,4 +193,9 @@ export abstract class AbstractScene {
      * Textures to keep.
      */
     public textures = new Array<BaseTexture>();
+
+    /**
+     * Environment texture for the scene
+     */
+    public environmentTexture: Nullable<BaseTexture> = null;
 }

+ 11 - 1
src/assetContainer.ts

@@ -78,6 +78,8 @@ export class AssetContainer extends AbstractScene {
             this.scene.addReflectionProbe(o);
         });
 
+        this.scene.environmentTexture = this.environmentTexture;
+
         for (let component of this.scene._serializableComponents) {
             component.addFromContainer(this);
         }
@@ -130,6 +132,10 @@ export class AssetContainer extends AbstractScene {
             this.scene.removeReflectionProbe(o);
         });
 
+        if (this.environmentTexture == this.scene.environmentTexture) {
+            this.scene.environmentTexture = null;
+        }
+
         for (let component of this.scene._serializableComponents) {
             component.removeFromContainer(this);
         }
@@ -176,8 +182,12 @@ export class AssetContainer extends AbstractScene {
             o.dispose();
         });
 
+        if (this.scene.environmentTexture) {
+            this.scene.environmentTexture.dispose();
+        }
+
         for (let component of this.scene._serializableComponents) {
-            component.dispose();
+            component.removeFromContainer(this, true);
         }
     }
 

+ 2 - 1
src/sceneComponent.ts

@@ -129,8 +129,9 @@ export interface ISceneSerializableComponent extends ISceneComponent {
     /**
      * Removes all the elements in the container from the scene
      * @param container contains the elements to remove
+     * @param dispose if the removed element should be disposed (default: false)
      */
-    removeFromContainer(container: AbstractScene): void;
+    removeFromContainer(container: AbstractScene, dispose?: boolean): void;
 
     /**
      * Serializes the component data to the specified json object