- Take first gamepad connected when attaching camera (and not only XBOX gamepads) ([#9136](https://github.com/BabylonJS/Babylon.js/issues/9136)) ([RaananW](https://github.com/RaananW))
- Fixed bug in `Mesh.IncreaseVertices` assuming null value if a property didn't exist. ([aWeirdo](https://github.com/aWeirdo))
- Fix issue when taking a screenshot with multi-cameras using method `CreateScreenshotUsingRenderTarget` ([#9201](https://github.com/BabylonJS/Babylon.js/issues/9201)) ([gabrielheming](https://github.com/gabrielheming))
+- Fix inTangent in animationGroup ([dad72](https://github.com/dad72))