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@@ -63,26 +63,26 @@
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### Breaking changes
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- WebVRCamera:
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- - `requestVRFullscreen` has been removed. Call `attachControl()` inside a user-interaction callback to start sending frames to the VR display
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- - `setPositionOffset` has been used to change the position offset. it is now done using `camera.position`
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+ - `requestVRFullscreen` has been removed. Call `attachControl()` inside a user-interaction callback to start sending frames to the VR display
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+ - `setPositionOffset` has been used to change the position offset. it is now done using `camera.position`
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- Ray :
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- - `show` has been removed. Use new `RayHelper.show()` instead
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- - `hide` has been removed. Use new `RayHelper.hide()` instead
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+ - `show` has been removed. Use new `RayHelper.show()` instead
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+ - `hide` has been removed. Use new `RayHelper.hide()` instead
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- AbstractMesh:
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- - `onPhysicsCollide` has been removed. Use `mesh.physicsImpostor.registerOnPhysicsCollide()` instead
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- - `setPhysicsState` has been removed. Use `new PhysicsImpostor()` instead
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- - `getPhysicsMass` has been removed. Use `mesh.physicsImpostor.getParam("mass")` instead
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- - `getPhysicsFriction` has been removed. Use `mesh.physicsImpostor.getParam("friction")` instead
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- - `getPhysicsRestitution` has been removed. Use `mesh.physicsImpostor.getParam("restitution")` instead
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- - `updatePhysicsBodyPosition` has been removed. Changes are synchronized automatically now
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+ - `onPhysicsCollide` has been removed. Use `mesh.physicsImpostor.registerOnPhysicsCollide()` instead
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+ - `setPhysicsState` has been removed. Use `new PhysicsImpostor()` instead
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+ - `getPhysicsMass` has been removed. Use `mesh.physicsImpostor.getParam("mass")` instead
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+ - `getPhysicsFriction` has been removed. Use `mesh.physicsImpostor.getParam("friction")` instead
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+ - `getPhysicsRestitution` has been removed. Use `mesh.physicsImpostor.getParam("restitution")` instead
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+ - `updatePhysicsBodyPosition` has been removed. Changes are synchronized automatically now
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- Mesh:
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- - `updateVerticesDataDirectly` has been removed. Use `mesh.updateVerticesData()` instead
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+ - `updateVerticesDataDirectly` has been removed. Use `mesh.updateVerticesData()` instead
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- SsaoRenderingPipeline:
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- - `getBlurHPostProcess` has been removed. Blur post-process is no more required
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- - `getBlurVPostProcess` has been removed. Blur post-process is no more required
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+ - `getBlurHPostProcess` has been removed. Blur post-process is no more required
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+ - `getBlurVPostProcess` has been removed. Blur post-process is no more required
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- Scene:
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- - `setGravity` has been removed. Use `scene.getPhysicsEngine().setGravity()` instead
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- - `createCompoundImpostor` has been removed. Use PhysicsImpostor parent/child instead
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+ - `setGravity` has been removed. Use `scene.getPhysicsEngine().setGravity()` instead
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+ - `createCompoundImpostor` has been removed. Use PhysicsImpostor parent/child instead
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## Canvas2D
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