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bug in what's new!

Raanan Weber hace 5 años
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      dist/preview release/what's new.md

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dist/preview release/what's new.md

@@ -44,7 +44,7 @@
 - Changed DeviceSourceManager getInput contract to no longer return nullable values ([Drigax](https://github.com/drigax))
 - Photo Dome and Video Dome now use the same abstract class and support the same parameters ([#8771](https://github.com/BabylonJS/Babylon.js/issues/8771)) ([RaananW](https://github.com/RaananW))
 - Added `getTransformNodesByTags` support to `Scene` class ([MackeyK24](https://github.com/MackeyK24))
-- Added support for multi-pointer mesh selection and pointer over/out triggers ([#8771](https://github.com/BabylonJS/Babylon.js/issues/8771)) ([RaananW](https://github.com/RaananW))
+- Added support for multi-pointer mesh selection and pointer over/out triggers ([#8820](https://github.com/BabylonJS/Babylon.js/issues/8820)) ([RaananW](https://github.com/RaananW))
 
 ### Engine