@@ -285,7 +285,7 @@ export class WebXRHand implements IDisposable {
};
const handShader = new NodeMaterial("leftHandShader", this._scene, { emitComments: false });
- await handShader.loadAsync("https://patrickryanms.github.io/BabylonJStextures/Demos/xrHandMesh/handsShader.json");
+ await handShader.loadAsync("https://assets.babylonjs.com/meshes/HandMeshes/handsShader.json");
// build node materials
handShader.build(false);