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David Catuhe 9 年之前
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      materialsLibrary/materials/fire/readme.md

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materialsLibrary/materials/fire/readme.md

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-# Fire material
-
-## [Playground example](http://www.babylonjs-playground.com/#21IIM9)
-
-## Using the fire material
-
-The fire material works with 3 textures:
-- The diffuse texture (fire texture)
-- The distortion texture (to create perturbations on diffuse texture)
-- The opacity texture (black and white)
-
-**Note:** *The fire material doesn't work with lighting. So, shadow maps are also disabled.*
-
-```
-var fireMaterial = new BABYLON.FireMaterial("fireMaterial", scene);
-fireMaterial.diffuseTexture = new BABYLON.Texture("diffuse.png", scene);
-fireMaterial.distortionTexture = new BABYLON.Texture("distortion.png", scene);
-fireMaterial.opacityTexture = new BABYLON.Texture("opacity.png", scene);
-
-var plane = BABYLON.Mesh.CreatePlane("fireplane", 1.0, scene);
-plane.material = fire;
-```
-
-The speed of fire flames can be customized like:
-
-```
-fireMaterial.speed = 5.0; // Default is 1.0
-```
-
-