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@@ -8,7 +8,7 @@
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- Added HDR texture filtering tools to the sandbox ([Sebavan](https://github.com/sebavan/))
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- Reflection probes can now be used to give accurate shading with PBR ([CraigFeldpsar](https://github.com/craigfeldspar) and ([Sebavan](https://github.com/sebavan/)))
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- Added editing of PBR materials, Post processes and Particle fragment shaders in the node material editor ([Popov72](https://github.com/Popov72))
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-- Added Curve editor to create and view entity's animations in the Inspector ([pixelspace](https://github.com/devpixelspace))
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+- Added Curve editor to create and view selected entity's animations in the Inspector ([pixelspace](https://github.com/devpixelspace))
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- Added support in `ShadowGenerator` for fast fake soft transparent shadows ([Popov72](https://github.com/Popov72))
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## Updates
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