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* SceneLoader ImportMeshAsync now appropriately ushers its pluginExtension argument to the wrapped ImportMesh call

Eric Brooks 7 years ago
parent
commit
534a0ce9e2
1 changed files with 2 additions and 1 deletions
  1. 2 1
      src/Loading/babylon.sceneLoader.ts

+ 2 - 1
src/Loading/babylon.sceneLoader.ts

@@ -494,7 +494,8 @@
                     });
                 }, onProgress, (scene, message, exception) => {
                     reject(exception || new Error(message));
-                });
+                },
+                pluginExtension);
             });
         }