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@@ -2,7 +2,7 @@
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## Major updates
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--Support for [GPU particles](DOC HERE) ([deltakosh](https://github.com/deltakosh))
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+- Support for [GPU particles](https://doc.babylonjs.com/babylon101/particles#gpu-particles) ([deltakosh](https://github.com/deltakosh))
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- Improved building process: We now run a full visual validation test for each pull request. Furthermore, code comments and what's new updates are now mandatory ([sebavan](https://github.com/sebavan))
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- Introduced texture binding atlas. This optimization allows the engine to reuse texture bindings instead of rebinding textures when they are not on constant sampler indexes ([deltakosh](https://github.com/deltakosh))
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- New [AnimationGroup class](http://doc.babylonjs.com/how_to/group) to control simultaneously multiple animations with different targets ([deltakosh](https://github.com/deltakosh))
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