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@@ -377,7 +377,7 @@ export class AmmoJSPlugin implements IPhysicsEnginePlugin {
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impostor.physicsBody.activate();
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var worldPoint = this._tmpAmmoVectorA;
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var impulse = this._tmpAmmoVectorB;
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+
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worldPoint.setValue(contactPoint.x, contactPoint.y, contactPoint.z);
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// Convert contactPoint relative to center of mass
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