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multi render target with different layout depending on texture

Benjamin Guignabert %!s(int64=4) %!d(string=hai) anos
pai
achega
556d1d07e7
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      src/Materials/Textures/prePassRenderTarget.ts

+ 1 - 1
src/Materials/Textures/prePassRenderTarget.ts

@@ -78,7 +78,7 @@ export class PrePassRenderTarget extends MultiRenderTarget {
 	    {
 	        type: Constants.PREPASS_POSITION_TEXTURE_TYPE,
 	        format: Constants.TEXTURETYPE_HALF_FLOAT,
-	    },
+	    },z
 	    {
 	        type: Constants.PREPASS_VELOCITY_TEXTURE_TYPE,
 	        format: Constants.TEXTURETYPE_HALF_FLOAT,