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Fix indentation and comment as requested second go

Gary Bilkus vor 5 Jahren
Ursprung
Commit
54fa198e6e
1 geänderte Dateien mit 2 neuen und 2 gelöschten Zeilen
  1. 2 2
      src/Shaders/stereoscopicInterlace.fragment.fx

+ 2 - 2
src/Shaders/stereoscopicInterlace.fragment.fx

@@ -18,8 +18,8 @@ void main(void)
 #ifdef IS_STEREOSCOPIC_HORIZ
             useCamB = vUV.x > 0.5;
             useCamA = !useCamB;
-	          texCoord1 = vec2(useCamB ? (vUV.x - 0.5) * 2.0 : vUV.x * 2.0, vUV.y);
-	          texCoord2 = vec2(texCoord1.x + stepSize.x, vUV.y);
+            texCoord1 = vec2(useCamB ? (vUV.x - 0.5) * 2.0 : vUV.x * 2.0, vUV.y);
+            texCoord2 = vec2(texCoord1.x + stepSize.x, vUV.y);
 #else
 #ifdef IS_STEREOSCOPIC_INTERLACED
             float rowNum = floor(vUV.y / stepSize.y);