add missing clone to PBRMaterials
@@ -85,6 +85,10 @@
return activeTextures;
}
+ public clone(name: string): PBRMetallicRoughnessMaterial {
+ return SerializationHelper.Clone(() => new PBRMetallicRoughnessMaterial(name, this.getScene()), this);
+ }
+
/**
* Serialize the material to a parsable JSON object.
*/
@@ -78,6 +78,10 @@
+ public clone(name: string): PBRSpecularGlossinessMaterial {
+ return SerializationHelper.Clone(() => new PBRSpecularGlossinessMaterial(name, this.getScene()), this);