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Change Mesh default layerMask, such that special cameras can be built
that cannot see those meshes which default.

jeff Palmer %!s(int64=10) %!d(string=hai) anos
pai
achega
58b9f4c046
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      Babylon/Mesh/babylon.abstractMesh.ts

+ 1 - 1
Babylon/Mesh/babylon.abstractMesh.ts

@@ -63,7 +63,7 @@
         public useOctreeForPicking = true;
         public useOctreeForPicking = true;
         public useOctreeForCollisions = true;
         public useOctreeForCollisions = true;
 
 
-        public layerMask: number = 0xFFFFFFFF;
+        public layerMask: number = 0x0FFFFFFF;
 
 
         // Physics
         // Physics
         public _physicImpostor = PhysicsEngine.NoImpostor;
         public _physicImpostor = PhysicsEngine.NoImpostor;